Adobe PREMIER 6.5 - USER GUIDE User Manual page 39

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Creates a gradient fill composed of four colors, with a color emanating
4-Color Gradient
from each of the object's corners. Set the following options for this fill type:
Color specifies the color that emanates from each corner of the object. Double-click
(Windows) or click (Mac OS) a color stop to choose a color.
Color Stop Color specifies the color of the selected color stop. Click the triangle directly
above or below the color stop you want to define, and then use the eyedropper tool to
select a color in the application. You can also click the color swatch to choose a color.
Color Stop Opacity specifies the opacity of the selected color stop. Click the
triangle directly above or below the color stop you want to adjust, and then drag
the underlined value.
Adds a beveled edge to the background. Set the following options for this fill type:
Bevel
Highlight Color specifies the color of the bevel's inner edge.
Highlight Opacity specifies the highlight color's level of transparency.
Shadow Color specifies the bevel and outer edge color.
Shadow Opacity specifies the shadow's level of transparency.
Balance specifies the percentage of the bevel that the shadow color occupies.
Size specifies the size, in pixels, of the beveled edge.
Lit lights the bevel.
Light Angle specifies the light's direction of origin.
Light Magnitude specifies the intensity of the light.
Tube creates a tube-shaped bevel edge.
Specifies that no fill or shadow is rendered.
Eliminate
Specifies that the shadow is rendered, but not the fill.
Ghost
Eliminate and Ghost work best with objects that have shadows and strokes.
Adding and changing sheens
You can add a sheen to any object's fill. A sheen resembles a streak of colored light across
the surface of an object. You can adjust a sheen's color, size, angle, opacity, and position.
ADOBE PREMIERE 6.5
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User Guide

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