Download Print this page
thomann Stairville DMX Invader 2420 MK II User Manual

thomann Stairville DMX Invader 2420 MK II User Manual

Dmx controller

Advertisement

Quick Links

DMX Invader 2420 MK II
DMX controller
user manual

Advertisement

loading
Need help?

Need help?

Do you have a question about the Stairville DMX Invader 2420 MK II and is the answer not in the manual?

Questions and answers

Subscribe to Our Youtube Channel

Summary of Contents for thomann Stairville DMX Invader 2420 MK II

  • Page 1 DMX Invader 2420 MK II DMX controller user manual...
  • Page 2 Thomann GmbH Hans-Thomann-Straße 1 96138 Burgebrach Germany Telephone: +49 (0) 9546 9223-0 Internet: www.thomann.de 01.02.2022, ID: 323499 (V2)
  • Page 3: Table Of Contents

    Table of contents Table of contents General information......................4 1.1 Further information......................4 1.2 Notational conventions....................4 1.3 Symbols and signal words................... 5 Safety instructions......................... 6 Features............................8 Installation..........................9 Connections and operating elements................ 11 Operating..........................15 6.1 ‘Setting’ menu........................ 15 6.2 Programming mode....................
  • Page 4: General Information

    1.1 Further information On our website (www.thomann.de) you will find lots of further information and details on the following points: Download This manual is also available as PDF file for you to download.
  • Page 5: Symbols And Signal Words

    General information Instructions The individual steps of an instruction are numbered consecutively. The result of a step is indented and highlighted by an arrow. Example: Switch on the device. Press [Auto]. ð Automatic operation is started. Switch off the device. Cross-references References to other locations in this manual are identified by an arrow and the speci‐...
  • Page 6: Safety Instructions

    Safety instructions Safety instructions Intended use This device is intended to be used to control spot lights, dimmers, light effects, moving heads or other DMX-controlled devices. Use the device only as described in this user manual. Any other use or use under other operating conditions is consid‐ ered to be improper and may result in personal injury or property damage.
  • Page 7 Safety instructions NOTICE! Possible staining The plasticiser contained in the rubber feet of this product may possibly react with the coating of your surface and after some time cause permanent dark stains. In case of doubt, do not put the rubber feet directly on the surface and use a suitable underlay if necessary, i.e.
  • Page 8: Features

    Features Features This DMX controller is specially suited for professional lighting requirements, such as at events, on rock stages, for dance bands, trios and duos as well as for mobile DJ applications. Special features of the device: 2 × 3-pin DMX outlets 484 DMX channels in total, (including channel 481 for DMX foggers and channels 483-484 for a DMX strobe) Fixture library for up to 50 user-defined devices...
  • Page 9: Installation

    Installation Installation Unpack and check carefully there is no transportation damage before using the unit. Keep the equipment packaging. To fully protect the product against vibration, dust and moisture during transportation or storage use the original packaging or your own packaging material suitable for transport or storage, respectively. Create all connections while the device is off.
  • Page 10 Installation As a prerequisite for this manual control, fixture no. 1 must be activated. The DMX address defines the number of the first DMX control channel of a device (1 - 512). DMX controller...
  • Page 11: Connections And Operating Elements

    Connections and operating elements Connections and operating elements Front panel 1 [FOG MACHINE] Activates a connected fog machine (via DMX channel 481). 2 [STROBE] Triggers a connected strobe (via DMX channels 483 & 484). 3 [FIXTURE GROUP] Selects one or multiple fixture groups. 4 [FIXTURE] If you assign the DMX address of the connected device according to the channel list ( Ä...
  • Page 12 Connections and operating elements 9 [OVERRIDE] Button for subsequently selecting a programmed scene that overrides the running show. 10 [BANK] Button for subsequently selecting a scene. 11 [CENTER] If you have programmed Center positions for a device, and this device is used in the current scene, you can press this button and then use the number buttons [1 –...
  • Page 13 Connections and operating elements [Fixture] To address up to 20 devices. [Fixture Group] To set up and select up to 20 fixture groups. [Movement] To select 10 programmed movements (buttons 1-10 only). [Preset] To set up and select COLOR presets (buttons [1-10]) and GOBO presets (buttons [11-20]) on up to 20 memory pages.
  • Page 14 Connections and operating elements Number buttons DMX channels Number buttons DMX channels 169-192 409-432 193-216 432-456 217-240 457-480 Rear panel 1 POWER Connect the IEC chassis connector with the fuse holder of the device via the supplied power cord to an AC outlet that provides the voltage specified in the Technical Data.
  • Page 15: Operating

