Download Print this page

Fisher-Price PHYSICAL LEARNING ARCADE SYSTEM T6348 User Manual page 3

Fisher-price table top game user manual

Advertisement

Getting
Started
Key Ring
• Please keep these instructions for
• Please keep these instructions for
future reference, as they contain
important information.
• Insert the game cartridge into the
socket on top of the cycle. Push to be
sure it's fully inserted.
• Turn your TV or VCR power ON.
• Slide the power switch on the
cycle to ON .
• To fi nd the picture on your TV screen,
set your TV's or VCR's mode selector
to INPUT or VIDEO IN.
Note: You can use this Smart Cycle
®
software with any Smart Cycle
model.
4
Garage
G
• Use the joystick to choose the type of
• Use the joystick to choose the type of
car you'd like to drive.
• Press either handlebar button to
make your selection.
• Repeat this process to choose the
color, look and sound of your car.
®
Back
to the
t
Road
Find the objects!
Find the objects!
• Pedal the cycle to move down the road.
The faster you pedal the faster you go!
• Use the handlebar to steer.
• Collect all the objects shown in the
upper left of the screen. Simply drive
into them. Don't bump into the
other objects.
5
5
Taking Snap Shots
• Press the right handlebar button
to take snap shots in any activity.
®

Hide quick links:

Advertisement

loading

This manual is also suitable for:

Smart cycle racer t6348