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Fisher-Price PIXTER TOY DESIGNER C5347 Owner's Manual
Fisher-Price PIXTER TOY DESIGNER C5347 Owner's Manual

Fisher-Price PIXTER TOY DESIGNER C5347 Owner's Manual

Fisher-price baby toy user manual

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Owner's Manual
Owner's Manual
Model Number: C5347
Model Number: B8286

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Summary of Contents for Fisher-Price PIXTER TOY DESIGNER C5347

  • Page 1 ® Owner’s Manual Owner’s Manual Model Number: C5347 Model Number: B8286...
  • Page 3 Before inserting a software cartridge, turn power off! Insert the software cartridge into the software port. Turn power back on. Software Cartridge Software Port • Some of the tools on the tool menu are not available for use during some activities or games. If a tool is not available for use, you will hear a tone.The Home tools are always available for use.
  • Page 4 Toy Designer Choose an activity or game from the Home Screen: Designer’s Workshop, Hide-and-Seek, Shelf Shopper, Playtime Programmer, Starter Scenes, and Copycat Challenge.Touch the activity or game on the screen with the stylus. Designer’s Workshop Hide-and-Seek Shelf Shopper Playtime Programmer Starter Scenes Copycat Challenge Hint: If you have Pixter®...
  • Page 5 Designer’s Workshop Head Arms • Design an action figure by choosing a head, body, legs and arms. Touch your choice on the screen with the stylus. Body Legs Head • Look at the different heads on the conveyor belt. Touch the screen with the stylus to choose one for your toy.
  • Page 6 • Now, choose another part to design! Touch your choice on the screen with the stylus. Body • Look at the different bodies on the conveyor belt. Touch the screen with the stylus to choose one for your toy.
  • Page 7 • Now, choose another part to design! Touch your choice on the screen with the stylus. Legs • Look at the different legs on the conveyor belt. Touch the screen with the stylus to choose one for your toy.
  • Page 8 • Now, choose the last part to design! Touch your choice on the screen with the stylus. Arms • Look at the different arms on the conveyor belt. Touch the screen with the stylus to choose one for your toy.
  • Page 9 • Touch the flashing box on the screen with the stylus. • Look at the action figure you designed!
  • Page 10: Hide-And-Seek

