Cortex HDTT-5000 Operation Manual page 9

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Power Button
(Press and hold.)
12. Shift Button
Holding down the SHIFT button extends the use of certain buttons on the
unit, by providing alternate functions.
13. JOG WHEEL
The JOG WHEEL controls many aspects of the unit, and can be used for
navigating through menus, searching through music and manipulation of
pitch. The behavior of the JOG WHEEL is dependent on the mode of
operation, as well as the status of the PITCH ON/OFF indicator and
JOG MODE. The JOG WHEEL is also touch sensitive allowing you to
press down on it to stop the music and/or manipulate your music like a
vinyl turntable would, an indicator on the LCD DISPLAY in the shape of
a record with a line to mark its position tracks the movement of the
wheel so you can view the exact location of the wheel for Cueing,
Scratching and/or Backspinning.
14. SINGLE button
When this button is pressed momentarily, the state of playback (SIN-
GLE or CONTINUE) will be displayed on the LCD DISPLAY. To change
the state of playback, press the SINGLE button. The new state of
playback (SINGLE or CONTINUE) will then be displayed on the
LCD DISPLAY panel.
15. TIME MODE button
This button dictates how TIME will be displayed both visualy and
numericaly, pressing the TIME button toggles between two TIME modes
ELAPSED TIME and TIME REMAINING.
16. Effects button
This button engages the DSP menu. From this menu, DSP effects such as
filter, flange, echo, etc can be both engaged and edited. Any changes
that are made can be saved to the unit for recall at a later point.
17. Loops button
This button engages the loop menu. Up to 4 loops can be saved and
edited per song, and upon loop creation the in and out points can be
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HDTT-5000 Operation Manual
Parts Diagram and Functions
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edited on the fly. Loops are automatically saved to the MSD for later
use.
18. Hot Cue button
This button engages the Hot Cue menu. Up to 4 hot cue's are available
per song. Hot Cues are automatically saved to the MSD for later use.
19. Samples button
This button engages the samples menu. Up to 4 samples can be used.
20. Multifunction buttons (1-4)
Depending on which menu you are in, these buttons do everything from
engage loops to select parameters. These options are specific to each
menu-please read each section of the manual relating to the specific
menu in question to learn the function of each key.
21. Edit button
This button will engage the edit menu. From this menu the user can edit
low level functions of the unit, such as pitch range, device selection,
waveform creation and even the unit's internal clock.
22. BPM/Key Adjust/Master Tempo/Reverse buttons
These buttons engage functions that change how the pitch is used. BPM
will display the Beats Per Minute of the track in real time, and reflect
any changes made on the pitch fader. Key adjust changes the key of
the song without changing the speed. Master Tempo changes the speed
without changing the pitch. Both Master Tempo and Key can be used in
combination with the BPM button as well. When Key Adjust is enabled
then the PITCH BEND buttons act to change KEY instead of acting as a
PITCH BEND. The Reverse button reverses the audio playback.
23. Wave button
Pressing this button cycles through Waveform times displayed on
screen-from 5-40 seconds.
Top Panel
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