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WARNING: To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture. CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN ATTENTION : RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK).
• When using the unit with a rack or stand recom- mended by Roland, the rack or stand must be carefully placed so it is level and sure to remain stable. If not using a rack or stand, you still need to make...
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• Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page when: • The AC adaptor, the power-supply cord, or the plug has been damaged;...
However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data. Memory Backup 501a •...
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(including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials. • Use a cable from Roland to make the connection. If using some other make of connection cable, please note the following precautions.
In such instances, consult your dealer or the nearest Roland Service Center. Note, however, that it may not be possible to recover any data from the hard disk once it has been lost.
System rack installation (heat releasing notes)... 16 Attaching the card slot cover (equipped) ... 17 Using cards with the RG-100 ... 18 Cards that can be used with the RG-100... 18 Projects and material that can be saved to cards ... 18 Formatting cards ... 18 Notes on handling cards ...
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Detailed features ...36 Structure of the unit ... 36 About the operation screens ... 38 The MAIN MENU screen ... 38 The MOVIE EDITOR screen ... 39 The SCHEDULER screen ... 39 The PROJECT SETTING screen ... 40 The SYSTEM SETTING screen ... 40 The FILE MANAGER screen...
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Table of Contents Using the Scheduler ...81 About the Scheduler function... 81 Preparations for setting a schedule... 82 About the SCHEDULER screen... 83 Programming a schedule... 84 Programming a schedule to play a palette ... 84 Programming a schedule to remotely control external devices ... 86 Programming a schedule to control this unit...
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Using the remote control terminals ...110 Remotely controlling the RG-100 from external devices ... 110 Playing movies directly with terminal signals ... 110 Muting ... 110 Adjusting the time... 110 Connecting external devices... 110 Remotely controlling external devices with the RG-100 ... 111 Starting up other devices (Busy Out) ...
Also, by using the separately available UM-1X, you can connect external MIDI devices and play back MIDI data. Scheduler function The RG-100 holds a Scheduler function, with which you can control your audio- visual performance according to a programmed schedule. External remote control The RG-100 supports the use of external remote control via the RS-232C interface, remote control in/out terminals, and MIDI (when connected to the optional UM-1X).
• You can find an overall guide to operation of this unit in “Basic operation” (p. 25). In that section, you will find instructions concerning powering on the RG-100, playing the preset movie, and editing a movie, so you can acquire an overall grasp of operations on the Presenter.
Panel Descriptions Front Panel fig.frontpanel.eps 1. ACCESS Indicator CARD: Lights up during access to a card (data copy or load). HDD: Lights up during access to the installed hard disk drive. 2. MODE Set Buttons (MODE/ADJUST, ENTER) Press to adjust the time. Also used to select palettes in Play Mode.
Rear Panel fig.rearpanel.eps 1. AC Inlet Connect the supplied AC power cord to this connector. Be sure to plug in the AC power cord to an outlet that precisely matches the specifications inscribed on the rear panel of this unit. If the inscription is difficult to read due to the installation environment, refer to “Specifications”...
Before using this unit About installation Attaching the rubber feet (supplied) Use these feet when not mounted on a system rack or whenever necessary at any other installation sites. Remove the backing from the adhesive side of the skids, and stick them on the bottom of the unit as shown below.
Before using this unit Attaching the card slot cover (equipped) By attaching the card slot cover to this unit, you can prevent dust from entering the slot. Attach the slot cover to the unit with the supplied screws. fig.card.protect.eps...
Cards that can be used with the RG-100 When using this unit, you can save data such as projects and photos to cards. We recommend the use of a separately available Roland CompactFlash card (PM- 128-CF) with this unit. The Roland CF card •...
Using the mouse Be sure to connect the supplied mouse following the instructions in “Basic connections” (p. 20). The operation of this unit is mainly performed with the mouse. The following are the basic actions using the mouse. Mouse pointer When you move the mouse, the pointer as seen on the display moves in the same direction.
