Effect Module 3: Modulation - Zoom 2020 Operation Manual

Advanced guitar effects processor
Hide thumbs Also See for 2020:
Table of Contents

Advertisement

Effect Module 3: Modulation

This effect module has six effect types which vary the pitch
over time.
PIT (Pitch)
1
This effect shifts the pitch up to one octave up or down, and
adds the shifted signal to the direct sound.
Parameter 1
Parameter 2
Parameter 3
Explanation
(1)PIT (Pitch): Determines the pitch change in semitone
steps. The setting range is one octave up or down.
(2)FINE: Allows fine adjustment of pitch.
(3)BAL (Balance): Determines the balance between effect
sound and direct sound. At a setting of 0 (zero), the
output signal contains only the direct sound, and at a
setting of 10 only the effect sound.
By setting the pitch to 0 (zero) and somewhat raising
HINT
the FINE parameter, you can create a chorus effect
with slight modulation.
PHA (Phase)
2
This effect adds a phase-shifted component to the direct
sound, with a variable amount of phase shift. The effect
creates a warm, distinct sound that is different for example
from flanger or chorus.
Parameter 1
Parameter 2
Parameter 3
Explanation
(1)DEPTH: Determines the depth of phase shift.
(2)RATE: Determines the speed of phase shift.
(3)PEAK: Adds a distinct character to the sound by
emphasizing the effect.
PIT
-12 to +12
FINE
-10 to +10
BAL
0 to 10
DEPTH
0 to 10
RATE
1 to 50
PEAK
0 to 10
Effect of the PEAK Parameter
Level
PEAK=0
3
FLG (Flanger)
This effect adds a delayed component to the direct sound,
with periodically changing delay time in the range of several
to several tens of milliseconds. The result is an intense,
distinct sound. When combined with distortion, a swirling
"jet sound" type flanger effect can be obtained.
Parameter 1
Parameter 2
Parameter 3
Explanation
(1)DEPTH: Determines the depth of the flanger effect.
(2)RATE: Determines the speed of the flanger variation.
(3)PEAK: Determines the amount of feedback. Increasing
this parameter stresses the modulation impression and
adds a distinct character to the sound.
4
TRM (Tremolo)
This effect periodically varies the intensity of the sound.
The effect can be adjusted from conventional tremolo to a
strong clipping effect.
Parameter 1
Parameter 2
Parameter 3
Explanation
(1)DEPTH: Determines the depth of the tremolo effect.
(2)RATE: Determines the speed of the tremolo variation.
(3)PEAK: Increasing this parameter deforms the tremolo
waveform to a trapezoid shape, which causes a strong
clipping effect and adds a distinct character to the sound.
STEP
5
This effect causes random pitch changes and creates an auto
arpeggio sound.
Parameter 1
Parameter 2
Parameter 3
Level
Time
PEAK=10
DEPTH
0 to 10
RATE
1 to 50
PEAK
0 to 10
DEPTH
0 to 10
RATE
1 to 50
PEAK
0 to 10
DEPTH
0 to 10
RATE
1 to 50
PEAK
0 to 10
Time
15

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents