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—Consult the dealer or an experienced radio/TV technician for help. Legal disclaimers Sonicware Inc. (hereafter, "SONICWARE" ) strives to assure that this document is as accurate and current as possible, but will bear no responsibility for any compensation claims or losses due to content included in this document.
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・Operation using an AC adapter Do not do anything that could exceed the ratings of outlets and other electrical wiring equipment. Disconnect the AC adapter from the outlet when lightning occurs and when not using it for a long time. ・Operation using batteries Use-commercially available 1.5V AA batteries.
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Introduction Thank you for purchasing a SONICWARE LIVEN Ambient Ø. LIVEN Ambient Ø is an immersive ambient generator that 4 layers of tone and texture—Drone, Pad, Atmos, and Noise—merge to generate deep resonance and continuous transformation. We hope you enjoy using it for a long time.
Contents performing them in order (chain playback) 25 Names of parts ……………………………… Looping the chain playback …………… 25 Connection example ……………………… 10 Starting up and shutting down ……… 11 Adjusting the volume of individual Pattern Preparing a power supply ……………… Palettes ………………………………………...
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Contents Setting the send amount to the shimmer Exporting a single Pattern Palette …… 92 Setting the effect ………………………… 79 Importing a single Pattern Palette …… 92 Clock synchronization with external Backing up all user data at once ……… 93 devices —...
Connection example LINE LINE SYNC SYNC MIDI MIDI DC9V IN IN MEMORY ASSIGN 1 ASSIGN 2 DIMENSION VALUE bank speed sweep range MIXER KICK SNARE LEVEL OTHERS kick 1 snare 1 tune hat 1 hat 2 BASS DRUM LINE IN DUCKING FX AMOUNT RATE PITCH DEPTH RELEASE & GATE M.GUN velo ptn level global...
Starting up and shutting down Preparing a power supply AC adapter (sold separately) 6 AA batteries DC9V Only use AC adapters that BT.LO will appear on the display if the remaining conform to the specifications. battery charge is low. Replace Using an AC adapter the batteries immediately.
Basic operations This section explains basic operations. Adjusting the overall volume The volume from the speaker, headphones and the LINE OUT can be adjusted. Volume 0 - 127 This can be adjusted from −∞ to +6 dB with 0 dB as the middle value (63–64). Turning on/off the speaker The built-in speaker can be turned off manually if you want to mute it without connecting headphones (when only using the LINE OUT, for...
Basic operations Using the func button Some Ambient Ø buttons have two functions. In the example above, the secondary functions of the but- tons are “save” and “RVB TYPE”. Pressing these buttons while pressing the button will activate func their secondary functions. In this manual, operations while pressing the button will be shown func...
Layers and Pattern Palettes Layer overview The LIVEN Ambient Ø is an immersive ambient generator that has 4 - sound layers with a sequencer. Layers contain both sound settings and sequences (performance data). The 4 Layers of the LIVEN Ambient Ø can each have different sounds and individual sequences created for them.
Layers and Pattern Palettes Selecting Pattern Playing Pattern Palettes Palettes Press Press Press it again to stop. Press Pressing button func → The Pattern Palette is selected. to stop with natural release. (STEP1=Pattern Palette 1... STEP16=Pattern Palette 16) ● ❸ ●...
Layers and Pattern Palettes Normal release and Natural release When stopping pattern play back, Ambient Ø has two release modes. Voices and sequences on all layers are Normal release stopped immediately. Only the sequence is stopped. Voices on each layer will continue to play Natural release func until their amp envelope release times...
Performing with the keyboard and voice modes Performing Play the keyboard. Performing with holding keyboard notes Press + keys to hold them. ・Press the same key again to stop holding it. ・Press to stop holding all keys in a selected layer. ・Press to stop holding all keys at once in all layers.
Performing with the keyboard and voice modes Changing tune all This changes sounds of tune in all layers in real time. The texture of sound can be changed greatly. tune all shift Tune all VALUE -1200 - 0 - 1200 This can change the pitch -1OCT - +1OCT in 20 cent steps.
Performing with the keyboard and voice modes Changing the octave range Press This lowers/raises the range by an octave. +3 octaves +2 octaves +1 octave −1 octave − 2 octaves − 3 octaves ・ When selecting DRONE structure, the octave is -2 on default. ( →...