    Operating Operating After switching the Invader on, the console automatically performs a self-test, its pro‐ gress will appear on the display. Once this is completed, the device can be used. 6.1 ‘Setting’ menu Calling up the menu Enter the programming mode by holding down the [PROGRAM] button for 2 seconds.
  • Page 16: Create A New Fixture Profile

    Operating Exiting the menu Press the [ESC / CLEAR] button to return to the previous menu level. Press repeatedly to finally leave the menu. Only after leaving the menu you can exit the programming mode. To do so, keep the [PROGRAM] button pressed for 2 seconds.
  • Page 17: Modify A Fixture Profile

    Operating Turn jog wheel # 2 to select the profile collection (‘STAIRVILLE profiles’ or ‘other profiles’) where you want to store the device profile. Press the [ENTER / MAIN MENU], all LEDs blink three times and thereby indicate that you have successfully edited a device profile. Repeat steps 3–8 to create up to 50 device profiles.
  • Page 18: Delete A Fixture Profile

    Operating Press the [ENTER / MAIN MENU] button to confirm the changed name, or to pro‐ ceed with the function assignment of DMX channels 1-24 without changing the name. Turn jog wheel # 2 to select the field for the desired channel. Turn jog wheel # 4 to change the function assignment for the current channel (e.g., PAN, TILT, DIM, etc.).
  • Page 19: Patch A Fixture

    Operating Press the [ENTER / MAIN MENU] button, all LEDs blink three times, and thus con‐ firm the successful deletion. Repeat steps 3-6 to delete additional device profiles. Press the [ESC / CLEAR] button to return to the previous menu level. 6.1.4 Patch a fixture This feature allows you to assign a previously created profile to one of the Number buttons [1 –...
  • Page 20: Reverse Channel Setup

    Operating Press the [ESC / CLEAR] button to return to the previous menu level. 6.1.5 Reverse channel setup With this function you can reverse individual fader functions so that e.g. pushing a fader upwards triggers a movement clockwise instead of coun‐ terclockwise.
  • Page 21 Operating 6.1.6 Fade mode select Here you can configure for which channels programmed fade times are considered in automatic mode shows. Call up the main menu. Turn jog wheel # 1 until ‘06. Fade mode select’ is displayed. Press the [ENTER / MAIN MENU] button to activate this function.
  • Page 22: Blackout Mode Select

    Operating 6.1.7 Blackout mode select Call up the main menu. Turn jog wheel # 1 until ‘07. Blackout mode select’ is displayed. Press the [ENTER / MAIN MENU] button to activate this function. Turn jog wheel # 2 to switch from the default setting ‘[stand by]’ to ‘[pan/tilt center]’...
  • Page 23: Chase Run By Inside / Outside Time

    Operating 6.1.9 Chase run by inside / outside time In this menu you can select whether the chase run is controlled by the time values used during programming the individual scenes, or the timing should be determined only during the chase run. Call up the main menu.
  • Page 24 Operating Then use jog wheel # 2 to select the device number from 001-170 and press the number buttons [1 – 20] to select the desired address. All LEDs blink three times to confirm, and the address of the respective device is displayed. This means that the corresponding address has been transferred to the device.
  • Page 25 Operating Press the [ESC / CLEAR] button to return to the previous menu level. You should save a backup of the current show before loading programme files. As the programme file that you load will overwrite all programmes in the controller. So please save the files on a USB drive and / or on a computer and only load files that you really want to use.
  • Page 26: Modify Password

    Operating Press the [ESC / CLEAR] button to return to the previous menu level. 6.1.13 Modify password Call up the main menu. Turn jog wheel # 1 until ‘13. Modify password’ is displayed. Press the [ENTER / MAIN MENU] button to activate this function. Rotate jog wheel # 2 to toggle between ‘power on password’...
  • Page 27 Operating 6.1.14 Enable / disable the password Call up the main menu. Turn jog wheel # 1 until ‘14. Enable password’ is displayed. Press the [ENTER / MAIN MENU] button to activate this function. Turn jog wheel # 1 to select the ‘user power’ password or the ‘user memory protect’...
  • Page 28: Erase All Memory

