Property
EffectMoaID
EmbossFaceColor
GlowStartDistance
GlowWidth
HiliteColor
HitBlendColor
LightAngle
MaskSoftness
OuterBevelColor
ShadowColor
ShowObject
42
The Fireworks Object Model
Data type
Notes
string
"{7fe61102-6ce2-11d1-8c76000502701850}"
string
A color string that specifies the color that is
blended onto the face of the object when
embossing (for more information, see
"Color string data type" on page
integer
Specifies how far away from the object the
glow starts, in pixels. Specify a negative
value to create "ring" glows and a positive
value to create "halo" glows.
integer
The width of the glow, in pixels.
string
A color string that specifies the color that is
blended to provide the spectral lighting
type effect (for more information, see
"Color string data type" on page
by beveling only. Currently white is always
used for internally created effects (although
any value should work). This is the
complement of
string
A color string that specifies the color that is
blended on the face of the image if
ButtonState = 3
more information, see
type" on page
integer
The light angle, in degrees, that is used to
create the light and shadow effects for the
bevel.
integer
The feather amount on the glow edge, in
pixels.
string
A color string that specifies the color of the
outer bevel effect (for more information,
see
string
A color string that specifies the color that is
blended to provide the bevel shadow effect
(for more information, see
data type" on page
always used for internally created effects
(though any value should work). This is the
complement of
Boolean
The default value is
ShadowColor
(BevelButtonHit) (for
"Color string data
11).
"Color string data type" on page
11). Currently black is
HiliteColor
false
11).
11). Used
.
11).
"Color string
.
.
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