    Hide-and-Seek Object of the Game: Find the toy! • Look at the toy on the screen. This is the toy you need to find. Hint: If you designed an action figure in the Designer’s Workshop activity, you’ll be looking for your toy! •...
  • Page 11 • The toy is hidden behind one of the flashing objects. Can you find it? • Touch an object on the screen with the stylus.
  • Page 12 • Hooray! You’ve found the toy! • Oh well, the toy isn’t there. Try again! Hint: You’ll get three tries to find the toy.
  • Page 13 • If you don’t find the toy after three tries, Pixter® shows you where the toy is hiding. Play again! Hint: If you’d like to go to a different activity, touch Home on the tool menu with the stylus to return to the Home Screen.
  • Page 14 Shelf Shopper • Let’s go to the store. • Touch the arrows on the bottom of the screen with the stylus to scroll through different toys. Hint: If you designed an action figure in the Designer’s Workshop activity, you’ll find it on the store shelf.
  • Page 15 • When you find a toy that you like, touch your choice on the screen with the stylus. • After you’ve filled your shopping cart with three toys, it’s time to check out. • Touch the shopping cart on the screen with the stylus.
  • Page 16 • Touch the cash register on the screen with the stylus to pay for your toys. • It’s time to go home and play with the toys. • Use the tools on the tool menu to add to your room: "Pencil" Tool Line ;...
  • Page 17 • Touch the play button with the stylus to bring your toys to life! Hint: If you’d like to save your creation, touch Save It on the tool menu with the stylus. If you’d like to go to a different activity, touch Home on the tool menu with the stylus to return to the Home Screen.
  • Page 18 Playtime Programmer • Choose a toy to animate. Touch your choice on the screen with the stylus. • The blinking arrow the screen is telling you to choose the stamper tool. Touch the stamper tool on the tool menu with the stylus. on the bottom of...
  • Page 19 • Choose an animation for the toy. Touch your choice on the screen with the stylus. • Now, touch the screen with the stylus to place your stamper.
  • Page 20 • Touch the blinking arrow bottom of the screen with the stylus to choose another stamper. • Touch the play button with the stylus. • Watch the toy come to life. Hints: – If you chose more than one stamper and placed them on the screen, each stamper comes to life in the order that you placed them on screen.
  • Page 21 • If you have a Pixter® 2.0 unit and you’d like to send your picture to another Pixter® 2.0, touch the Save It or Send tool on the tool menu with the stylus.
  • Page 22 Starter Scenes • Touch the arrows on the bottom of the screen with the stylus to scroll through different backgrounds. • When you find one that you like, touch the screen with the stylus.
  • Page 23 • The blinking arrow on the bottom of the screen encourages you to use the Stamp It tool on the tool menu. Touch the Stamp It tool with the stylus. • Touch the arrows on the bottom of the screen with the stylus to scroll through stamper choices.
  • Page 24 • Place your stamper choice on your back- ground. Touch the screen with the stylus. • Use the tools on the tool menu to finish your creation: "Pencil" Tool Line ; Shape Maker ; Erase It ; or Special Effects Selector Hint: If you’d like to save your creation, touch Save It...
  • Page 25 • If you have a Pixter® 2.0 unit and you’d like to send your picture to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus.
  • Page 26 Copycat Challenge Object of the Game: Copy the toy before you fill up the trash bin! Platform Conveyor Belts • Look at the screen. - In the upper left corner is the sample toy you will build. - The platform is where you will re-build the toy. - The conveyor belts contain all the parts for the toy.
  • Page 27 • Touch a toy part on the screen with the stylus. • Now, touch the screen with the stylus near the platform to place the part.
  • Page 28 • Choose another toy part from a conveyor belt. Touch your choice on the screen with the stylus. • Touch the screen near the platform again with the stylus to place the new part. • Continue to get parts from the conveyor belts and place them on the platform to build the toy.
  • Page 29 • Good job! You made a copy of the toy. • You get one point. • Let’s produce the next toy.
  • Page 30 • After you’ve completed four toys, you’re on to the next level. - The conveyor belts move a little faster. - Some parts on the conveyor belts can’t be used to build the sample toy in the left corner. - You only get 30 seconds to produce the toy.
  • Page 31 • Oops, that’s the wrong toy part. • Now, it’s in the trash bin. Hint: Don’t fill up the trash bin! • Choose another toy part. Touch your choice on the screen with the stylus. • After you’ve produced eight toys, you’re on to the third level.
  • Page 32 • Keep playing until you fill the trash bin. How many toys did you produce? Hint: If you’d like to save your game, touch Save It on the tool menu with the stylus. If you’d like to go to a different activity, touch Home on the tool menu with the stylus to return to the Home Screen.
  • Page 33 Tool Menu “Pencil”Tool Pixter , Pixter Plus, Pixter ® ® ® Touch for freestyle drawing or writing. Create your own drawing or write a message with the stylus.
