MACROMEDIA FIREWORKS 8-EXTENDING FIREWORKS Manual page 49

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Element object
Element is an abstract or base class; nothing of class Element ever exists. However, it is useful
for simplifying the other class descriptions. Read-only properties are marked with a bullet (•).
Property
blendMode
customData
effectList
height
isSmartShape
left
mask
name
opacity
rawLeft
rawTop
top
pixelRect
Data type
Notes
string
Acceptable values are
"multiply"
"difference"
"luminosity"
and
struct
Assign any objects (array, integer, string,
and so on).
object
EffectList object (for more information, see
"EffectList object" on page
float
Read-only in the base class; other
properties or API calls are used to resize
specific types of elements.
Boolean
Confirms whether the element is an Auto
Shape.
float
Can round to an integer.
object
ElementMask object (for more information,
see
Returns
mask.
string
Can be
float
Acceptable values, 0 to 100, represent
percent opacity.
float
Leftmost space occupied by the pixels (not
the left location of the bounding box).
float
Top space occupied by the pixels (not the
top location of the bounding box).>
float
Can round to an integer.
rect
Rectangle of the area occupied by the
pixels. For example, the pixelRect of a text
object is smaller than what the property
inspector reports, since the actual pixels are
inside the bounding box.
"normal"
,
,
"screen"
"darken"
,
,
"hue"
"saturation"
,
,
"invert"
"tint"
.
"erase"
"ElementMask object" on page
if the element has no element
null
(removes any existing name).
null
Objects within Fireworks documents
,
,
,
"lighten"
,
,
"color"
,
48).
56).
49

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