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CHAPTER 3
Common Scripting Tasks
This chapter discusses common Flash Lite scripting tasks for working with the user's device.
These include, for example, getting device capability information, initiating phone calls and
text messages, and determining network status.
Opening a web page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Initiating a phone call . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Loading external data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Determining device and platform
capabilities
Flash Lite 1.1 includes a number of ActionScript variables that provide information about
features and capabilities available to Flash Lite applications running on a particular device. For
example, the
variable indicates if the device supports loading external data,
_capLoadData
and the
variable indicates if the device supports sending SMS (short message service)
_capSMS
messages. For a full list of capability variables, see "Capabilities" in the Flash Lite 1.x
ActionScript Language Reference.
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