Adobe 65008009 - After Effects CS4 Using Manual page 505

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Last updated 12/21/2009
pixel image, it may generate a 400x400-pixel image and then scale it down using 4x oversampling. Oversampling
provides high-quality results but results in long render times. This option works only with Best quality mode.
What to base the wave shape on.
Wave Type
What kind of polygon to use for the wave shape. These controls are available if Polygon is chosen for Wave Type.
Polygon
Three sides create a triangle, four create a square, and so on. Size values above 64 result in a smooth circle.
Sides
You can also approximate a circle by setting Sides to 3, Curve Size to 1, and Curvyness to about 0.62.
Specifies how much of each side is curved at each point.
Curve Size
Specifies how extreme the curve is at each point of the wave.
Curvyness
Specifies that the polygon is shaped like a star. To change the number of points on the star, change the number
Star
of sides.
Specifies the angles of a star by controlling the distance between inner points and the center of the star.
Star Depth
Specifies the mask used to create a wave. This control is available if you choose Mask from the Wave Type pop-
Mask
up menu.
Image Contour controls
You can base the wave shape on the contours of an image by choosing Image Contours for Wave Type.
The layer to use as input for the creation of the image contours. Select an animated layer to emit moving
Source Layer
shapes. A well-defined outline, high-contrast grayscale layer, or alpha channel works well as a source. The Radio
Waves effect detects edges and converts sources into outlines.
Specifies the center point of the shape, relative to the source layer. For example, if you isolate a shape
Source Center
that is positioned in the left half of the frame, the shape radiates to the left by default; you can move the source center
anywhere on the layer.
The color attributes of the source layer used to define the image contours.
Value Channel
Inverts the chosen value channel option.
Invert Input
Specifies the threshold for the chosen value channel. It determines the percentage value at which
Value Threshold
everything below it or above it is mapped to either white or black. This control can make a big difference in the shape
of the wave.
Smooths out the value channel before the value threshold is sampled. If you have a high-contrast image, such
Pre-Blur
as white on black, and you want the wave to follow the edges very closely, set this option to 0.
Defines how tightly the wave conforms to the layer. A high setting results in sharp corners; a low value can
Tolerance
make the wave shape more sensitive to noise.
Specifies the shape in the source layer that you want to use as the emitted wave. Contour numbers the shapes
Contour
by their order in the frame from top to bottom, left to right. The shape in the upper-left corner is number 1.
Wave Motion controls
Wave Motion controls specify how the wave emits from the center point.
Specifies the number of waves per second flowing out of the producer point.
Frequency
Specifies the speed at which the wave travels from the producer point once it is born. This option doesn't
Expansion
affect the number of waves per second.
Specifies the rotation of the shape at birth around its center point. To animate the rotation, use the Spin
Orientation
control.
USING AFTER EFFECTS CS4
Effects and animation presets
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