    Operating 6.1.15 Erase all memory Call up the main menu. Turn jog wheel # 1 until ‘15. Erase all memory’ is displayed. Press the [ENTER / MAIN MENU] button to activate this function. If you have protected the memory contents of the device with a password, the device prompts you now to enter the current six-digit password using the number buttons [1-10] (‘10’...
  • Page 29: Channel Value Display Mode

    Operating Press the [ENTER / MAIN MENU] button to save the setting and return to the main menu. To return to the main menu without any changes, press the [ESC / CLEAR] button. 6.1.17 Channel value display mode This function lets you select, whether the values for the channels are dis‐ played in a range of ‘0-100’...
  • Page 30: Programming A Scene

    Operating Number button DMX address Number button DMX address 4 activates unit DMX address 73 14 activates unit DMX address 313 with with 5 activates unit DMX address 97 15 activates unit DMX address 337 with with 6 activates unit DMX address 121 16 activates unit DMX address 361...
  • Page 31 Operating When the desired scene is finalised, press the [MANUAL/REC] button to initiate the saving. Press the [BANK] button and turn Jog wheel # 1 to select the memory bank (1– 60), in which the scene is to be stored. Each bank can store up to 20 scenes. Now the LEDs of those number buttons light up where scenes have already been assigned to.
  • Page 32: Editing A Scene

    Operating Next, you have to set the MOVEMENT parameters to adapt the motion for your particular application. To do so, turn jog wheel # 2 to select the parameters for the desired movement. With jog wheels # 3 & # 4 you can set the values of these parameters.
  • Page 33: Copying A Scene

    Operating Now press the [FIXTURE] button and then the number button [1 – 20] for that device participating in the scene whose settings or effect you want to change. Now you can move the faders to change the functions of each channel. ‘Pan’ & ‘Tilt’...
  • Page 34: Deleting A Scene

    Operating Then press the [MANUAL/REC] button to initiate the saving. The LEDs of the buttons CUE, OVERRIDE, CENTER, FIXTURE GROUP, PRESET, CHASE, BANK and BLACK OUT are flashing. Press the [BANK] button. Then rotate jog wheel # 1 to select the bank to which you want to copy the scene.
  • Page 35: Programming A Chase

    Operating 6.2.6 Copying a bank Call up the programming mode. Press the [BANK] button. Turn jog wheel # 1 to select the bank to be copied.. Then press the [MANUAL/REC] button to initiate the saving, the LEDs of the but‐ tons CUE, OVERRIDE, CENTER, FIXTURE GROUP, PRESET, CHASE, BANK and BLACK OUT are flashing.
  • Page 36 Operating Call up the programming mode. Press the [CHASE] button. Turn jog wheel # 1 to select the number of the memory page on which the chase should be saved. Press the desired number button [1 – 20] where the chase is to be stored. The LED of the [BANK] button lights up and the display shows the number and the chase parameters for BANK, SCENE, STEP, FADE and WAIT.
  • Page 37 Operating Turn jog wheel # 1 to select the number of the bank, whose scenes you want to programme into a Chase. Turn jog wheels # 3 & # 4 to adjust the Fade and Wait Time for the current chase.
  • Page 38 Operating Rotate jog wheel # 1 to select the bank that contains the scene that you want to insert. Press the number button [1 – 20] of the scene to be added to the chase in the current step. Turn jog wheels # 3 & # 4 to adjust the FADE and WAIT TIME for the current scene.
  • Page 39 Operating Turn jog wheel # 1 to select the bank that contains the scene to be inserted. Press the number button [1 – 20] of the scene you want to insert. Turn jog wheel # 3 to adjust the FADE TIME for the current Chase. Turn jog wheel # 4 to adjust the WAIT TIME for the current Chase.
  • Page 40: Deleting A Chase

    Operating Press the [AUTO/DEL] button. All LEDs flash three times and thus indicate the successful deletion of a scene. Repeat steps 4–5 to delete further scenes from the Chase. 6.2.12 Deleting a chase Call up the programming mode. Press the [CHASE] button. Turn jog wheel # 1 to select the memory page on which the chase you want to delete has been saved.
  • Page 41: Preset Editing

