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Halex Manchester Owner's Manual And Game Instructions page 6

Electronic dartboard and cabinet, includes cybermatch

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Halex Manchester
Manchester Electronic Dartboard & Cabinet
Manchester
Manchester
Dartboard Functions
POWER switch - Located on side of the dartboard, near the AC adapter jack, press this
switch to turn game on ("|") or off ("O"). This can be accessed through side of cabinet.
GAME button - Press to page through the on-screen game menu.
SELECT button - Press to select various difficulty settings for games. Many games
contain several difficulty options that can be accessed by pressing this button.
PLAYER button - This button is used at the start of each game to select the number of
players you want to play the game. In addition, this button allows players to see other
player scores of not on active display. This dartboard keeps track of up to 8 player scoring
DOUBLE/MISS button - This button is used to activate the Double In/Double Out option
for the "01" games. This function is only active when selecting 301, 401, etc. games. This
button is also used to register a "missed" dart. Player can press when dart lands outside
target area so computer registers a thrown dart.
SOUND switch - Set to volume level of choice; MAX. (Loudest), LOW, or OFF.
START/HOLD button - This multi-function button is used to:
• START the game when all options have been selected.
• HOLD to put dartboard in HOLD status between rounds to allow player to
remove darts from the target area.
DART OUT/SCORE button - The estimate feature is active only during the "01" games
(301, 401, etc.). When a player's score falls below 160, he/she can press the DART OUT
button and get a suggestion from the dartboard as to the 3 darts needed to finish the
game. Note doubles and triples are indicated with 2 and 3 dashes to the left of the number
respectively. The SCORE feature allows player to access score not current on display.
BOUNCE OUT button - Decide before play if you want to count darts that do not remain in
board ("bounce-outs") or not. If not, simply press the BOUNCE OUT button immediately
after a bounce out occurs to deduct the score that registers.
DELETE button - Press this to delete a score made by error. For example, if you forget to
activate the HOLD status before removing darts and a score registers simply press
DELETE to remove score.
CYBERMATCH button – Press to select skill level of CyberMatch opponent. See page 6
for detailed instructions.
(see pages 22 and 23 for diagram)
6

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