* When connection cables with resistors are used, the volume level of equipment connected to the inputs (AUDIO IN) may be low. If this happens, use connection cables that do not contain resistors, such as those from the Roland PCS series.
When connecting the AC power cord Use the included power cable to connect the RG-100 to an AC outlet. To prevent electrical shock, use the included power cable and connect the ground correctly. The included power cable has a three-pin plug with a ground pin that can prevent electrical shock and damage to your equipment.
RG-100 connection examples Other connection examples Using with MIDI devices You can send MIDI signals and also play external MIDI devices with this unit by using a separately available UM-1X for connection. fig.connect MIDI.eps Display MOUSE RG-100 Mouse Using the RS-232C interface You can remotely control this unit using a PC or other external remote control device by using an RS-232C interface cable for connection.
Sensor Program timer p m . Timer controlled automatic playback • Ex. Use at amusement spots to loop-play event presentations. External remote control devices Control the RG-100 Display Power supply unit Power switch Relay switch RG-100 connection examples Sensor controlled...
MANUAL MOVIE PLAY buttons First, power on the display connected to this unit, then press the POWER button of the RG-100. * Once the connections have been completed (p. 20), turn on power to your various devices in the order specified. By turning on devices in the wrong order, you risk causing malfunction and/or damage to speakers and other devices.
OUTPUT knob First, power on the display connected to this unit, then press the POWER button of the RG-100. * Once the connections have been completed (p. 20), turn on power to your various devices in the order specified. By turning on devices in the wrong order, you risk causing malfunction and/or damage to speakers and other devices.
Basic operation Powering off the unit fig.front03.eps Press and hold the SHUTDOWN button for more than 2 seconds. The SHUTDOWN indicator flashes alternately in red and green (during shutdown process). After a while, the display turns off, and the SHUTDOWN indicator lights in red (standby mode).
Using a card for instant playback Using a card containing project data (p. 36), you can instantly play a movie. According to how the data is saved to the card, you can instantly carry out Movie Play (p. 94) or Schedule Play (p. 81) just by loading it. fig.front03.eps MEMORY CARD slot CARD LOAD&PLAY button...
Basic operation Creating a movie Now, let’s try to create a simple movie clip. In this section we will use the sample images the unit contains. Most of the operation is performed by using the mouse while looking at the display. For instructions regarding how to use the mouse, refer to “Using the mouse”...
Creating a movie The movie creating process is performed in the MOVIE EDITOR screen. fig.front04.eps MENU button Press and hold the MENU button on the front panel for more than 2 seconds. The MAIN MENU screen appears. fig.main menu.eps Click [EDITOR]. The SELECT PALETTE window appears.
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Basic operation Select a palette. For this example, select “Edirol_Products.” Click [OK]. It takes some time to load the palette. “Load” appears in the display on the front panel while the palette is loading. When the palette is loaded, the MOVIE EDITOR screen appears. fig.editor01.eps MOVIE LIST Timeline...
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Click to select the PHOTO effect. Select a desired effect from the effect list. Move the scroll bar at the right side of the list to scroll down for other effects. For this example, select “a-10 Block Wipe.” Drag-and-drop the selected effect to the “BACK” track on the timeline. Drag-and-drop the effect to the desired position;...
Basic operation Previewing the movie Now, let’s have a look at the newly created movie clip in the preview area. fig.editor28.eps Preview area Stop Jump to the beginning or end of the clip Click The movie starts playing in the preview area at the upper left part of the MOVIE EDITOR screen.
Playing the movie Let’s play the movie on the full screen (Play Mode, p. 94). You can select and play a movie from the front panel of this unit. Click [MAIN MENU] to access the MAIN MENU screen. fig.editor29.eps Click [PLAY MODE]. fig.main menu09.eps The unit loads the palette, turns to Play Mode, and automatically starts movie playback.
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Basic operation Select a movie. For this example, select the movie you created in step 5 in “Creating a movie” (p. 29). fig.front11.eps MANUAL MOVIE PLAY buttons Press a lighted MANUAL MOVIE PLAY button to play the corresponding movie.
