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Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 6 Manual page 10

Program mode and the program editor

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Program Mode and the Program Editor
Program Editor—Algorithm (ALG) Page
Program Editor—Algorithm (ALG) Page
The ALG page is the first page you see when you enter the Program Editor. It enables you to select
from among the 31 possible algorithms, and assign the DSP functions within the current algorithm.
EditProg:ALG|||||||||||||||<>Layer:1/1||
||||||||||||||||||||||||||||||||||||||||
Algorithm:1|||||||||||||||||||||||||||||
errR®rrte11231111112311111123114errR®rt|
dPITCH|gkNONE||||||||||||||||||0kAMP||gh
CVVVVVVBCVVVVVVVVVVVVVVVVVVVVVVBCVVVVVB|
||||||||||||||||||||||||||||||||||||||||
<more||ALG||||LAYER||KEYMAP|PITCH||more>
The top line of the display gives you the usual mode reminder, and tells you which layer you're
looking at, as well as how many layers are in the current program (in the diagram above, it's
the first layer of a one-layer program). You can view the ALG pages of any other layers in the
program by using the CHAN/BANK buttons.
The central portion of the page shows the algorithm for the currently selected layer. You see the
number of the algorithm (from 1 to 31) and a graphic representation of the signal path, as well
as the currently selected DSP functions within the signal path.
To use a different algorithm, select the Algorithm parameter and use any data entry method to
select a different one. To change the DSP function within an algorithm, move the cursor to the
block you want to change, then use the Alpha Wheel or Plus/Minus buttons. There's a
staggering number of combinations of algorithms and DSP functions alone, not to mention the
numerous controls that can be used to modify the DSP functions. the Reference Guide contains a
list of all 31 algorithms and the DSP functions available for each one.
NOTE: Changing a layer's algorithm can affect the layer's sound drastically. It's a good idea to
bring down the volume of your K2500 or your sound system before changing algorithms.
The five downward-pointing arrows represent inputs to the DSP functions that are available for
the current algorithm. Each input arrow has its corresponding page. The first arrow points to
the PITCH function. The soft button for the PITCH page is already visible. Press it to view the
parameters affecting pitch for the currently selected layer. The buttons for the other four DSP
functions are not visible when you first enter the Program Editor. To see them, press the more>
soft button (on the right side of the page). You're still on the same page, but the soft buttons'
labels change to let you select a different set of pages, as the diagram below shows.
PITCH
CONTROL
PARAMETERS
EditProg:ALG|||||||||||||||<>Layer:1/1||
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
errR®rrte11231111112311111123114errR®rt|
dPITCH|gkHIFREQ|STIMULATOR|||||0kAMP||gh
CVVVVVVBCVVVVVVVVVVVVVVVVVVVVVVBCVVVVVB|
||||||||||||||||||||||||||||||||||||||||
<more||F1|FRQ|F2|DRV|F3|AMP|F4|AMP|more>
The pages (F1–F4) that control the DSP functions are described later in this chapter. "Algorithm
Basics" on page 6-5 gives general information on algorithms, while Chapter 14 gives a thorough
description of each the DSP functions and the parameters found on their editing pages.
6-10
F1
F2
FREQUENCY
DRIVE
CONTROL
CONTROL
PARAMETERS
PARAMETERS
F3
F4
AMP
FINAL AMP
CONTROL
CONTROL
PARAMETERS
PARAMETERS

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