ActionScript element
type
unlock
uri
version
virtualKey
write
writeAccess
writeAll
writeByte
writeln
xmlDecl
Application class
Availability
Flash Communication Server 1.
The Application class contains information about a Flash Media Server application instance
that lasts until the application instance is unloaded. A Flash Media Server application is a
collection of stream objects, shared objects, and clients (connected users). Each application
has a unique name, and you can use a naming scheme to create multiple instances of an
application. For more information about the naming scheme, see
conventions" on page
Every instance of a Flash Media Server application has an
single instance of the Application class. You don't need to use a constructor function to create
the
object; it is created automatically when an application is instantiated by the
application
server. Use the following syntax to call the methods, properties, and event handlers of the
Application class:
application.methodPropertyOrHandler
Use the
application
unregister classes and proxies, and create functions that are invoked when an application starts
or stops or when a client connects or disconnects.
For more information about the life cycle of an application, see "Application flow" in
Developing Media Applications.
See entry
File.type
SharedObject.unlock()
NetConnection.uri
SharedObject.version
Client.virtualKey
File.write()
Client.writeAccess
File.writeAll()
File.writeByte()
File.writeln()
XML.xmlDecl
7.
object to accept and reject client connection attempts, register and
,
Client.uri
"Using naming
object, which is a
application
Application class
15
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