Daily Play) to set movie playback according to schedule settings (p. 94). Exchanging data using the CompactFlash card The RG-100 controls all movie data, the Schedule function, etc. in terms of units called projects (p. 42). By saving a project to a CompactFlash card, you can easily play back your creation on other RG-100 units (p.
Detailed features This section provides detailed information you may need when using the unit, with explanations regarding the operation screens, technical words, and structure of the RG-100. Structure of the unit The data structure of this unit is as shown below.
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– Effects: Each type of material has its own type of effect. An effect can be for background photos, front stamps, or front text. These effects can add a variety of motions to still images. You can create up to 8 movies in a palette. The movies are created in the MOVIE EDITOR screen.
Detailed features About the operation screens The operation of this unit is mainly performed with the mouse while looking at the display. This section introduces the operation screen features. The MAIN MENU screen This is the main menu of the system. This is the entrance to all operation screens where you select projects, set the Scheduler function, and select the message language, etc.
The MOVIE EDITOR screen This is where you create and edit your movies. The display shows one palette at a time. For more information about the MOVIE EDITOR screen, refer to “Features of the MOVIE EDITOR screen” (p. 50). fig.editor07.eps The SCHEDULER screen This is where you set the schedule for movie playback.
Detailed features The PROJECT SETTING screen This is where you edit the overall settings for the project, such as mute settings when you press the MUTE button on the front panel, the loading screen, and the screen aspect. You can edit these settings for each project. For details regarding the PROJECT SETTING screen, refer to “Showing up the PROJECT SETTING screen”...
The FILE MANAGER screen This is where you manage the materials and project data on the installed hard disk drive and on CompactFlash cards, and also where you format cards. For details regarding the FILE MANAGER screen, refer to “About the FILE MANAGER screen” (p. 102). fig.filemanager01.eps The Play Mode This is the mode where you play back your movie.
About projects What are projects? A project is the fundamental unit that is worked with when operating the device. A project holds materials to use for creating movies, the palettes where you create the movies, and also the Scheduler settings. For this reason, it is recommended that you work with, save, or exchange data in project units.
Click [NEW]. The name entry window appears. fig.name.eps Click on the characters to enter a project name. Click [OK]. A new project is created, and the SELECT PROJECT window appears again. If you wish to continue further, click to select a project, and then click [OK]. The window disappears and the MAIN MENU screen appears again.
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About projects Click [SELECT] in the “PROJECT” area. The SELECT PROJECT window appears. fig.select project01.eps Select a project. [CANCEL] Select a project. Click to select a project, and then click [OK]. The selected project is loaded, and the MAIN MENU screen appears again, indicating the selected project name in the PROJECT name area.
Editing the project settings You can edit the overall settings of the project, such as mute settings when you press the MUTE button on the front panel, the loading screen, and the screen aspect. You can edit these settings for each project in the PROJECT SETTING screen. Showing up the PROJECT SETTING screen Here is how to access the PROJECT SETTING screen.
About projects Editing the mute settings You can mute the movie during playback (the movie and sound disappear) by pressing the MUTE button on the front panel (p. 97). Here you can set the lapse time to mute completely, and the state of the display during mute. Setting the lapse time to mute Set the lapse time to complete mute after pressing the MUTE button.
Creating a movie This section provides a detailed explanation of how to create a movie. You will be guided in the following order. 1. Preparations for creating a movie (p. 48) How to prepare for the movie creating session. 2. The MOVIE EDITOR screen features (p. 50) The movie creating session is handled in the MOVIE EDITOR screen.
Creating a movie Preparations for creating a movie You can create up to 8 movies in the palettes contained within projects. First, select a project, then select a palette, and start up the MOVIE EDITOR screen to select a movie. Press and hold the MENU button for more than 2 seconds until the MAIN MENU screen appears.
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Click [EDITOR] The SELECT PALETTE window appears. fig.select palette01.eps Select a palette. [CANCEL] Select a palette and click [OK]. When you select a palette, the information of the palette (movies contained to the palette, etc.) is displayed in the right area, so you can monitor the contents of each selected palette.
