3. Main Screens
Most of the advanced editing and control is done on the Main Display. Screens can
be accessed via the 7 buttons to the left of the screen, or via VIEW buttons in each
section of the top panel.
The layout varies greatly from screen to screen, but a fairly permanent status bar
can be seen along the top of the screen to provide quick reference for channel
name, clock, and alerts. This also allows constant access to the SD card controls,
setup menu, library functions and other tools.
HOME
The HOME screen defaults to an overview of the selected channel. This screen
allows adjustment of basic parameters like pan and level, but mostly provides a
launch point to important processing blocks like EQ and dynamics.
The blocks can be navigated using the left column regardless of which block is
currently in view. Note that the processing sequence of gate, dynamics, EQ, and
insert can be adjusted by pressing the Edit button at the bottom of the
left column.
The INPUT screen appears second in the left-hand column, though the order of
the blocks can be customized on the default/overview screen. The primary and
alternate Source that is assigned to the current channel is selected here.
The FILTER screen is also a part of this section, allowing low cut, hi cut and
advanced filtering options like tilt filter and all-pass filter for phase alignment.
The GATE screen appears 3rd in the left-hand column, though the order of some
blocks can be customized on the HOME overview screen. The block defaults to a
simple noise gate with common parameters like threshold and ratio, though many
other effects can be selected from the Gate Model menu. This block's name will
change to reflect the chosen model.
The EQ block defaults to a 6-band fully-parametric equalizer for input channels,
and 8-band for buses. A variety of EQ models can be selected from the
EQ Model menu.
The DYNAMICS block offers a large selection of generic and legendary
compressors, expanders and limiters.
Two INSERT blocks are available by default, one that can be positioned before or
after the Gate, EQ and/or Dynamics blocks, and another that is fixed post-fader
and input processing.
The MAIN screen allows the send level to each of the 4 Master buses to be
adjusted along with the width, pan and level.
The last screen in the left-hand column allows adjustment of send levels
to all 16 buses.
The Home screen has a similar appearance when a bus is selected, but no gate
block is available and only trim can be adjusted. The bus mode can be set to pre or
post-fader if they will be used for monitoring or effects, or subgroup if channels
will be routed to the bus prior to the main mix.
EFFECTS
The EFFECTS screen controls all aspects of the 16 effects processors. Users can
select from a large collection of effects, configure routing, adjust parameters and
monitor levels.
Effects are usually applied to channels in one of two ways – Send-style effects,
and Insert effects. Time-based effects like reverb and delay work well as Send
effects, whereas modulation or compression effects tend to work better as Inserts
so that they can process the entire signal.
Send effects are achieved by sending at least one, though often multiple channels
to a bus that contains an effect such as reverb. Use one of the Insert points on
the bus to select one of the many reverb effects. The channels are sent to the
main output bus along with the bus that carries the effect signal. By varying the
amount of signal sent to the effect bus, a proper blend of "dry" signal will appear
in the main output along with the "wet" effect signal.
The channel HOME screen is already set up with a couple of Insert points, one of
which can be patched at several points in the signal flow. Tap one of the INS blocks
in the left-hand column to assign an effect processor. A chorus or flanger effect
will probably sound better as an insert rather than a send, and whether the effect
goes before or after the EQ and dynamics blocks is a matter of preference.
METERS
The METERS screen displays different groups of level meters for various
signal paths, allowing quick analysis of any channels or buses that might need
level adjustment.
ROUTING
The ROUTING screen allows patching and configuration of sources and outputs.
Two icons at the top of the Main Display determine whether the page focuses on
sources (inputs) or outputs.
Press the pull-down menu to select onboard analog connectors, AES50, USB,
WING LIVE, etc. For Source groups, details such as name, color, icon, tags, and
mono/stereo/mid-side mode can be configured here.
With outputs selected, the routing can be viewed for each analog or digital output
destination. To assign new sources for outputs, first disable the lock function.
SETUP
The SETUP screen allows network configuration for remote control of the console
with a PC, tablet or smartphone running one of the dedicated apps.
The screen also allows various global settings and I/O configuration for expansion
cards and GPIO. The date and time can also be set on this screen.
The current firmware version is listed in the bottom right corner, which can be
updated either via the rear panel USB port, or via a flash drive connected to the
top panel port. See the Chapter 6 for details.
LIBRARY
The LIBRARY screen allows the current console state to be saved into Snapshots
for later recall. The scope of parameters that are recalled can be specified prior
to loading. Global Safes further protect certain areas of the console from being
affected by snapshot recall. See Chapter 5 for details.
UTILITY
This button does not have its own screen, but rather works in conjunction with
other screens. The function is context relative, so depending on which screen is
currently active, pressing the UTILITY button may bring up additional preset
options or settings configuration.
13
Quick Start Guide
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