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M-Game RGB Dual
User Guide
v1.2

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Questions and answers

Виталий
April 2, 2025

Здравствуйте. Хочу подключить телефон для воспроизведения музыки. Но музыка регулируется тем же фейдером, которым регулируются все звуки стрим ПК. Можно ли регулировку громкости музыки с телефона перенести на другой фейдер, например на фейдер CHAT?

1 comments:
Mr. Anderson
April 2, 2025

No, the volume control for music from a phone cannot be assigned to the CHAT fader. Music audio should be assigned to the System/AUX fader by selecting "System (M-Audio M-Game RGB Dual)" as the output device in the app’s settings. The CHAT fader is intended for chat applications like Discord.

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Summary of Contents for M-Audio M-Game RGB Dual

  • Page 1 M-Game RGB Dual User Guide v1.2...
  • Page 2: Table Of Contents

    Table of Contents Introduction ....................... 5 Information & Support ....................5 About This User Guide ....................5 Software Download and Installation ................5 Hardware Setup ....................6 Software Setup ....................8 Windows ........................8 macOS ........................10 Operation ......................12 Home Menu ........................
  • Page 3 Sampler ........................17 Sample List ..........................18 Sample Control ..........................18 LED Control ..........................19 Menu Bar ............................19 Sample Editor ..........................20 Effects ........................21 Button Control ..........................22 Menu Bar ............................22 LED Control ..........................22 Button Type ..........................23 Individual Effects .......................
  • Page 4 Features ......................29 Top Panel ........................29 Headphone/Main Level Control ....................29 Mic ............................... 29 Stream ............................30 Banks ............................30 Voice FX ............................30 Samples ............................30 Rear Panel ........................31 Appendix ......................32 LEDs ........................... 32 Voice Effects ......................34 Technical Specifications ...................
  • Page 5: Introduction

    Streaming computer and the M-Game RGB Dual's Game USB port to your gaming computer. IMPORTANT: The M-Game software installer package installs the M-Game audio driver to your PC/macOS. If using a dual PC/macOS setup, any computer that will be connected to the M-Game RGB Dual will need to have the M-Game software installed.
  • Page 6: Hardware Setup

    Hardware Setup These connection diagrams show examples of how to connect your devices and computer to the M-Game RGB Dual. Example 1 – Streaming from a Single Computer Setup (with Optional Gaming Console) 3. (Optional) Connect a 4. (Optional) Connect...
  • Page 7 Example 2 – Streaming with a Dual Computer Setup 3. (Optional) Connect media Connect primary 1. Connect your microphone (Optional) Connect player to the M-Game RGB streaming computer to speakers to the M-Game and headphones, or headset M-Game Dual’s Aux In. to the rear panel of the RGB Dual’s Main Out.
  • Page 8: Software Setup

    Continue speaking into the mic and turning up the Gain knob until you see the Mic Fader LEDs flash red 3 times. This means M-Game RGB Dual's Mic Gain knob is set too high.
  • Page 9 Important: If you're using a Chat application like Discord, set the Audio Input to Chat and Output to Chat. This will ensure that your Chat audio is sent to the M-Game RGB Dual's Chat fader, and that your Mic is only sent to the Chat.
  • Page 10: Macos

    Mic Fader LEDs flash red 3 times. If you see the Mic Fader LEDs flash red 3 times, this means M-Game RGB Dual's Mic Gain knob is set too high. Turn down the Mic Gain knob until you no longer see the LED flash red 3 times.
  • Page 11 Important: If you're using a Chat application like Discord, set the Audio Input to Chat and Output to Chat. This will ensure that your Chat audio is sent to the M-Game RGB Dual's Chat fader, and that your Mic is only sent to the Chat.
  • Page 12: Operation

    Operation Home Menu The home page shows the hardware in its current state. This gives a visual reference of the M-Game RGB Dual hardware when in use, and is usually the page that will be open when actively streaming. The software toolbar at the top of the main window is used to access the File, Options, and Help dropdown menus listed below.
  • Page 13 Support: Select to register your product and download M-Game software. • Setup: Select here for articles and videos on how to setup software and connect your computer and devices to the M-Game RGB Dual. • About: Opens the About software dialog box.
  • Page 14: Setup

    Setup Microphone Settings 1. HW Meter: This button changes the Mic LED/fader on the hardware to show what the mic gain is to aid in setting the optimal gain level. Unticking this button or exiting the setup page will toggle back to normal mic fader mode and turn off the mic LED at the top of the page.
  • Page 15: Mute Button

    Note: When the Mic Mute button is assigned to the footswitch, double tapping the footswitch will work the same as double tapping the M-Game RGB Dual's Mic Mute button and will mute the Microphone's signal going to all sources.
  • Page 16: Routings

    4. Output Icons: The Output Icons are used to represent the various USB audio outputs and hardware outputs on the M-Game RGB Dual. Right clicking (Windows) or secondary clicking (macOS) on each icon brings up a menu that can activate the following options. Secondary clicking can be changed in macOS System Preferences.
  • Page 17: Sampler

    Sampler Samples (1-10) This menu accesses the sample button functions. The sampler page is broken into four sections: The Sample List, the Sample Button Control, the Menu Bar, and the Sample Editor.
  • Page 18: Sample List

    Sample List This is a list of the current available samples. Sample Control This gives a visual display of the hardware where you can configure the sample buttons. 1. Bank Toggle: This shows a bank selection toggle determine which bank you are affecting. 2.
  • Page 19: Led Control

