Adobe 65008009 - After Effects CS4 Using Manual page 199

User guide
Hide thumbs Also See for 65008009 - After Effects CS4:
Table of Contents

Advertisement

Last updated 12/21/2009
Adjusts the 3D view along the line from the camera to the point of interest. If you are using an
Track Z Camera
orthographic view, this tool adjusts the scale of the view. (To temporarily activate the Track Z Camera tool when the
Unified Camera Tool is active, hold the right mouse button.)
3
Drag in the Composition panel. You can drag outside the panel after you've begun dragging within it.
Rolling the mouse wheel forward and backward when the Unified Camera tool is active has the same result as
dragging with the Track Z Camera tool.
After you've modified a 3D view, you can reset it by choosing View > Reset 3D View.
Chris and Trish Meyer provide a video tutorial on the
Camera tools to adjust cameras and 3D views.
More Help topics
"Choose a 3D
view" on page 204
"Choose a view layout and share view
"Move a camera, light, or point of
"3D layers (keyboard
shortcuts)" on page 750
Material Options properties
3D layers have Material Options properties, which determine how a 3D layer interacts with light and shadow.
Specifies whether a layer casts shadows on other layers. The direction and angle of the shadows are
Casts Shadows
determined by the direction and angle of the light sources. Set Casts Shadows to Only if you want the layer to be
invisible but still cast a shadow.
Use the Only setting and a nonzero Light Transmission setting to project the colors of an invisible layer onto another
layer. Steve Holmes provides a video tutorial on the
Cast Shadows set to Only to cast shadows of specific shapes within a 3D scene.
The percentage of light that shines through the layer, casting the colors of the layer on other layers
Light Transmission
as a shadow. 0% specifies that no light passes through the layer, casting a black shadow. 100% specifies that the full
values of the colors of the shadow-casting layer are projected onto the layer accepting the shadow.
Use partial light transmission to create the appearance of light passing through a stained glass window.
Specifies whether the layer shows shadows cast on it by other layers.
Accepts Shadows
Specifies whether the color of a layer is affected by light that reaches it. This setting does not affect
Accepts Lights
shadows.
Ambient (nondirectional) reflectivity of the layer. 100% specifies the most reflectivity; 0% specifies no
Ambient
ambient reflectivity.
Diffuse (omnidirectional) reflectivity of the layer. Applying diffuse reflectivity to a layer is like draping a dull,
Diffuse
plastic sheet over it. Light that falls on this layer reflects equally in all directions. 100% specifies the most reflectivity;
0% specifies no diffuse reflectivity.
Specular (directional) reflectivity of the layer. Specular light reflects from the layer as if from a mirror. 100%
Specular
specifies the most reflectivity; 0% specifies no specular reflectivity.
Determines the size of the specular highlight. This value is active only if the Specular setting is greater than
Shininess
zero. 100% specifies a reflection with a small specular highlight. 0% specifies a reflection with a large specular highlight.
ProVideo Coalition website
settings" on page 204
interest" on page 191
Artbeats website
USING AFTER EFFECTS CS4
that demonstrates the use of the
in which he demonstrates how to use layers with
193
Layers and properties

Advertisement

Table of Contents
loading

This manual is also suitable for:

After effects cs4

Table of Contents