  • Page 34 Pixter Touch to make a straight line. Now, choose the line thick- ness for your “pencil” tool. Straight Line , Pixter Plus, Pixter ® ® ® Touch the screen with the stylus. Now, drag the stylus on the screen and stop. Look – a straight line! Hint: Make your own shapes or create your own connect-the-dots.
  • Page 35 Pixter ® Touch to make shapes. Now, choose the shape: - Triangle - Circle - Square/rectangle - Make your own shape! Shape Maker , Pixter Plus, Pixter ® ® Touch the screen and drag the stylus to make small or large shapes. Hint: To make a triangle, touch the screen and drag the stylus to make the base of the triangle.Then, touch...
  • Page 36 Touch the arrows on the bottom of the screen with the stylus to see each of the stamper designs. Hint: To choose more than one stamper, simply touch the Stamp It touch the arrows to scroll through the different stampers; and touch the screen with the stylus to choose a stamper and look –...
  • Page 37 Pixter ® Touch to make your stylus an eraser. Now, choose the line thick- ness for your eraser. Eraser , Pixter Plus, Pixter ® ® Use your stylus to erase any part of what’s on the screen.
  • Page 38 Full Screen Erase Pixter Touch to choose an animated full screen erase with cool sound effects. Choose one of the options and watch and listen as your drawing disappears. , Pixter Plus, Pixter ® ® ® Hint: After using the full screen erase, you’re still in the same activity using the same tool.
  • Page 39 Special Effects Selector Pixter Touch to choose a special effect. Rotate it, mirror it or switch from white to black or black to white. Plus, Pixter ® ® Touch the screen with the stylus and watch your drawing change.
  • Page 40 Special Effects Selector Touch to choose a special effect. Switch from white to black or black to white; rotate it, mirror it, fill in a selected drawing area or write a caption. Pixter Plus, Pixter ® ® White to Black/Black to White/Mirror Tool Touch the screen with the stylus and watch the...
  • Page 41 Quick Paint Tool To fill in a selected drawing area, select the area. Watch the selected area fill in. Typing Tool To create your own caption, touch each letter of each word with the stylus.Touch the bottom of the screen with the stylus.You’re back to your creation.Touch the screen with the stylus to “stamp”...
  • Page 42 Save It! (and Adjust the Volume) Touch to save or retrieve your drawing; or adjust the volume (at any time). Touch IN file retrieve; touch Volume Control or decrease volume to a comfortable level. Hints: - You can save one picture at a time! Each time you save a picture, it replaces the one already there.
  • Page 43 Save It or Send It (Add a Subject Line to your message and Adjust the Volume too) Pixter ® Touch this tool to save or retrieve your drawing, send a message, add a subject line to your message or adjust the volume.
  • Page 44 Touch the IN file to save; touch the OUT of file volume control to increase or decrease sound to a comfortable level. Hints: - You can save one picture or game at a time! Each time you save a picture or game, it replaces the one already there.
  • Page 45 To send a score or picture, make sure the receiver (the other Pixter 2.0 unit) is at least one foot but no more than five feet ® away and signal domes are aligned! Touch the To receive a message touch the nodding yes face •...
  • Page 46 Add a Subject Line to Your Message To create a subject line for messages, touch each letter of each word with the stylus. When you are finished, touch the screen.Your subject line is automatically stored.
  • Page 47 Home Pixter , Pixter Plus, Pixter ® ® ® Touch to go back to the Home Screen. Choose an activity or game: Designer’s Workshop, Hide-and-Seek, Shelf Shopper, Playtime Programmer, Starter Scenes, and Copycat Challenge.
  • Page 48 Calibrating the Stylus ™ IMPORTANT! The mark made on your screen from the stylus and the location of the tip of the stylus may not align. When this happens, you need to calibrate the stylus. • Turn Pixter® power on. Wait until you see the Home Screen. •...
  • Page 49 • Keep water, sand and dirt off of this cartridge. • Keep this cartridge away from direct sunlight and excessive heat. • Do not immerse the cartridge. Simply wipe the outside of the cartridge with a cloth to clean. • This cartridge has no consumer serviceable parts. Please do not take this cartridge apart.
  • Page 50: One (1) Year Limited Warranty

    Purchaser is responsible for shipping the product to Consumer Relations at the address indicated above and for all associated freight and insurance cost. Fisher-Price, Inc. will bear the cost of shipping the repaired or replaced item to you.This warranty is void if the owner repairs or modifies the product.This warranty excludes any liability other than that...
  • Page 51: Consumer Information

    Call Fisher-Price® Consumer Relations, toll-free at 1-800-432-KIDS (5437), 8 AM- 6 PM EST Monday through Friday. Hearing-impaired consumers using TTY/TDD equipment, please call 1-800-382-7470. Or, write to: Fisher-Price®, Consumer Relations, 636 Girard Avenue, East Aurora, New York 14052 For countries outside the United States: CANADA Questions? 1-800-567-7724, Mattel Canada Inc., 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2.
  • Page 52 Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A. ©2004 Mattel, Inc. All Right Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc. PRINTED IN CHINA C5347pr-0920...

This manual is also suitable for:

Pixter 2:0 c5347