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Midway Terminator 2 Judgment Day Operation Manual page 27

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Custom
Pricing
PI
START= UP/P2
START=DOWN
ACTIVATE WITH TRIGGER
(1)
LEFT
CHUTE
UNITS
(I)
RIGHT
CHUTE
UNITS
(1)
THIRD
CHUTE
UNITS
(1)
FOURTH CHUTE
UNITS
(2)
UNITS/CREDIT
(3)
UNITS
/BONUS
(4)
MINIMUM
UNITS
REQUIRED
(5)
CREDITS
TO START
(6)
CREDITS
TO CONTINUE
(7)
COINS
PER DOLLAR
(8)
MAXIMUM
CREDITS
RETURN TO
ADJ.
MENU
(
1)
Coins
inserted
accumulate
units.
This adjustment
speci-
fies
the
number
of
units given
for
each
coin
in
the fourth
chute
(see
"units/credit").
(2)
This
is
the
number
of
coin units required
to
buy
one
credit.
(3)
One bonus
credit
is
awarded
after this
many
coin units
have accumulated.
(4)
No
credits
will
be awarded
until this
many
coin units
have
accumulated.
(5)
Each
player
needs
this
many
credits
to
begin
a
game.
(6)
Each
player
needs
this
many
credits
to
continue
a
game.
(7)
The
detailed
bookkeeping
screen
shows
total
collections
based
on
this
many
coins per
dollar.
(Set to
zero
to
disable the
display
of
money
totals)
(8)
This
is
the
limit for
the
credits
counter. Additional coins
inserted
will
be
lost,
(factory setting:
30)
1-23

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