Adobe PHOTOSHOP ELEMENTS Manual page 212

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CHAPTER 9
204
Applying Filters and Effects
Emboss
stamped by converting its fill color to gray and
tracing the edges with the original fill color.
Options include an embossing angle (from –360°
to lower (stamp) the surface, to +360° to raise the
surface), height, and a percentage (1% to 500%)
for the amount of color within the selection.
Extrude
To use the Extrude filter:
1
Choose Filter > Stylize > Extrude, or use the
Filters palette to apply the Extrude filter.
2
Choose a 3D type:
Blocks creates objects with a square front face
and four side faces.
Pyramids creates objects with four triangular
sides that meet at a point.
Enter a value in the Size text box to determine
3
the length of any side of the object's base, from 2
to 255 pixels.
Enter a value in the Depth text box to indicate
4
how far the tallest object appears to protrude from
the screen, from 1 to 255.
Choose a depth option:
5
Random to give each block or pyramid an
arbitrary depth.
Level-based to make each object's depth corre-
spond to its brightness—bright protrudes more
than dark.
Makes a selection appear raised or
Gives a 3D texture to a selection or layer.
6
Select Solid Front Faces to fill the front face of
each block with an averaged color of the block.
Deselect Solid Front Faces to fill the front face of
each block with the image. This option is not
available for Pyramids.
7
Select Mask Incomplete Blocks to hide any
object extending beyond the selection.
8
Click OK.
Identifies the areas of the image with
Find Edges
significant transitions and emphasizes the edges.
Like the Trace Counter filter, Find Edges outlines
the edges of an image with dark lines against a
white background and is useful for creating a
border around an image.
Identifies the edges of color and
Glowing Edges
adds a neon-like glow to them.
Blends a negative and a positive image—
Solarize
similar to exposing a photographic print briefly to
light during development.
Breaks up an image into a series of tiles, off-
Tiles
setting the selection from its original position. You
can choose one of the following to fill the area
between the tiles: Background Color, Foreground
Color, Inverse Image, or Unaltered Image, which
puts the tiled version on top of the original and
reveals part of the original image underneath the
tiled edges.
Finds the transitions of major
Trace Contour
brightness areas and thinly outlines them for an
effect similar to the lines in a contour map.

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