Motion Curves - NaturalPoint TrackIR 5 Manual

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Pause
The Pause hotkey allows you to control whether head tracking data is being sent to the TrackIR
Enhanced title. You can pause head tracking to keep the in-game view fixed, even while your head is
moving.
Center
The Center hotkey allows you to re-center your in-game view. Every time the Center hotkey is pressed, it
re-defines your current head position as the new center.
Precision
The Precision hotkey enables precision mode, which temporarily steadies the view by increasing
smoothing. When precision mode is disabled, smoothing settings return to the normal profile preset.
Precision mode is commonly used in combat flight simulators when tracking an enemy in your sights to
keep the view as stable as possible.
Key Button
Use to map the hotkey. Clicking these buttons brings up a dialog box that allows you to change the key
assigned to the function listed next to the button. You can assign keyboard keys, joystick buttons, or
mouse buttons as hotkeys.
Enable Checkbox
Turns the associated hotkeys on and off.
Toggle Checkbox
Toggled hotkeys are enabled by a single key press and disabled by a second key press. Non-toggled
hotkeys require the key to be held down for the hotkey to be enabled and released for the hotkey to be
disabled.
Trap Checkbox
Trapped hotkeys will not be available to any other programs. Untrapped hotkeys will still perform the
hotkey function within the TrackIR software, but can also be simultaneously used in other software that is
running alongside TrackIR.
Note : Hotkey settings are stored on a per-profile basis.
Axis Checkboxes
Check to enable head tracking for each particular axis. Uncheck to disable.
TrueView
TrueView takes virtual rotation (yaw, pitch, roll) into account when applying physical translation (x, y, z)
movements. This allows you to turn your head to one side, lean toward the monitor, and have your in-game view
zoom in the direction you are virtually facing. Disabling TrueView results in physical translation superseding
virtual rotation, so that moving toward the monitor physically always moves the in-game view straight ahead,
making it impossible to zoom in any direction other than straight ahead.

5.8.1.3 Motion Curves

Each axis can be adjusted to have a faster or slower response to your actual head movement. The TrackIR
software uses motion curves to amplify your real head movement, allowing complete control of the in-game view
with varying degrees of head movement. Changing the motion curve for an axis allows you to fine-tune the
amount of head movement used to control your view. It can also be used to create a dead zone, which helps
negate small, unintentional head movements when the view is centered.
Select Axis for Editing
Select the desired axis for editing from the Axis dropdown. Once selected, the current motion curve will appear

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