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Tech 21 STEVE HARRIS Signature SH1 Manual page 3

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TWO CHANNEL MODES
Both Gain and Level controls for Channel 1 and Channel 2 have the
same range. You can preset each of them for specific songs or solos, or
if you want to switch between two different basses (see Gain section
below). For instance, you can set Level 2 for a clean boost and/or
Gain 2 for additional overdrive.
GUIDE TO CONTROLS
(in order of signal flow)
GAIN 1 and GAIN 2
Controls the amount of gain and overdrive, similar to when the output
section of a tube amp is being pushed. You can also use Gain to set up
the pre-amp for different pickups. For example, with lower output
passive pickups, you can have punchier sounds with a higher amount of
Gain. Conversely, with higher output active pickups, you can have a
cleaner sound with Gain at a lower setting. Of course, you can also
obtain over-the-top distortion by using high output pickups with Gain
dimed.
MID 1, MID 2, LOW and HIGH:
On-board post-EQ section gives you full control, like having a studio
mixing board at your fingertips. Unlike passive tone controls that only
cut, these active EQs cut or boost ± 18dB from unity gain at 12 o'clock.
Mid 1 @ 200 Hz
Mid 2 @ 500 Hz
Low @ 50 Hz
High @ 3 kHz
BLEND
controls the ratio of SansAmp Tube Amplifier Emulation cir-
cuitry and your direct instrument signal. In most cases, you will proba-
bly have this set at maximum (100% SansAmp). For certain applications,
however, such as an ultra-transparent sound or for use with piezo
pickup-equipped instruments, you may want to blend-in the direct sig-
nal to achieve your desired sound.While the SansAmp Tube Amplifier
Emulation circuitry is bypassed when Blend is at minimum, all controls
remain active except Gain 1 and Gain 2.
LEVEL 1 and 2
Adjusts the overall volume of each channel.
BITE Switch
Engaged (in position), Bite activates a "Steve" boost to the
SansAmp tube amplifier emulation circuitry to provide extra
clank and clarity to the top end. It enhances your attack in
distorted settings and adds definition to your notes when
playing in clean settings.
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SPEAKER SIMULATION
Speaker simulation is an integral part of the SansAmp circuitry. It is de-
signed for a smooth, even response as would be achieved by a multiply-
miked cabinet, without the peaks, valleys, and notches associated with
single miking.The shape of the speaker curve will not adversely effect
or interfere with the frequency response of your own cabinet.The
speaker simulation works in tandem with the EQ controls to custom-
tailor the overall sound.
If desired, you can defeat the speaker simulation to both out-
puts by disengaging the speaker switch (up position).
CHROMATIC TUNER
The Tuner footswitch engages the chromatic tuner, which will simulta-
neously mute the signal path.The LED in the tuner window will then
light up. If the green light is on, you're in tune. If you're not, the red ar-
rows serve as indicators:
Arrow points up = Flat. Raise the pitch.
Arrow points down = Sharp. Lower the pitch.
As you get closer to being in tune, the arrow will
blink faster and turn off when you are in tune.The
green light then comes on and you're good to go.
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