Franklin BOOKMAN MWD-2001 User Manual

Electronic book card dictionary and thesaurus

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BOOKMAN
E L E C T R O N I C B O O K C A R D
Dictionary
and Thesaurus
USER'S GUIDE
MWD-2001

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Summary of Contents for Franklin BOOKMAN MWD-2001

  • Page 1 BOOKMAN E L E C T R O N I C B O O K C A R D Dictionary and Thesaurus USER’S GUIDE MWD-2001...
  • Page 2: License Agreement

    This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any pro- vision of this license.
  • Page 3: Table Of Contents

    Welcome to the world of BOOKMAN! With this Dictionary & Thesaurus you can find over 83,000 dictionary entries; 41,000 thesaurus entries with 496,000 synonyms; as well as correct misspell- Installing a Book Card & Selecting a Book ... 3 Using the Color Keys & Changing Settings ... 4 Viewing a Demonstration ...
  • Page 4: Key Guide

    Color Keys Shows thesaurus entries. THES (red) Shows Confusables CONF (green) Shows the games list. GAMES (yellow) Shows the User list menu. LIST (blue) Function Keys Backs up and erases letters. BACK Shifts keys to type punctua- tion. Clears to Enter your word . CLEAR ENTER Enters a search, selects a...
  • Page 5: Installing A Book Card & Selecting A Book

    Installing a Book Card Warning: Never install or remove a book card while your BOOKMAN is turned on. If you do, information that you entered in its built-in book and in an in- stalled book will be erased. 1. Turn your BOOKMAN off. 2.
  • Page 6: Using The Color Keys & Changing Settings

    Using the Color Keys The red, green, yellow, and blue keys on your BOOKMAN change functions ac- cording to which book is selected. When the built-in book is selected, the color keys function as labelled on the BOOKMAN keyboard. When a book card is selected, the color keys function as labelled on that book card.
  • Page 7: Viewing A Demonstration

    Viewing a Demonstration Before you begin playing the games, you may want to view a brief demonstration de- scribing how to use this book. Simply install the book card and then follow these steps. 1. Press and highlight the MENU Setup menu, if necessary.
  • Page 8: Finding Words In Definitions

    Finding Words in Definitions Search for a Word lets you find all of the definitions in which a specific word ap- pears. 1. Press CLEAR 2. Press MENU 3. Select Search for a word from the CMDS menu. 4. Type a word (e.g., legal). 5.
  • Page 9: Finding Spellings

    Finding Synonyms Understanding Thesaurus Entries A thesaurus entry consists of a thesaurus meaning and a synonym list. A thesaurus meaning is a definition shared by a list of synonyms. Two Ways to Back Up Pressing takes you back to the BACK previous screen you viewed.
  • Page 10: Finding Parts Of Words

    Finding Parts of Words To find prefixes, suffixes, and other parts of words, type an asterisk in a word. Asterisks stand for a series of letters. NOTE: If you type an asterisk at the be- ginning of a word, it may take a while to find the matching words.
  • Page 11: Highlighting Words

    Highlighting Words Another way to look up words is by high- lighting them in dictionary entries, the- saurus entries, and word lists. Then you can find their definitions, thesaurus meanings, synonyms, Confus-ables, or save them in your User list. 1. At any text, press start the highlight.
  • Page 12: Reviewing Words

    Reviewing Words Use the Path list to review the last 15 words you looked up. Your Path list is automatically saved between ses- sions unless the batteries lose power or your BOOKMAN is reset. 1. Select Path list from the CMDS menu.
  • Page 13: Saving Words

    Saving Words Adding Highlighted Words At any text, you can highlight a word and add it to your User list. 1. At text, press ENTER the highlight. 2. Highlight a word. 3. Press (blue). LIST 4. Select Add “your word”. 5.
  • Page 14: Sending A Word Between Books

    Sending a Word Between Books This BOOKMAN book card can send words to and receive words from certain other BOOKMAN books. To send or receive words between books, you must install at least one book card in your BOOKMAN unit. In addition, the installed book card(s) and/or its built- in book must be able to send or receive words.
  • Page 15: Playing The Games

    Playing the Games Now that you have the games set, let’s play. 1. Press (yellow). GAMES 2. Press to highlight a game. 3. Press to start it. ENTER Keeping Score Your score will appear after each round of a game. Playing the Games Hangman Hangman challenges you to guess a...
  • Page 16: Book Card Care

    Playing the Games Type an anagram and then press Use the arrows to view anagrams you’ve already entered. Hold press to shuffle the letters in the selected word. Press round and reveal the remaining ana- grams. Highlight a word, and then press to see its dictionary entry.
  • Page 17 In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., One Franklin Plaza, Burlington, NJ 08016, within one year of purchase.
  • Page 18: Copyrights & Patents

    Copyrights & Patents Model MWD-2001 • size: 5.9 x 4.2 x 0.6 cm • weight: 0.4 oz. ON/OFF © 1987-1996 Franklin Electronic Publisher, Inc., Burlington, NJ 08016 USA. All rights reserved. © 1989 Merriam-Webster, Inc. All rights reserved. FCC Notice: Complies with the limits for a Class B computing device pursuant to Subpart B of part 15 of FCC Rules.
  • Page 19 ? key 7, 13 * key 8, 13 Anagrams game 13 Arrow keys 5 Asterisk key 8, 13 BACK key 7 Backing up 7 Book Cards caring for 14 removing a book cards 11 Changing settings 4 Color keys using 4 CONF message 9 Confusables 9 Contrast, setting 4...

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