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KODAK LUMA 350 PORTABLE SMART PROJECTOR User Manual 4.4"H | 4.4"W | 0.87"D (11.2 cm | 11.2 cm | 2.2 cm) Please read all directions before using the product and retain this guide for reference.
CONTENTS INTRODUCTION SPECIFICATIONS BOX CONTENTS SAFETY PRECAUTIONS PRODUCT OVERVIEW REMOTE CONTROL OVERVIEW USING YOUR PHONE USING A MOUSE CHARGING THE PROJECTOR USING THE PROJECTOR TO CHARGE DEVICES USING THE AUDIO OUT JACK POWERING THE PROJECTOR ON/OFF PHOTO PLAYBACK CONTROLS VIDEO PLAYBACK CONTROLS ADJUSTING FOCUS ADJUSTING VOLUME CONNECTING TO WIRELESS NETWORKS...
1. INTRODUCTION Thank you for purchasing the KODAK LUMA 350 PORTABLE SMART PROJECTOR. This User Guide is intended to provide you with guidelines to ensure that operation of this product is safe and does not pose risk to the user. Any use that does not conform to the guidelines described in this User Guide may void the limited warranty.
• Do not place, drop, or submerge the projector in water or any other liquid. • If the projector somehow falls into water despite you taking all of the above precautions, please do not reach into the water to retrieve it. Unplug it immediately and then retrieve it. •...
7. USING YOUR PHONE For greater ease of use and a more intuitive experience, you can control the projector with the KODAK LUMA Companion App from the Apple App Store or the Google Play store. Once installed, you can use your phone as a remote to navigate through menus, mirror your screen, easily input login information for apps, and control media volume.
1. Search for the KODAK LUMA in your phone’s app store. 2. Download the app, and make sure that your phone is connected to the same Wi-Fi network as the projector. 3. Open the app and follow the instructions to pair it with the projector to enable remote functionality.
10. USING THE PROJECTOR TO CHARGE DEVICES When the projector is powered on, you can connect the charging cable of your device to the USB port of the projector, and it will operate as a mobile power bank to charge your electronic devices. The power output is 5V/1A.
13. PHOTO PLAYBACK CONTROLS To access your photos, from the home screen, navigate to Source > File Browser. From there you can view individual photos or a slideshow of all photos stored either on your removable storage, or on the projector itself (if you’ve downloaded anything).
16. ADJUSTING VOLUME To adjust the device volume during playback, use the + and - buttons on the remote control. To adjust the volume without using the remote control, follow these instructions: 1. From the home screen, select Settings. 2. From the Settings menu, select Sounds. 3.
4. The projector should connect to that network whenever it is in range. NOTE: It is necessary to connect to a wireless network if you want to take advantage of the Android functionality on your projector. 18. ADJUSTING BRIGHTNESS If you’d like to adjust the brightness of your projector to conserve electricity and energy usage, follow these steps: 1.
2. From the Settings menu, select Projector Mode. 3. Select the image that most closely resembles the positioning of your projector and it will adjust the display accordingly. 20. SETTING DATE AND TIME Your projector should automatically update to the correct date and time once you connect to a wireless network.
4. When you’ve finished backing up your data (or not), select the bottom option, “Factory Data Reset”. 22. CONNECTING EXTERNAL DEVICES A. USB Drives To access photos or videos stored on any USB drive, simply insert the drive into the corresponding port on the side.
23. SCREEN MIRRORING (ANDROID/WINDOWS - MIRACAST®) 1. From the projector home screen, select “Source,” select “Screen Mirroring,” and then select “Miracast®”. The name of the projector will be displayed on the screen so that you can accurately identify it when attempting to connect. NOTE: When screen mirroring your Android/Windows device, you can not stream content through it, only downloaded content is acceptable.
6. When finished, select Disconnect on your device. 25. PRE-LOADED APPS Your KODAK LUMA 350 Portable Smart Projector comes with a variety of entertainment apps pre- loaded for your convenience and enjoyment. You can access these apps from the home screen, and simply need to sign in to your associated account to use them.
NOTE: Some of your favorite apps may look different when installed, due to the fact that the LUMA 350 utilizes the TV versions of these applications to accommodate the screen size and navigation. 27. UPDATING YOUR SOFTWARE 1. From the home screen, select Settings.
Company’s property. Refunds can only be given if the original Product is returned. This Warranty does not apply to: (a) Any non-KODAK LUMA 350 Projector product, hardware or software, even if packaged or sold with the Product; (b) Damage caused by use with non-KODAK LUMA 350 Projector products;...
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(g) Consumable parts, such as batteries, fuses and bulbs; (h) Cosmetic damage; or (i) If any KODAK LUMA 350 Projector serial number has been removed or defaced. This Warranty is valid only in the country where the consumer purchased the Product, and only applies to Products purchased and serviced in that country.
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IMPORTANT: Read the following notices before using the product’s built-in Bluetooth transmitter. Use only as part of a Bluetooth network. Kodak and its affiliates do not accept liability for damages resulting from unauthorized use. Do not use in applications requiring a high degree of reliability, for example in medical devices or other systems that may directly or indirectly impact human life.
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FCC Statement: The United States Federal Communications Commission (in 47 CFR 15.105) has specified that the following notice be brought to the attention of users of this product. Kodak Luma 350 Portable Smart Projector. This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
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The Kodak trademark, logo, and trade dress are used under license from Eastman Kodak Company. Android is a trademark of Google, LLC. Bluetooth is a trademark of Bluetooth SIG, Inc. USA. DLP® and the DLP logo are registered trademarks of Texas Instruments.
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