Performing with the keyboard and voice modes Changing the voice mode Press mode. func voice This selects the voice mode. mode func voice Voice Mode VALUE Polyphonic note can be Polyphonic output simultaneously in POL Y this mode In this single voice Mono mode,each note retriggers MONO...
Performing with the keyboard and voice modes Changing the glide (in MONO/LEGATO mode) Press adj. func voice VALUE to set the speed. func voice Glide VALUE 0 - 127 The time can be changed in a range of 0 – 10000 ms. Changing the detune (in UNISON mode) Press adj.
Performing with the keyboard and voice modes Changing the arpeggiator type (in ARP mode) Press adj. func voice VALUE to select the arpeggiator type. func voice Arpeggiator VALUE DOWN DOWN UP DOWN U. D DOWN UP D . U UP&DOWN U.
Copying Layers Copying a layer to another layer You can copy a sound setting & sequence you've created from layer to layer. Press to select layer to copy. Press + COPY. func Press to select the layer to be pasted. Press + PASTE .
Basic operations Pattern Palette Changing the tempo 40 - 250 When the tempo is shown on the display, VALUE can be turned to change it in 0.1- beat increments. When you want to set the BPM lower than 80 or higher that 160, use VALUE to achieve this too Reloading patterns...
Changing Pattern Palettes automatically Selecting multiple Pattern Palettes and performing them in order (chain playback) Press twice (lights orange). Press Select Pattern Palettes in the order that you want them to play. Press 1– 16 again to deselect. Press The Pattern Palettes will play in the selected order. ...
Layer selection and basic adjustments Ambient Ø has a total of 4 layers that consist of 3 selectable structures synth layers and 1 Noise sound layer. Layer 1, 2, 3: BLENDWAVE MODULATION SYNTH engine that has 6 structures and 32 WAVEs. For details on editing BLENDWAVE MODULATION SYNTH, see BLENDWAVE MODULATION SYNTHESIS( →...
Layer selection and basic adjustments The relations about max polyphony between structure and voice mode Ambient Ø shares max polyphony across all layers. And in case basically use, max polyphony is around 10 voices. This is because a maximum of 34 oscillators Ambient Ø has, while the maximum polyphony is determined by the number of oscillators consumed by the structure, the voice mode, and the number of notes being played.
Layer selection and basic adjustments The relations about max polyphony between structure and voice mode Example of use in case basic Layer1 : structure=DRONE1、Voice mode=UNI、sounding notes=1 (OSC consumptions is 8) Layer2 : structure=PAD1、Voice mode=POLY、sounding notes=4 (OSC consumptions is 12) Layer3 : structure=ATMOS1、 Voice mode=POLY、 sounding notes=4 ( OSC consumptions is 12) NOISE :...
Layer selection and basic adjustments Selecting Layers Press for the Layer you want to select. The selected Layer button will light red and its Layer number will be shown on the display. (An unselected Layer buttons will light green.) The parameters shown in the gray areas on the top of the unit can be controlled separately for each Layer.
Layer selection and basic adjustments Adjusting Layer levels Turn LEVEL. The level of the selected Layer can be set in a range of 0 – 127 ( −∞ – +6 dB). Adjusting Layer panning Turn pan. The panning of the selected Layer can be set in a range of L63 – CNTR –...
Envelope generator Adjusting the attack and release Use the envelope generator to adjust the attack that affects the beginning of the sound and the release that affects how the sound fades out. Turn attack or release. shift attack shift attack 0 –...
Filters Changing the filter type Press FLTR TYPE to select the type. func FLTR TYPE func Filter type No filter used Filter that cuts high frequencies Filter that cuts low frequencies Filter that only allows through fre- quencies in a specified band Adjusting the filter cutoff frequency Turn CUTOFF.
Reverb Ambient Ø includes a sublime high-quality shimmer reverb that adds a layer of reverberations an octave above the original pitch. → REVERB allows you to adjust the send amount to the effect for each Layer. Adjusting the reverb Press RVB TYPE and select other than OFF.
Reverb Deactivating the reverb reset when changing Pattern Palettes If you want to play Pattern Palette chains without the reverb reset- ting, set the same reverb type on the Pattern Palettes you want to chain and set the reverb reset to OFF. Press + SYSTEM multiple times to func...
Adjusting the Master FX FX - AMOUNT allows you to adjust the send amount to the effect for each Layer. Set the master effect as follows. Press FX TYPE and select the effect. func You can also select the effect type with VALUE Turn FX - SPEED and...
BLENDWAVE MODULATION SYNTHESIS BLENDWAVE MODULATION SYNTHESIS is the original synth-engine constructed using 6 powerful STRUCTUREs and 32 WAVEs installed in the Ambient Ø. The 32 WAVEs have 128 HARMONIC wave tables. They can be morphing basic waveforms to complexed harmonic waveforms or generating whitenoise when using LFOs.
Adjusting a wave Built-in WAVE list WAVE HARMONIC SAW.S This waveform is wave-shaper sawtooth wave. SQR.D This waveform is PWM square wave. SIN.S This waveform is wave-shaper sine wave. SIN.D This waveform is modulating duty cycles of sine wave. SQR.S This waveform is wave-shaper square wave.
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Adjusting a wave WAVE HARMONIC This waveform is summing additive and osc synced overtone to HRM.1 sawtooth wave. This waveform is summing additive and FM modulation overtone to HRM.2 HRM.1 wave. CL.FM This waveform is FM modulating to digital clipped sine wave. FRML This waveform is wave-folding and clipping sine wave.
Adjusting a structure MOD assign and number of OSC change when changing structures. Structures that have mod assigned to HARMONIC have multiple OSC outputs represented by a "Yin Yang". The Yang(black) oscillator HARMONIC position is modulated in a positive direction, and Yin(white) oscillator HARMONIC position is modulated in negative direction.
Adjusting a structure Changing a structure DRONE 1 DRONE2 PAD1 MOD ➡ detune MOD ➡ HARMONIC MOD ➡ HARMONIC Yang OSC : 2 Yang OSC : 1 Yang OSC : 1 Yin OSC : none Yin OSC : 1 Yin OSC : 2 This structure is for Drone This structure is for Drone This structure is for Pad...
Adjusting a structure Adjusting a structure OSC Pitch /Operator ratio MOD rate (ATMOS2) PITCH Pitch -240 - 0 - 240 0 - 127 0.50 - 15.99(ATMOS2) Adjusts OSC pitch. When Adjusts speed of MOD using ATMOS2, it adjusts LFO. amount of FM modulation. OSC balance/ OSC detune/ FM modulation amount...
Adjusting a structure Changing MOD shape Press MOD SHAPE. func Wave - Mod VALUE SINE Sine wave SQAR Square wave Triangle wave Sawtooth wave R.SAW Reverse sawtooth wave Random wave S.RND Smooth random wave Logarithmic wave R.LOG Reverse logarithmic wave PL.10 10%...
Renaming WAVE name Renaming a WAVE Press + WAVE to select WT.RN. func W T . R N Turn VALUE to select WAVE to rename, and press Press to move D O N E the cursor left and right, and turn VALUE to select characters.
Adjusting NOISE layer 8 selected ambient sounds are available on the Noise layer and it can be mixed with white noise, modulated and have their pitch tweaked to add a unique space to your sound. The MOD is assigned to PITCH knob. Up to 8 sec stereo sampling (16bit-32kHz) via the line input is lets you change them to your own textures.
Sampling Overview Ambient Ø can save recorded samples in 8 slots. Activating NOISE REC mode Press + NOISE REC to select NS.RC. func N S . R C Sample slot selection Press to select samples. Sounds can be checked by playing the keys on the keyboard. ...
Sampling – Recording Connect the output of the Press again. equipment you want to re- will light red and record- cord to the Ambient Ø LINE ing will automatically start when a signal is input. R E C ・...
Sampling settings The following settings are used for sampling. Setting auto recording Press + NOISE REC to select A.R.LV. func A . R . L V Turn VALUE. This can be set to OFF or the input signal level that starts record- ing automatically ( −...
Sampling settings Setting crossfading curve NPress + NOISE REC key to func X . C R V select X.CRV. Turn VALUE. X fade curve VALUE Crossfading expornentialy following to setting in X-Fade time. Crossfading Linearly following to setting LINE in X-Fade time.
Exporting/importing samples Recorded samples can be exported to or imported from a PC, Mac or similar device by MIDI. See page 91 for details about connection. Exporting a single sample Press + NOISE func N S . E X multiple times to select NS.EX. Turn VALUE to select a slot to export.
Renaming samples Renaming samples Press + NOISE to select NS.RN. func N S . R N Turn VALUE to select a slot to rename. Press to move the cursor left and right, and turn VALUE to select characters. ...
Step sequencer overview Overview The Ambient Ø step sequencer can play multiple steps in order (a sequence) with performance and parameter data. Steps contain note data and STEP parameter data. Sequences contain multiple steps. 10 11 12 13 14 15 16 Sequences play in order from the first step.
Creating sequences – Preparation Selecting Layers and setting sounds Press one button to select the Layer for sequence creation. ・ If the maximum polyphony is exceeded, notes will be turned off starting with notes on the lowest priority Layer. (Priority is Layer 1 >...
Creating sequences – Step recording Using step recording, sequences can be created in great detail while playback is stopped. Basic operations When stopped, press (lights red). Press at the step where you want to input a note. The LED for the current step will blink. The LEDs for steps that already have notes will light.
Creating sequences – Step recording Selecting steps 17 and higher While step recording, if the sequence length is longer than 16 steps press to select steps 17 and higher. To select steps 1–16, press the 1/3 button. To select steps 17–32, press the 2/4 button. To select steps 33–48, press the 1/3 button twice.
Creating sequences – Step recording Clearing steps Press During step recording, only the note information for that step will be cleared. Copying steps During step recording, press to select the step to copy. Press + COPY. func C O P Y Press to select the paste destination step.
Creating sequences – Step recording Sequence extending copy function (duplicate) You can duplicate a sequence you've created to double it's length. Select the layer of the sequence you want to make an extended copy by pressing Press LENGTH . func While pressing , turn VALUE to duplicate it 2x (or 4x).
Creating sequences – Step recording Tied-notes (long sounds) can be input with the Ambient Ø. Enabling tied-note (long sound) input Press func The button will light red, and tied-note input will be enabled. Inputting tied-notes (long sounds) When stopped, press (lights red) to start step recording. Press at the step where you want to start note input.
Creating sequences – Real-time recording Sequences can be created in real time while playing the keyboard. Basic operations After pressing , press The Pattern Palette will start playing, so play the keyboard when you want to input notes. ● ❶...
Overwriting to steps real-time (overwrite mode) By using overwrite mode,recording overwrites new playing without sounding recorded notes. It is useful for build up your performing with looping. Press (lights orange) and press func The Pattern Palette will start playing, so play the keyboard when you want to input notes.
Creating sequences – Real-time recording Turning the metronome ON/OFF Press METRO to turn ON/OFF. func Adjusting the metronome volume Press + SETTING - METRO to select VOL. func V O L Turn VALUE to adjust the metronome volume. Metronome VALUE 0 - 15 Setting a pre-count Press...
Creating sequences – Direct recording With direct recording, notes can be input on steps directly when both stopped and during playback. This is particularly suitable for building up sequences while performing by directly inputting notes during playback. Basic operations Press and hold for the position where you want to input a note.
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Creating sequences – Direct recording ・ By pressing while step recording, pages with steps 17 and higher can be selected if the sequence is longer than 16 steps. To select steps 1–16, press the 1/3 button. To select steps 17–32, press the 2/4 button. To select steps 33–48, press the 1/3 button twice.
Creating sequences – settings Transpose Press TRANSPOSE. func Turn VALUE to transpose KEY. Transpose -12 - 12 (in semitone) ・ If you use the Transpose function while the Pattern Palette is playing, changes will not take affect unitl the beginning of the Pattern Palette is reached.
Parameter locking The Ambient Ø has a parameter locking function that can record knob operations to steps. This allows sounds to be changed over time and is useful for creating Pattern Palettes with great expressiveness. Parameter locking data can be input in the following three ways. Direct input Turn knobs while pressing in this fundamental method of...
Parameter locking – Direct input Turn parameter locking on Recording knob operations Press LOCK (lights green). While pressing , turn knobs. ● ❷ ● ❶ ● ❷ ・ By pressing before directly inputting parameter lock data, pages with steps 17 and higher can be selected if the sequence is longer than 16 steps.
Parameter locking – Real-time input Inputting in real time (parameter recording) Press rec (lights red). func Press to play the Pattern Palette. Turn knobs and record the changes. Press LOCK, making it light green, to end real-time input. ● ❹ ●...
