Osd Function Introduction - Asus ROG SWIFT PG32UCDM User Manual

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3.1.2

OSD function introduction

1.
Gaming
Gaming
Image
Color
Input Select
PIP/PBP
Variable Refresh Rate: Allows an
graphics source to dynamically adjust display refresh rate based on
typical content frame rates for power efficient, virtually stutter free and
low-latency display update.
The following function(s) will be disabled when this function turns on: PIP/PBP,
ELMB, Aspect Control.
*Variable Refresh Rate can only be activated within 48Hz~240Hz.
*For supported GPUs, minimum PC system and driver requirements, please
contact the GPU manufactures.
ELMB: Extreme Low Motion Blur.
This function is only available when the refresh rate is 120Hz.
When this function is activated, the following function(s) are not available:
Variable Refresh Rate, Blue Light Filter, Aspect Control, HDR, PIP/PBP,
Uniform brightness.
GamePlus: See 1.3.3 GamePlus function for details.
GameVisual: See 1.3.4 GameVisual function for details.
The following function(s) will be disabled when this function turns on: HDR.
Shadow Boost: Dark color enhancement adjusts monitor gamma curve
to enrich the dark tones in an image, making dark scenes and objects
much easier to be seen.
This function is
RTS/RPG Mode, FPS Mode, Night Vision Mode or User Mode.
ASUS DisplayWidget Center: Displays a QR code for you to access the
information about ASUS DisplayWidget Center.
3-2
ROG STRIX PG32UCDM
3840x2160
60Hz
Variable Refresh Rate
ELMB
GamePlus
GameVisual
Shadow Boost
ASUS DisplayWidget Center
Volume
Volume
50
50
only available in Scenery Mode, Racing Mode, Cinema Mode,
GameVisual
Input Source
Racing Mode
DisplayPort
Back
Enter
Variable Refresh Rate
Chapter 3: OSD (On-Screen Display) menu
HDR
OFF
Exit
supported*

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