Creating a movie Features of the MOVIE EDITOR screen fig.editor09.eps PREVIEW area PALETTE NAME MOVIE LIST • PREVIEW area Here you can monitor the movie. • PALETTE NAME The palette being edited. • PALETTE editing area Here you can edit the palette, such as saving it under a different name or exchanging a palette with other projects.
Setting the total movie length Set the total length of the movie. The total time of the entire movie is displayed at the top of the timeline. fig.editor10.eps fig.movie length.eps Click The MOVIE LENGTH setting window appears. fig.movie length01.eps Minutes Seconds [CANCEL] Set the entire length of the movie.
Creating a movie Creating background clips Create the background of the movie. Here you select the motion pattern of the image (effect) and the image to be used (photo material) to create the background. You can set your images to move in several ways by selecting an effect pattern. When the background clip is made, you can place it anywhere on the time track in the timeline.
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In the photo list, click to select the place where you want to import the photo material. Then click [LOAD]. • If you click on an empty area (where no photo material is shown) The LOAD window appears. • If you click an area that shows photo material A dialogue asking you to confirm that you really want to erase the selected material appears.
Creating a movie Creating the background clip Select an effect from the effect list. You can select the effects from two types of lists. Click on the top of the effect list to change lists. • “A: PhotoEffect H”: Horizontal type •...
Detailed settings for the background clip You can perform more detailed settings, including editing the length of the clip, setting the loop mode, configuring the effect style, etc. Click to select the created background clip, and then click [INFO...]. The EFFECT INFORMATION window appears. fig.effect info01.eps Effect configuration area [RESET]...
Creating a movie Editing the background clip In the timeline area, you can edit the clips. For example, you can change the starting point of the clips, or line up several clips along the time track. If you have created front clips, you can adjust these clips to play in unison by matching their play time or playback timings.
Creating front clips If you wish to add information to the background clips, such as logos and text sentences, you can create front clips to play in front of the background clips. To create front clips, you can choose from stamp materials, such as logos, and text materials.
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Creating a movie fig.editor14.eps "FRONT/STAMP" tab When using stamp materials "FRONT/TEXT" tab When using text materials In the list, click to select the place where you want to import the material. Then click [LOAD]. • If you click on an empty area (where no material is shown) The LOAD window appears.
Creating the front clip Click the “FRONT/STAMP” tab (when using stamp materials) or “FRONT/ TEXT” (when using text materials) tab to access the material list (stamp list or text list) to be used to create the front clip. Select an effect from the effect list. You can select the effects from two types of lists.
Creating a movie Select a desired material from the list. The effect and material are shown in the “FRONT” track on the timeline. Drag-and- drop the selected material to the material icon in the “FRONT” track, and the material appears in the icon. Detailed settings for the front clip You can perform more detailed settings like editing the length of the clip, setting the loop mode, configuring the effect style, etc.
Click [OK]. The settings are saved, and the window disappears. To reset the effect to its default state, click [RESET]. To cancel this operation, click [CANCEL]; the window goes away without the settings being saved. At the ending point of the background clip, a red triangle is marked in the “FRONT” track.
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Creating a movie Copying clips Select the clip to be copied and click [COPY]. When you click [PASTE], the copied clip appears, and you can drag-and-drop it to a desired position.
• Sampling rate: 32 kHz, 44.1 kHz, 48 kHz • Bit depth: 16 bits, 24 bits PHR (.phr) format (Roland AR Series files) • RDAC grade: S-HIGH 48 kHz, HIGH 44.1 kHz, STANDARD 32 kHz, LONG1 22.05 kHz, LONG2 16 kHz, ANNOUNCE 8 kHz •...
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Creating a movie In the list, click to select the place where you want to import the material. Then click [LOAD]. • If you click on an empty area (where no material is shown) The LOAD window appears. • If you click an area that shows material A dialogue asking you to confirm that you really want to erase the selected material appears.