    LED Control Click to select what the button’s LED color and effect will be. • Solid: Keeps the LED as the selected solid color. One color can be selected from the list of colors. • Pulse: Activates the pulsing effect, which will brighten the LEDs and then dim the LEDs.
  • Page 20: Sample Editor

    Sample Editor 1. Sample Transport: The sample editor includes standard play and stop controls. The Play button will play the sample from the start flag to the end flag. Adjust the flags to adjust the play start and end area. 2.
  • Page 21: Effects

    Effects Access this menu to view, assign and customize the vocal effects. The effects page is broken into four sections: The Effect List (Multi-Effect List), the Effect Button Control, the Menu Bar, and the Individual Effects Editor.
  • Page 22: Button Control

    Button Control Inside the effect button control there is a visual display of the hardware where you can set up the effect buttons. 1. Bank Toggle: This shows a bank selection toggle to determine which bank you are affecting. 2. Frame: When an effect has been assigned these frame areas will show a voice effect’s corresponding image and Button Type (Mode).
  • Page 23: Button Type

    Button Type Press this to open a submenu with a Toggle and Hold selection to determine the button behavior when pressed.
  • Page 24: Individual Effects

    Individual Effects The Effects listed in the Effects List are a creation of individual Effects settings. There are 4 individual Effect categories: Vocal Processor, Reverb and Echo, Chorus and Modulation, and Distortion. Each individual Effect includes an On/Off switch for that effect, a pulldown menu for effect presets/types, a Parameter knob for controlling the amount of the effect preset, and an ASSIGNED Button, that when selected will assign that preset effect’s virtual Parameter knob to the Main Control.
  • Page 25: Chorus Modulation

    Chorus Modulation The Chorus Modulation effect splits the sound into different parts, adding delay, panning, and pitch shifting to create a trembling or vibrato effect. This can be used to create a spacey or filtered vocal sound. Adjust the virtual knob to control how much of the effect is applied from 0- 100%.
  • Page 26: Leds

    LEDs This section allows you to adjust LED settings for any LED on the hardware. The selected LED is highlighted, and the info shows data about that LED (if applicable, for instance with buttons). Sample button LEDs have an extra control of UNASSIGNED, allowing you to select color and LED type for its unassigned state.
  • Page 27: Led Control

    LED Control Solid - 1 Color: Keeps all of the LEDs lit as the selected solid color. Solid - Gradient: Keeps all of the LEDs lit as a spectrum of selected solid colors. You will select 2 LED colors to fade between. Pulse: Activates a pulsing effect keeping all of the LEDs lit as the selected colors, which will brighten the LEDs and then dim the LEDs.
  • Page 28: Color Frame

    Color Frame Press a button to open a color selection menu to set the sample color for the hardware control.
  • Page 29: Features

    Features Top Panel PARAM Headphone/Main Level Control 1. Main Control: This 360° knob will adjust either the currently selected voice effect’s parameters, or the Headphone/Main speakers level. 2. Mic Level Fader: This fader controls the mic volume being sent to the USB ports, Headphone, and Main Outs.
  • Page 30: Stream

    Stream GAME Level Fader: This fader will adjust the volume of the game audio being sent to the USB ports, Headphone, and Main Outs. This level will be identical to the audio that is being sent to the headphones unless the headphone/speaker mix is changed in the M-Game's software's Routing tab.
  • Page 31: Rear Panel

    9. GAME USB: Connect a secondary gaming/chat computer here to send and receive M-Game RGB Dual’s game audio or chat audio. 10. STREAM USB: Connect your streaming computer here to capture and stream audio from M-Game RGB Dual's microphone inputs, game audio, chat audio, and the aux input using the M-Game software.
  • Page 32: Appendix

    Appendix LEDs Fader and Main Knob Colors LED Modes Solid 1 Color Solid Gradient Pulse 1 Color Pulse 2 Colors Pulse 3 Colors Pulse 4 Colors Chasing 1 Color Chasing 1 Color with Background Rainbow Dark 1 Rainbow Dark 2 Rainbow Default Rainbow Bright 1 Rainbow Bright 2...
  • Page 33 Accent LEDs Colors LED Modes Solid 1 Color Solid Gradient Pulse 1 Color Pulse 2 Colors Pulse 3 Colors Pulse 4 Colors Chasing 1 Color Chasing 1 Color with Background Rainbow Dark 1 Rainbow Dark 2 Rainbow Default Rainbow Bright 1 Rainbow Bright 2 Button and Label LEDs Colors...
  • Page 34: Voice Effects

    Voice Effects Vocal Processor Pitch Correct + Vibrato Octave Up Sci Fi Villain Octave Down Alien High Fixed Robot 1 Low Fixed Robot 2 Unison Robot 3 Group 1 Hi RPM Group 2 Wobbley Lock Tune 2 Tiny Harmonies 1 Male Harmonies 2 Female...
  • Page 35 Chorus & Modulation Mono Tone Lock Tune Pitch Correction Doubler Wide Doubler Trio Hive Warbler Deep Flange Wide Flange Case What Physician In the Pipe Trembling Tremolo Reverb & Echo Small Room Medium Room Large Room Pop Vocals Tight Space Plate Hall Cathedral...
  • Page 36: Technical Specifications

    2.88 lbs. (1.31 kg) Trademarks and Licenses M-Audio is a trademark of inMusic Brands, Inc., registered in the U.S. and other countries. Windows is a registered trademark of Microsoft Corporation in the United States and other countries. macOS is a trademark of Apple Inc., registered in the U.S. and other countries.

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