Parameter locking – Sound locking input Turn sound locking on Recording note input and parameter lock data at Press LOCK twice (lights orange). the same time While pressing , play the keyboard. ● ❶ ● ❷ ● ❷ ・ In this example, direct recording is used for note input. The sound locking function can also be used with step recording and real-time recording in the same manner.
Sequence effects The Ambient Ø has sequence effect functions, Random that can ran- domize phrases. Random Press RND SEQ. func When this is on, a randomized sequence will be played back Press RND SEQ again to turn the random function off. func Random settings The smallest unit used for randomization during random playback can...
Deleting sequences Clearing steps Press The note and parameter lock data from that step will be cleared. ・ While pressing , steps that have parameter lock data blink red. ・ When recording notes ( button lit red), only note data will be cleared.
Pattern Palette saving Sequences created on every Layer can be saved as Pattern Palettes. Saving Pattern Palettes Press func save Press D O N E DONE will appear, and it will be saved. Changing the save destination or copying the Pattern Palette Press func save...
Pattern Palette renaming Renaming Pattern Palettes Press + PTN multiple times to func P T . R N select PT.RN (Pattern Rename). VALUE to select the Pattern Palette for renaming, and press N A M E to move the cursor left Cursorpositionblinks ...
Tempo overview The Ambient Ø has two BPM modes. Pattern Palette BPM mode Whenever a different Pattern Palette is selected, the BPM is reset using the tempo saved in that Pattern Palette. Global BPM mode The current global BPM value will continue to be used even when a different Pattern Palette is selected.
LINE IN settings Changing the gain Press + LINE IN to select GAIN. func G A I N Turn VALUE to change the gain. Gain VALUE MUTE – 127 Setting mono/stereo Press + LINE IN to select MONO. func M O N O Turn VALUE to switch between ON and OFF.
LINE IN settings Setting the send amount to the shimmer Press + LINE IN and select → SM. func - ) S M Turn VALUE to change the send amount. SHIMMER SEND VALUE Shimmer is not applied to LINE IN. Adjusting amount of send to shimmer.
Clock synchronization with external devices — Clock settings Overview The Ambient Ø has the following synchronization capabilities. SYNC Use the SYNC IN/OUT jacks to connect and synchronize with devices that support SYNC (including the Korg Volca series). MIDI Use the MIDI IN/OUT jacks to connect and synchronize with devices that support MIDI.
Clock synchronization with external devices — Clock settings Setting the clock source When set to INT (internal), the Ambient Ø acts as a clock master. When not set to INT, the external device will be treated as the clock master. Press + CLOCK to select SRC.
Clock synchronization with external devices — Clock settings Setting SYNC IN polarity Press + CLOCK and select S.I.PO. func S . I . P O Turn VALUE to set the polarity. Polarity – Sync In VALUE Synchronize with falling of sync signal FALL Synchronize with rising of sync signal RISE...
Clock synchronization with external devices — Connection examples LIVEN Ambient Ø as clock master SYNC IN MIDI IN INPUT Volcaseries MIDIdevice POseries TX.CK set to ON ( → P.87) A.OUT set to ON ( → P.81) SRCsetto...
Clock synchronization with external devices — Connection examples External device as clock master Make only one device the clock master SYNC OUT MIDI OUT OUTPUT Volcaseries MIDIdevice POseries SRCsetto SRCsetto SYNC MIDI SRCsetto LN.IN...
Clock synchronization with external devices — Connection examples Bridging clock signals to a different connector from an external device acting as the clock master Make only one device the clock master SYNC OUT MIDI OUT OUTPUT Volcaseries MIDIdevice POseries SRCsetto SRCsetto SYNC MIDI...
MIDI Setting channels for transmitting and receiv- ing MIDI Press + MIDI CH, and select the Layer for func L 1 . c h which you want to set the MIDI channel. Turn VALUE to set the channel. L 4 .
MIDI Setting the MIDI channel used to output key- board playing Press + MIDI CH and select O.CH. func O . C H Turn VALUE to set it. MIDI Channel - Out VALUE TRCK (Layer), AUTO Turning control change transmission on/off Press + MIDI and select TX.CC.
MIDI Setting MIDI OUT Press + MIDI and select M.OUT. func M . O U T Turn VALUE to set MIDI OUT. MIDI OUT VALUE OUT, THRU Setting MIDI command transmitting and re- ceiving Press + MIDI and select M.CMD. func M .