    Operating Press the [PRESET] button. Rotate the jog wheel # 1 to select the number of the preset group 1 – 20, to which the current settings for colour and gobo wheel are to be saved. Press one of the number buttons [1 – 10] to save the colour settings as a COLOR preset, or press one of the number buttons [11 –...
  • Page 42 Operating Press the [FIXTURE] button. Press the number button [1 – 20] of the device whose setting you want to change. Use faders 1–24 to change the COLOR and GOBO channel values. Press the [MANUAL/REC] button - now the LEDs of the buttons CUE, OVERRIDE, CENTER, FIXTURE GROUP, PRESET, CHASE, BANK and BLACK OUT are flashing.
  • Page 43: Fixture Group Editing

    Operating Press the number button [1 – 20] to select the number for the fixture group. All LEDs flash three times to confirm. Repeat steps 2-5 to create further fixture groups. 6.2.16 Fixture group editing Call up the programming mode. Press the [FIXTURE GROUP] button.
  • Page 44 Operating 6.2.17 Deleting a fixture group Call up the programming mode. Press the [FIXTURE GROUP] button. Hold down the [AUTO/DEL] button while pressing the number button [1 – 20] of the Fixture group to be deleted. All LEDs flash three times and thus indicate the successful deletion of the Fixture group.
  • Page 45: Center Editing

    Operating 6.2.19 Center editing Call up the programming mode. Press the [CENTER] button. Press the number button [1 – 20] to select the number of the Center position to be edited. Press the [FIXTURE] button. Press the number button [1 – 20] to select the respective units to be edited. Use the channel faders or the jog wheels # 1 –...
  • Page 46 Operating 6.2.20 Deleting a Center Call up the programming mode. Press the [CENTER] button. Hold down the [AUTO/DEL] button while pressing the number button [1 – 20] of the Center position to be deleted. All LEDs flash three times and thus indi‐ cate the successful deletion of a Center position.
  • Page 47: Override Editing

    Operating Press the [OVERRIDE] button. Press the number button [1 – 20] to select the number for the Override to be saved. All LEDs flash three times and thus indicate the successful programming of an Override. Repeat steps 3-7 to programme further Overrides. 6.2.22 Override editing Call up the programming mode.
  • Page 48 Operating If you have pressed different buttons in steps 3 and 8, the Override you have selected in step 3 will override the Override selected in step 8 including all modifications. 6.2.23 CUE programming Use a cue to run more than one chaser. Call up the programming mode.
  • Page 49: Deleting A Cue

    Operating Press the number button [1 – 20] of the Cue that you want to edit. The LED of the [CHASE] button as well as the button LEDs of the Chases used in the Cue light up while the Cue runs. The LEDs of those buttons where Chases are stored, that are not used in the Cue, are flashing.
  • Page 50: Function Mode

    Operating Use the channel faders or jog wheels # 1–# 4 to create the desired Blackout scene. Then press the [MANUAL/REC] button to save. Now the LEDs of the buttons CUE, OVERRIDE, CENTER, FIXTURE GROUP, PRESET, CHASE, BANK and BLACKOUT are flashing. Press the [BLACK OUT/STAND ALONE] button.
  • Page 51 Operating 1. Manual mode Press the [BANK] button. Now the ‘MANUAL’ LED should light up. Otherwise press the [MANUAL/REC] button to call up the manual mode. Turn jog wheel # 1 to select the desired bank 1 – 60. The LEDs of those number buttons [1 –...
  • Page 52: Running A Chase

    Operating 3. Automatic mode Press the [BANK] button and turn jog wheel # 1 to select the desired bank 1 – Press the [AUTO/DEL] button to call up the automatic mode. The ‘AUTO’ LED lights up. Turn jog wheel # 3 oder # 4 to adjust the current Fade Time or Wait Time. The FADE TIME value determines in what time moving equipment such as Moving Heads complete a change from one scene to the next.
  • Page 53 Operating Press the number button [1 – 20] to select the desired chase. You can also select multiple chases. Their numbers will be indicated in the display. The number of the currently active Chase is flashing then. To activate the respec‐ tively next Chase, press the number button [1 –...
  • Page 54 Operating Press the [AUTO/DEL] button to call up the automatic mode. The LED of this button lights up then. Now the individual scenes programmed in that Chase run according to their individually programmed values for WAIT and FADE TIME. The device then switches to the next selected Chase, if available. If you have selected ‘CHASE RUN BY INSIDE TIME’...
  • Page 55: Fogger Operation