Selecting the sound Select some sound material from the sound list. You can listen to check the sound material by clicking [PLAY] in the sound list. To stop playback, click [STOP]. fig.editor18.eps Sound list Drag-and-drop the selected sound material to the “SOUND” track on the timeline.
Creating a movie Detailed settings for the sound Here’s how you can carry out more detailed settings, such as editing the length of the sound, adjusting the volume, setting the Starting or ending time, etc. Click to select the sound, then click [INFO...]. The SOUND INFORMATION window appears.
Editing the sound track In the “SOUND” track, you can edit the sound data by, for example, changing the starting point of the sound, or lining up several items of sound material along the time track. If you have created clips, you can adjust the sound data to play in unison with these clips by matching their play time or playback timings.
Creating a movie Selecting MIDI data Select the MIDI data to be sent during movie playback. You can play an external connected MIDI device. MIDI data that can be sent You can use MIDI files created on your PC. The data formats that can be used are as follows: •...
Click to select the material to be imported. Then click [OK]. fig.load04.eps Select MIDI material. [CANCEL] [OK] The MOVIE EDITOR screen appears again, and the imported material is shown in the selected position in the list. To cancel this operation, click [CANCEL]; the window goes away. Selecting the MIDI material Select some MIDI material from the MIDI list.
Creating a movie Editing the MIDI track In the “MIDI” track, you can edit the MIDI data by changing the starting point of the MIDI data, or by lining up several items of MIDI data along the time track. If you have created clips, you can adjust the MIDI data to play in unison with these clips by matching their play time or playback timings.
Playing the movie Let’s play the movie in the preview area. If you click to select the “FULL SCREEN PREVIEW” checkbox, you can view the movie at full screen. To return to MOVIE EDITOR screen, click the mouse at any spot on the screen.
Creating a movie Copying a movie You can copy a movie from the MOVIE LIST. fig.movielist01.eps [MOVIE COPY...] Click [MOVIE COPY...]. The COPY window appears. fig.movielist02.eps Movie to be copied Destination of the copied movie [CANCEL] Click to select the movie to be copied, and the destination of the copied movie.
Naming a movie You can name or re-name a movie. Click to select the movie to be named or re-named. fig.movielist03.eps Show the name entry window. Click the icon on the upper right corner in the window. The name entry window appears. fig.name.eps Click on the characters to enter a movie name.
Creating a movie Editing the palettes You can copy a palette to store to other projects, or import a palette from another project. Selecting a palette Select a palette from the project. fig.editor23.eps [CHANGE...] Click [CHANGE...]. A confirmation dialogue appears, asking if the current palette is to be saved. If the palette has not been edited, this window does not appear, and the SELECT PALETTE window appears instead.
Select the desired palette. fig.select palette01.eps Select a palette. [CANCEL] A list of the palettes inside the project is shown, and you can select the desired palette. When you click a palette, the names of the palette and the movies inside the palette are shown in the right side of the list, so you can select the palette while checking its information.
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Creating a movie Overwriting the palette Click [SAVE]. The current state of the palette is saved. It takes some time to save. Save as a different palette Click [SAVE AS...] The SELECT PALETTE window appears. fig.select palette01.eps Select a palette. [CANCEL] Select the destination at which the palette is to be saved.
Exchanging palettes with other projects You can import a palette from another project, and copy the current palette to other projects. For exchanging palettes, you use the library. The library is a storage area where you can put materials to be shared among your projects. fig.editor25.eps [IMPORT...] Registering a palette to the library...
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Creating a movie Enter a name for the palette to be registered. When you click the icon on the upper right corner in the window, the name entry window appears. Enter a name and click [OK]. fig.name.eps The entered name is shown in the upper field of the window. Click [OK].
Changing the name of the palette You can change the name of the current palette as seen on the MOVIE EDITOR screen. fig.editor26.eps Palette name Show the name entry window. Click the icon to the right of the “PALETTE NAME.” The name entry window appears.
