Lcd Menus; Basic Menu; Advanced Menu - WDP ANGEL G7 Operators And Users Manual

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DUAL EXTERNAL LCD MENUS IN SAFE MODE

– BASIC MENU

ADHERE STRICTLY TO THESE
WARNING
AND ALL OTHER SAFETY
INSTRUCTIONS AND GUIDELINES
• Ensure a barrel blocking device is fitted to the ANGEL.
• Ensure the hopper is removed from the ANGEL.
• Ensure that there are no paintballs in the ANGEL.
MENU
EXTERNAL
EXTERNAL
FEATURE
ALLOCATION
VIEW
ADJUST
MENU
BASIC
YES
FETCH
BASIC
YES
TIMER
BASIC
YES
A1
BASIC
YES
A2
BASIC
YES
A3
BASIC
YES
ANGEL EYE TEST
BASIC
NO
VIEWABLE EXTERNAL MENU
The ANGEL has a number of features that may only be adjusted or viewed
on the LCD screen. The menu that is displayed can be split into two main
categories - Basic and Advanced. There is a division between basic and
advanced menus. As default, the menu divisions are factory set.
• This is a basic viewing menu that is designed for speed of use and allows you
to quickly view basic menu items; these are settings for the items you are
most likely to use whilst at a tournament.
• Any menu items that may change the performance of the ANGEL CANNOT be
adjusted externally e.g. Dwell, Trigger Offset and Mode.
FACTORY DEFAULT BASIC MENU SETTINGS
MENU
Allows you to select either Basic or Advanced menu options.
FETCH
Allows you to put your ANGEL in receiver mode so that it will receive data/
settings transmitted from other ANGEL markers or PDA's.
TIMER, A1, A2, A3 FEATURE
This is a fully interactive game timer with 3 independent alarms and will allow
you and your team members to play in unison. The timer may be set in 30
second increments from 0 to 30 minutes. The 3 independent alarms may also
be set in 30 second increments giving you a very versatile game timer and
alarm system. Once the alarms are set they will be activated by the first trigger
pull after making the ANGEL LIVE.
ANGEL EYE TEST FEATURE –
Whilst the ANGEL is in SAFE Mode.
• From the Basic or Advanced menu select Angel Eyes Test option using
the middle button externally or the blue button internally.
• Press the bottom button externally and the display will show 'dropB'.
• Drop a paintball into the breech.
• When the paintball is detected the display will show 'PASS'.
• Failure to obtain the 'PASS' message is an indication that the Angel
Eyes need cleaning or servicing.
© 2005 WDP LTD.
Dual External LCD Menus in Safe Mode: Basic Menu – Advanced Menu
DUAL EXTERNAL LCD MENUS IN SAFE MODE

– ADVANCED MENU

WARNING
• Ensure a barrel blocking device is fitted to the ANGEL.
• Ensure the hopper is removed from the ANGEL.
• Ensure that there are no paintballs in the ANGEL.
PARAMETER
FEATURE
ALLOCATION
YES
Basic/Adv
MENU
ADV & BASIC
YES
ON/OFF
FETCH
ADV & BASIC
YES
0.5-30min
TIMER
ADV & BASIC
YES
0.5-30min
A1
ADV & BASIC
YES
0.5-30min
A2
ADV & BASIC
YES
0.5-30min
A3
ADV & BASIC
YES
Pass/Fail
ANGEL EYE TEST
ADV & BASIC
MROF
ADVANCED
Hopper T Time
ADVANCED
Hopper A Time
ADVANCED
Hopper Type
ADVANCED
TEMP
ADVANCED
VIBRATOR
ADVANCED
TRIP
ADVANCED
BACKLIGHT
ADVANCED
SEND
ADVANCED
ROF
ADVANCED
MODE
ADVANCED
DWELL
ADVANCED
TRIGGER OFFSET
ADVANCED
CYCLES
ADVANCED
ID
ADVANCED
VIEWABLE EXTERNAL MENU
• This is an advanced viewing menu that allows you to view the full menu for the
items you are most likely to use whilst setting up your ANGEL.
• Any menu items that may change the performance of the ANGEL CANNOT be
adjusted externally e.g. Dwell, Trigger Offset and Mode.
FACTORY DEFAULT ADVANCED MENU SETTINGS
In addition to the seven items in the Basic menu, the Advanced menu contains
the following:
MROF
This allows you to tune your maximum rate of fire whilst the Angel Eyes modes
are OFF. The MROF should not be set greater than your loader is capable of
delivering. When the Angel Eyes are switched OFF the MROF is capped at 15.
HOPPER (LOADER) T TIME FEATURE
This allows the user to set the hopper (loader) activation time and is settable
from 0.1 to 2.0 seconds. This is the time period that the intellifeed will supply a
signal output for the hopper (loader).
ADHERE STRICTLY TO THESE
AND ALL OTHER SAFETY
INSTRUCTIONS AND GUIDELINES
MENU
EXTERNAL
EXTERNAL
PARAMETER
VIEW
ADJUST
YES
YES
Basic/Adv
YES
YES
ON/OFF
YES
YES
0.5-30min
YES
YES
0.5-30min
YES
YES
0.5-30min
YES
YES
0.5-30min
NO
YES
Pass/Fail
YES
YES
8-25bps
YES
YES
0.01-1.0 Secs
YES
YES
1-4 Shots
YES
YES
1-16 Levels
YES
YES
°C / °F
YES
YES
ON/OFF
YES
YES
Re-Zero
YES
YES
ON/OFF
YES
YES
ON/OFF
YES
YES
Re-Zero
YES
NO
Where Applicable
YES
NO
9-20m/s
YES
NO
1-20 Levels
YES
NO
Non-Resetable
YES
NO
Non-Resetable

LCD MENUS

HOPPER (LOADER) A ACTIVATION FEATURE
This allows the user to set the hopper (loader) activation point and can be set to
activate on the following;
A1 = Activates on every shot
A2 = Activates of a ROF of 2 shots or greater
A3 = Activates of a ROF of 3 shots or greater
A4 = Activates of a ROF of 4 shots or greater
HOPPER (LOADER) TYPE
This allows you to select the correct Angel Eye settings for the type of loader
that you are using. Once you have selected the correct setting the Angel Eyes
program will intelligently adjust itself to the variable speeds of your loader.
1-4 = 9v Agitator type loaders
5-8 = 12-18v Agitator type loaders
9-12 = Force-fed type loaders
13-16 = Only Very Fast force-fed type loaders (Ensure that your loader is at
maximum performance and reliability otherwise you may encounter problems
related to the loader)
TEMP FEATURE
This allows you to select Fahrenheit or Centigrade and monitors the
environmental temperature that the marker is exposed to.
VIBRATOR FEATURE
Should the game timer vibrator alarm function not be required this feature
allows you to disable the vibrator. The game timer will still function with the
vibrator disabled but no interactive alarms will activate.
TRIP FEATURE
This is a resettable shot counter that allows you to view the total number of
shots you have fired, and can be referred to at any stage, eg. per game, per day
or per event.
BACKLIGHT FEATURE
This allows you to switch the display backlight on/off.
SEND IR FEATURE
This allows you to switch on the infra red transmitter and be capable of
transmitting infra red data to other ANGELs. SEND IR will transmit the Game
Timer and its alarms information and will also switch on the vibrator and reset
the trip meter.
ROF FEATURE
This will record your highest rate of fire achieved shooting your ANGEL. The data
is constantly updated with the highest reading achieved should it exceed the
previous readings to ensure that you record the latest data. You can reset this
when necessary.
ANGEL G7
7

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