    Operating 6.3.3.1 Override control There are 2 ways for you to use the Override control to intervene in automatic pro‐ cesses: Manual Override While CUE, CHASE or BANK scenes are running, press the [OVERRIDE] button. Then press the [FIXTURE] button and subsequently use the number button [1 –...
  • Page 56: Strobe Operation

    Operating Press the [ENTER/MAIN MENU] button to save the settings. Press the [PROGRAM] button to leave the menu. Control Press the [FOG MACHINE] button to blow out fog according to the adjusted parameters. Whenever the device automatically triggers the fog output according to the interval setting, the LED in the [FOG MACHINE] button flashes twice briefly.
  • Page 57: Software Update

    6.6 Software update To carry out a software update of the invader, you can download the latest software from our homepage (www.thomann.de). Download the software update. Unzip the compressed file with an unzipper. Have a USB stick formatted in FAT format ready and copy the unzipped files to the USB stick.
  • Page 58: Midi Functions List

    MIDI functions list MIDI functions list MIDI channel = 1~16 Note number Function Bank 1 00–19 Turning scene 1–20 of bank 1 on or off Bank 2 20–39 Turning scene 1–20 of bank 2 on or off Bank 3 40–59 Turning scene 1–20 of bank 3 on or off Bank 4 60–79...
  • Page 59 MIDI functions list MIDI Note Command channel number Bank 29–bank 00–79 Turning scenes of bank 19–32 on or off Bank 33–bank 00–79 Turning scenes of bank 33–36 on or off Bank 37–bank 00–79 Turning scenes of bank 37–40 on or off Bank 41–bank 00–79 Turning scenes of bank 41–44 on or off...
  • Page 60: Notes On Creating Profiles

    Notes on creating profiles Notes on creating profiles PROFILE.CIF (as the profile cyclostyle) The finished file should use a short name below 8 characters, only use capital letters and the extension ‘CIF’ (the controller does non support long file name). Otherwise the controller can’t read the profile information.
  • Page 61 Notes on creating profiles ARRT CODE DISPLAY CHANNEL FUNCTION (max. 2 charac‐ (max. 4 characters, no blanks) ters) SHUT SHUTTER DIMMER CYAN MAGENTA YELLOW COLR COLOUR GOB1 GOBO1 R_G1 GOBO 1 ROT RG1L GOBO 1 ROT GOB2 GOBO2 R_G2 GOBO 2 ROT RG2L GOBO 2 ROT EFFT...
  • Page 62 Notes on creating profiles ARRT CODE TILT TILT FINE OTHER PAN/TILE CORRELATION CHAN‐ NELS ALL GOBO CORRELATION CHANNELS ALL COLOR CORRELATION CHANNELS ETCAETERAS CHANNELS ARRT CODE DISPLAY CHANNEL FUNCTION (max. 2 char‐ (max. 4 characters, no blanks) acters) DIMMER SHUT SHUTTER PAN FINE TILT...
  • Page 63 Notes on creating profiles ARRT CODE DISPLAY CHANNEL FUNCTION (max. 2 char‐ (max. 4 characters, no blanks) acters) FCUS FOCUS IRIS IRIS BANG BEAM ANGLE REFT EFFECT ROT EFFT EFFECT FRAM FRAME1 F_AG FRAME1ANGLE PT_M PT_MACRO ZOOM ZOOM SPED SPEED CONT CONTROL MACO...
  • Page 64 Notes on creating profiles 1. All characters must be capitalized, except comments after ‘;’. 2. The finished file should use a short name below 8 characters, only use capital letters and the extension ‘CIF’. Otherwise the controller can’t read the profile information. 3.
  • Page 65: Technical Specifications

    Technical specifications Technical specifications Control protocol DMX512 Number of DMX channels Input connections MIDI 2 × DIN connector, 5-pin Audio signal RCA socket, 100 mV, 1 Vpp Voltage supply IEC chassis plug C14 Output connections DMX control 2 × XLR chassis socket, 3-pin Stand Alone 2 ×...
  • Page 66: Protecting The Environment

    Protecting the environment Protecting the environment Disposal of the packaging material For the transport and protective packaging, environmentally friendly materials have been chosen that can be supplied to normal recycling. Ensure that plastic bags, packaging, etc. are properly disposed of. Do not just dispose of these materials with your normal household waste, but make sure that they are collected for recycling.
  • Page 68 Musikhaus Thomann · Hans-Thomann-Straße 1 · 96138 Burgebrach · Germany · www.thomann.de...