Creating a movie Changing screens You can change the screen to edit the Scheduler function, or return to the MAIN MENU screen, etc. fig.editor27.eps • To change to the SCHEDULER screen Click [SCHEDULER]. • To return to the MAIN MENU screen. Click [MAIN MENU].
Using the Scheduler This unit is equipped with a Scheduler function. You can control the movie playback functionality or the unit itself according to scheduled plans, such as setting the time for a movie to start playing back, or programming certain movies to play back according to a daily routine, and also fixing the time for the unit to shut down, reboot, etc.
Using the Scheduler Preparations for setting a schedule You can set one scheduler setting for a project. First, select a project, then access the SCHEDULER screen. Press and hold the MENU button for more than 2 seconds to access the MAIN MENU screen.
About the SCHEDULER screen fig.scheduler02.eps Save the schedule setting. PLAY MODE SETTING area PALETTE list SCHEDULE EDITOR area • The PLAY MODE SETTING area This is where you set the playback mode (MOVIE play/ WEEKLY play/DAILY play) to be selected when Play Mode is activated (or in the powered on state).
Using the Scheduler Programming a schedule Let’s program a schedule. You can program a schedule to play palettes, and control external devices or the unit itself. Programming a schedule to play a palette A schedule is programmed by palettes. To program a schedule, use a palette from a project (you can also import a palette from other destinations).
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Drag-and-drop the selected palette to the track in the SCHEDULE EDITOR area. fig.scheduler04.eps Starting time of playback SCHEDULES 1-10 You can drag-and-drop the palette to any starting point (you can adjust the time by minutes). There are 10 schedule tracks (SCHEDULE 1 – 10) in the area, so you can drag-and- drop the palette to any of them.
Using the Scheduler Programming a schedule to remotely control external devices You can remotely control external devices (control out event) by connecting them to the screw-type remote control input terminals on the rear panel of this unit. You can program the scheduler to send RELAY ON/OFF signals via the CONT OUT terminal.
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Click to select the control out event, then click [INFO...]. The CONTROL OUT INFORMATION window appears. fig.scheduler14.eps Hours START POINT LENGTH Click “START POINT” or “LENGTH” to set the starting point or length. RELAY turns ON at the time set at “START POINT.” When the time set at “LENGTH”...
Using the Scheduler Programming a schedule to control this unit You can program a schedule for control of this unit. For example, you can have it shut down and enter standby mode, or get it to reboot. In the time scale in the SCHEDULE EDITOR area, click on a time period at which you wish to control the unit.
Editing schedules In the SCHEDULE EDITOR area, you can edit the palettes. For example, you can change the starting point of the palettes, erase palettes unused in schedule play, or erase unnecessary reboot events. You can also match the timings with palettes or other events. fig.scheduler07.eps SCHEDULE [COPY] Moving palettes or events...
Using the Scheduler Setting a schedule Set the details on how to schedule playback in each Play Mode (weekly playback, daily playback). fig.scheduler10.eps PLAY MODE SETTING area Setting the weekly mode schedule You can set a different schedule for each day of the week, from Sunday to Saturday. fig.scheduler09.eps WEEKLY playback mode Click to select a week day to be set.
Setting the daily mode schedule Set the schedule to daily playback mode. You can set up to two channels (“DAILY 1”/”DAILY 2”) fig.scheduler11.eps DAILY playback mode Click to select “DAILY 1” or “DAILY 2” to set the schedule. When you click to light the box in orange on the left side in the DAILY 1/2 area, the unit automatically changes to the selected daily playback mode when the Play Mode is activated (or right after the unit is powered on).
Using the Scheduler Selecting the palettes for movie playback You can set priority palettes and movies to be selected for playback when Movie Play is selected in the Play Mode. fig.scheduler12.eps MOVIE play mode Click to select the desired palette at “PALETTE.” Click to select the desired movie at “MOVIE.”...
Using the Scheduler Saving the schedule settings Save the current settings in the SCHEDULER screen. fig.scheduler15.eps [SAVE] Click [SAVE]. The settings are saved. It takes some time to save the settings.
