NVIDIA Quadro |
Features and Benefits
NVIDIA
Unified Architecture
®
Shader Model 4.0: Next-Generation
Vertex and Pixel Programmability
PCI Express 2.0 Support
GPU Computing
NVIDIA SLI
Technology
™
Ultra-Quiet Design
Full-Scene Antialiasing (FSAA)
Essential for Microsoft
Windows
Vista
®
™
Product Specifications
SUPPORTED PLATFORMS
Microsoft Windows Vista
■
(64-bit and 32-bit)
Microsoft Windows XP (64-bit and 32-bit)
■
Microsoft Windows 2000 (32-bit)
■
Linux
- Full OpenGL implementation,
®
■
complete with NVIDIA and ARB
extensions (64-bit and 32-bit)
Solaris
®
■
AMD64, Intel EM64T
■
PCI Express 2.0 Support
■
NVIDIA QUADRO FX 3700
ARCHITECTURE
128-bit color precision
■
Unlimited fragment instruction
■
Unlimited vertex instruction
■
3D volumetric texture support
■
Single-system powerwall
■
12 pixels per clock rendering engine
■
Hardware accelerated, antialiased
■
points & lines
Hardware OpenGL overlay planes
■
NVIDIA nView will be available for Windows Vista Spring 2008
1
To learn more about NVIDIA Quadro, go to www.nvidia.com
© 2007 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, CUDA, and SLI are trademarks and/or registered trademarks of NVIDIA
Corporation. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing,
availability, and specifications are all subject to change without notice.
The Definition of Performance. The Standard for Quality.
Industry's first unified architecture designed to dynamically allocate compute, geometry,
shading, and pixel processing power to deliver optimized GPU
Reference standard for shader model 4.0, enabling a higher performance and ultra-realistic
effects in OpenGL and DirectX 10 professional applications.
Doubles the data transfer rate up to 5 GBps per lane, for an aggregate bandwidth of 16 GBps
bi-directional (8 GBps in each direction).
NVIDIA CUDA
provides a C language environment and tool suite that unleashes new
™
computational capabilities to solve complex, visualization challenges such as real-time ray
tracing and interactive volume rendering.
NVIDIA SLI technology enables dynamically scalable graphics performance, enhanced image
quality, and expanded display real-estate.
Acoustics at sub 40 db, for a quiet desktop environment.
Up to 32x FSAA dramatically reduces visual aliasing artifacts or "jaggies," resulting in
highly realistic scenes.
Offering an enriched 3D user interface, increased application performance, and the highest
image quality, NVIDIA Quadro graphics boards and NVIDIA OpenGL ICD drivers are optimized for
32- and 64-bit architectures to enable the Windows Vista experience.
Hardware-accelerated, two-sided lighting
■
Hardware-accelerated clipping planes
■
3rd-generation occlusion culling
■
16 textures per pixel in fragment programs
■
Window ID clipping functionality
■
Hardware-accelerated line stippling
■
SHADING ARCHITECTURE
Full Shader Model 4.0 (OpenGL 2.1/
■
DirectX 10 class)
Long fragment programs (unlimited
■
instructions)
Long vertex programs (unlimited instructions)
■
Looping and subroutines (up to 256 loops per
■
vertex program)
Dynamic flow control
■
Conditional execution
■
HIGH LEVEL SHADER LANGUAGES
Optimized compiler for Cg and
■
Microsoft HLSL
OpenGL 2.1 and DirectX 10 support
■
Open source compiler
■
performance.
HIGH-RESOLUTION ANTIALIASING
Rotated Grid Full-Scene Antialiasing
■
(RG FSAA)
32x FSAA dramatically reduces visual
■
aliasing artifacts or "jaggies" at resolution up
to 1920 x 1200
DISPLAY RESOLUTION SUPPORT
Dual-link DVI-I outputs drive two digital
■
displays at resolutions up to 2560 x 1600
@ 60Hz
Internal 400 MHz DACs – Two analog displays
■
up to 2048 x 1536 @ 85Hz
nVIEW ARCHITECTURE
Advanced multi-display desktop & application
■
management, seamlessly integrated into
Microsoft Windows.