GV Browse Plug-in Apple Final Cut Pro Integration with K2 systems User Manual Software Version 2.0 071-8770-00 October 2010...
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Affiliate with the N.V. KEMA in The Netherlands CERTIFICATE Certificate Number: 510040.001 The Quality System of: Thomson Inc, and its wor dwide Grass Valley division affiliates DBA GRASS VALLEY Headquarters 15655 SW Greystone Ct. 10 Presidential Way 400 Providence Mine Rd...
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GV Browse Plug-in Apple Final Cut Pro Integration with K2 systems User Manual Software Version 2.0 071-8770-00 October 2010...
Contents Contents Chapter 1: GV Browse Overview................7 Starting GV Browse.........................8 About GV Browse........................8 About the Search panel ......................9 About the GV Browse Asset List panel................10 About the Clip Player panel....................11 Chapter 2: Search......................13 Searching for an asset by name ...................14 Searching for an exact phrase....................14 Searching with wildcards.......................14 About using filters with GV Browse..................14...
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Contents GV Browse User Manual 22 October 2010...
The GV Browse application is installed as part of the K2 FCP Connect installation. You can start GV Browse from the Tool menu of the Final Cut Pro application or by the following path Application/Grass Valley/GVBrowse GV Browse User Manual 22 October 2010...
GV Browse Overview The GV Browse user interface is divided into three panels: Search — lets you enter text in the Search text fields to search the MediaFrame server for specific assets. Asset List — displays assets that meet the search criteria and lets you send the selected assets to Final Cut Pro.
GV Browse Overview The Search panel lets you search for assets using various criteria: Asset name, complete or partial Metadata Exact phrases Numbers Filters The Search chapter describes the various search techniques you can use to locate specific assets. NOTE: The rst time you use the Search panel, the network drives are located and mounted.
GV Browse Overview About the Clip Player panel In the Clip Player panel, you can perform the following tasks: Send the asset loaded in the clip player to Final Cut Pro (FCP) Play through the selected asset using the transport controls View any pre-existing metadata (keyframes, keywords, description, custom metadata, and Mark In and Out points) See the table below for a description of each control.
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GV Browse Overview Loading an asset in the Clip Player panel From the Asset List panel, you can load a clip in the Clip Player panel. In the Asset List panel, double-click on the asset that you want to load into the Clip Player panel.
Chapter Search This section contains the following topics: Searching for an asset by name Searching for an exact phrase Searching with wildcards About using lters with GV Browse Creating a lter in GV Browse About searching metadata elds Searching with Boolean operators (AND, OR, AND NOT) Searching for numbers About noise words: words ignored in a search Searching with noise words...
Search Searching for an asset by name Do not enter more than one word in the Asset Name text field unless you want to find both words exactly as typed with spaces. NOTE: The Asset Name eld does not recognize quotation marks. To search for an asset by name, enter text or numbers in the Asset Name text field and click the button.
Search You can also use a filter in conjunction with text in the asset name or asset metadata text fields. If you search using a text field and a filter, only assets that have the search term and meet the specified criteria are returned. If more than one filter is defined, an AND operator is implied between them.
Search Searching with Boolean operators (AND, OR, AND NOT) You can search with the following Boolean operators: AND, OR, and AND NOT. If you enter more than one term without a specific Boolean operator, the OR operator is implied. To search with Boolean operators, use the Asset Metadata text field. NOTE: You cannot search with explicit Boolean operators in the Asset Name text eld.
Chapter Sending assets to Final Cut Pro This section contains the following topics: Sending assets to Final Cut Pro Updating assets sent to Final Cut Pro 22 October 2010 GV Browse User Manual...
Sending assets to Final Cut Pro Sending assets to Final Cut Pro Before using GV Browse to send assets to Final Cut Pro, the Final Cut Pro application must be running. The assets sent to Final Cut pro must have a high-resolution QuickTime (.Mov) reference available.
Glossary The central registry for all the MediaFrame components. Other software components refer to the ASK component to establish communication and exchange commands and data as well as populate fields and lists. Asset See Logical Asset and Physical Asset. Asset Details The MediaFrame view that contains detailed information about the assets, including all the associated metadata and storyboard and video proxy information.
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Glossary Logical Asset A logical asset is a combination of the MediaFrame database information, physical asset or assets on the server, and proxy assets. A logical asset has a globally unique Universal resource Name (URN) that uniquely identifies it. Material A high-resolution clip, upon which the low-resolution proxy is based.
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Glossary Storyboard A series of video thumbnails used to show scene changes in an asset. Storyboard proxy The low-resolution video clip that provides the thumbnails for the storyboard. Subclip A clip created by referencing a portion of media from another clip. Thumbnail A frame of video used for visual identification of a clip.
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Index Index Filter GV Browse searching with 15 clip player 11 foreign metadata searching 15 non-English text searching 15 22 October 2010 GV Browse User Manual...
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Index GV Browse User Manual 22 October 2010...