Playing movies in the Play Mode The Play Mode is where you play back the movies you created in the MOVIE EDITOR screen at full screen. You can select the Play Mode for movie playback on the front panel. About the Play Mode The Play Mode has the following categories: •...
Selecting a Play Mode You can select a Play Mode on the front panel. Selecting the Movie Play mode In this mode, you can select a certain movie to play back. You can select a movie from a palette of a project (p. 42) loaded to this unit. fig.front06.eps /ENTER buttons MANUAL MOVIE PLAY buttons...
Playing movies in the Play Mode Selecting the Schedule Play mode In this mode, the movies follow a scheduled plan for playback that has been set by the Scheduler function. The Schedule Play mode has two types as follows: • Schedule Play mode (Weekly Play) The movies follow a weekly scheduled plan for playback.
The mute function While in Play Mode, you can mute the display and sound at the touch of a button. fig.front07.eps Press the MUTE button on the front panel. The MUTE button lights in red, and mute begins. To cancel mute, press the MUTE button again. The MUTE button turns off.
Setting the system A variety of settings are available for the system as a whole, such as those for the internal clock and the language used for messages. To adjust the internal clock, use the buttons on the front panel. Other settings are handled in the SYSTEM SETTING screen.
Settings in the SYSTEM SETTING screen Accessing the SYSTEM SETTING screen Here’s how to access the screen in which system settings are made. Press and hold the MENU button for more than 2 seconds. fig.main menu07.eps SYSTEM information area Click [EDIT] in the “SYSTEM” area. The SYSTEM SETTING screen appears.
Setting the system Setting the RS-232C baud rate Select the baud rate to correspond with external remote control devices to control this unit via the RS-232C interface. Click the menu on the right side of “RS-232C BAUD RATE,” and select the baud rate.
You can exchange files, such as materials, projects, palettes, etc. between the internal hard disk drive and a CompactFlash card. By using a card, you can copy projects created with this unit to another RG-100, and also copy data for images or other things created on your PC to this unit.
File type selector (for RG-100) RG-100 file list • File type selector (for RG-100) Selects the file types to be displayed on the RG-100 file list. • File type selector (for MEMORY CARD) Selects the file types to be displayed on the CompactFlash file list.
Exchanging and editing files You can manage the files saved to the internal hard disk drive of this unit or a card. You can copy, change the names of, and erase the files. fig.filemanager03.eps RG-100 File type selector File list Free disk space...
Copying files You can copy files from the RG-100 to itself, and also from the card to itself. Click to select the file to be copied. Click The name entry screen appears. Enter a file name. Click [OK]. The file is copied, and the new file with the name written in the former Step is shown in the file list.
Managing the files Click The name entry screen appears. Enter a file name. Click [OK]. The file with the new name written in the former Step is shown in the file list. If you click [Cancel], the operation is cancelled, and the window disappears. Erasing files You can erase files.
Formatting the card When you are using a new card, or a card used with a device other than the RG-100, you need to format it before it can be used. fig.filemanager04.eps Notes on formatting the card Once the formatting is carried out, all data will be erased. Be careful of the card you are using before the format operation.
Entering names This is how to use the name entry window to enter names for projects, palettes, files, etc. fig.name02.eps When entering names for projects or palettes Cursor Character keys When entering names for files Cursor Character keys Each time you click on a character key, the corresponding character appears in the input field. You can move the position of the cursor with the mouse.
How to select file data This section uses the material LOAD window to explain how to select file data such as materials. fig.load05.eps [CARD] [UP] [Library] List [CANCEL] When you select some material from the list and click [OK], the selected material loads. If you click [CANCEL], the operation is cancelled, and the window disappears.
Remotely controlling external devices with the RG-100 You can remotely control external devices from the RG-100 by connecting them to the screw-type remote control terminals on the rear panel of this unit. This section introduces how to make connections with external devices, and how to set up this unit.
• “stx”: The ASCII code signal name (code number: 02H [hexadecimal]) that signals the command START. • “;”: Code used by the RG-100 to signify the end of a command. Ex. To start mute, send the ASCII command: <stx>MT;. About the protocol Depending on the command, there are 4 different types of communication protocols.