MIDI Turning on/off active sensing reception Press + MIDI and select RX.AS. func R X . A S Turn VALUE to set it to on/off. Active Sensing – Receive VALUE ON, OFF Setting the channel for transmitting and re- ceiving program changes Press + MIDI and select PC.CH.
MIDI Turning on/off program change reception Press + MIDI and select RX.PC. func R X . P C Turn VALUE to set it to on/off. Program Change – Receive VALUE ON, OFF...
Exporting/importing user data Connecting – Exporting/importing to/from a PC/Mac PC/Mac Recommended MIDI applications interface PC MIDI-OX MIDI OUT MIDI IN Mac SysEx Librarian Connecting – Exporting/importing to/from an- other LIVEN LIVEN MIDI OUT MIDI IN...
Exporting/Importing user data Exporting a single Pattern Palette Select the Pattern Palette you want to export. ( → P.15) Press + PTN and select PT.EX. func P T . X P Set your PC to receive MIDI data. Press D O N E ・...
Exporting/Importing user data Backing up all user data at once Press + the POWER switch to turn on the Ambient Ø. Turn VALUE to select EXPT. E X P T Press D O N E ・ The step LEDs show the progress. (They light from in order.
Exporting/Importing user data Restoring (importing) user data Press + the POWER switch to turn on the Ambient Ø. Turn VALUE to select IMPT. I M P T Press . This makes the unit ready to receive data. Start exporting from the sending device. When SAVE appears on the display S A V E after receiving completes,...
Exporting/Importing user data Backing up all NOISE sample data at once Press + the POWER switch to turn on the Ambient Ø. Turn VALUE to select N.B.EX. N . B . E X Press D O N E ・ The step LEDs show the progress. (They light from in order.
Exporting/Importing user data Restoring (importing) NOISE sample data Press + the POWER switch to turn on the Ambient Ø. Turn VALUE to select N.B.IM. N . B . I M Press . This makes the unit ready to receive data. Start exporting from the sending device.
System settings Setting the battery type Press + SYSTEM to select BATT. func B A T T Turn VALUE to select the battery type. Battery VALUE Alkaline dry cell ALKL Nickel-metal hydride rechargeable NIMH Lithium dry cell L THM ・ Please set this correctly because it effects operation time. ・...
System settings Changing mute mode Press + SYSTEM to seletct MT.MD. func M T . M D Turn VALUE to change mute mode. Mute Mode VALUE Mute all sound of muted Layer. Mute only notes from sequencer. Layers can still be played by keyboard or external MIDI controllers.
System settings Setting knob movement behavior Press to set whether or not latching is used for knob func latch operation. Latch When a knob is moved, Jump the parameter changes immediately. The knob does not affect the parameter value until its position reaches the value Latch saved in the Pattern Palette,...
・ This will not restore sample waveform data to the factory de- fault. To restore the sample waveform data, download it from the SONICWARE website and import it. Checking the system versions Press and hold + POWER switch to V E R ...
System settings Updating the firmware Press and hold + the POWER switch to shift U P D T turn on the Ambient Ø. Transmit the firmware (Sys Ex data) from R C V a PC/Mac. ・ The step LEDs show the progress of data transmission. (They light from in order.
Specifications ・Note Hold function ・ 128 Sound Pattern Palettes (incl. 16 types of preset palettes) ・Mixing including level/pan for each layer ・Layer (Sound) copy and paste function ・ Tune All function changes the pitch of all layers ( ±1 octave in 20-cent steps, adjust- able in 1-cent step) ・...
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Specifications 9 types of high-quality reverb (Send amount to reverb and shimmer adjustable per layer) ・Small.L ・Small.M ・Small.H ・Large.L ・Large.M ・Large.H ・Infinity.L ・Infinity.M Effects ・Infinity.H 6 types of diverse master effects ・Tape Delay ・Reverse Delay ・Overdrive ・Bit/Rate Crush ・Tilt EQ ・Stereo Chorus [Sequencer] ・4 tracks (1 track on each layer)
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Specifications < Audio in > ・LINE IN (stereo 3.5mm mini-jack) ・Compatible with Teenage Engineering Pocket Operator Series SYNC IN < Audio out > ・Stereo line out (stereo 3.5mm mini jack) ・Headphone out (stereo 3.5mm mini jack) ・Compatible with Teenage Engineering Pocket Operator Series SYNC OUT ・Built in speaker <...
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