<stx> + command b. <ack> or <stx>ER; c. <stx>RD; or <stx>BY; Transmit a command from the control PC to the RG-100. If received correctly, the RG-100 returns ACK, and if an error occurs, the RG-100 returns ER. • An error occurs in a case when, for instance, the code sequence was incorrect.
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Releases mute. • Command <stx>MU; (Command type: type 1) Time Adjust Adjusts the time of the RG-100 internal clock. (The same action as when signal is transmitted from the TIME ADJ remote control terminal.) 0–29 seconds return to 0, and 30–59 seconds move further 1 minute and start from 0.
List of effects This is a list of effects you can apply when creating your movies. Photo material effects Photo Effects H Effect Style Picture Material fades in and out. Black Changes display color. Standard color is black. White Changes display color. Standard color is white.
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Vertical 3 Two materials fade in from the top and bottom of the screen while rotating on a vertical axis in the center. Vertical 4 Two materials fade in from the top and bottom of the screen. Broom V Material slides in, and is replaced when a white mask brushes across.
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List of effects Text Material Effects Text Effects H Effect Style 2 Line Shows every two lines of text on a translucent frame. Circle Characters lined up on a circumference rotate. List Fade Shows a 10 line text. Wave Up to two lines of text wave-scroll to the left line after line.
MIDI implementation fig.midic.eps Correspondence between controllers and MIDI messages • Panel Control • Play Mode Select BnH 06H vvH (Data Entry) *vv = 0H – 3H (MODE 0 – 3) MODE 0 = MOVIE MODE 1 = WEEKLY MODE 2 = DAILY 1 MODE 3 = DAILY 2 •...
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MIDI implementation fig.RG-100MIDIChart.eps Realtime Graphics Presenter Model RG-100 Function BASIC Can be set only when powered ON CHANNEL Substitutes message when MODE powered ON NOTE Range of notes NUMBER Note On VELOCITY Note Off AFTER By keys By channels TOUCH...
Troubleshooting “The display shows nothing.” • Is the power turned on properly? “Powering on the unit” (p. 25) • Is the monitor powered on? • Are the unit and monitor properly connected? “Basic connections” (p. 20) • Is mute active? “The mute function”...
• Weight 6.5 kg • Supplied items Mouse, card slot cover (with two screws), rubber feet x 4, AC cord, Owner’s Manual, warranty, Roland users registration card • Options UM-1X MIDI interface In the interest of product improvement, the specifications and/or...
Index AC inlet ... 20 ACCESS indicator ... 14 Adjusting the internal clock ... 98 Aspect ratio of the display ... 46 AUDIO IN jacks ... 15 AUDIO OUT jacks ... 15 AUDIO THRU VOLUME ... 100 BACK/PHOTO ... 30, 50 Background clip ...
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Index MAIN MENU ... 29, 33, 38, 42–43, 45, 48, 80, 82, 94, 100–101 MANUAL MOVIE PLAY button ... 14, 24, 27, 34, 95–96, 110 Material ... 37, 50 Material area ... 50 MEMORY CARD slot ... 14, 27 MENU button ...
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Index SAVE ... 76, 93 SAVE AS ... 76 Schedule ... 84, 89–90 SCHEDULE button ... 27 Schedule COPY window ... 89 SCHEDULE EDITOR area ... 83, 85–86, 88 SCHEDULE INFORMATION window ... 85 Schedule Play ... 94, 96 Scheduler ... 39, 81 SCHEDULER screen ...
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada. DECLARATION OF CONFORMITY Compliance Information Statement RG-100 Model Name : REALTIME GRAPHICS PRESENTER Type of Equipment :...
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Information When you need repair service, call your nearest EDIROL/Roland Service Center or authorized EDIROL/Roland distributor in your country as shown below. EUROPE EDIROL (Europe) Ltd. Studio 3.4 114 Power Road Deutschland London W4 5PY TEL: 0700 33 47 65 20 U.
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