Firmware MJF_FW_F16_SG_3_20_X Revision History I have just received my RealSimulator device and I want to install it, but I do not find the drivers in anyplace. Requirements to use RealSimulator grips. I want to install a new version of RS_HID_DEV_TOOL or DCC, but I cannot uninstall the older one.
Version: 1.0 PICTURE DESCRIPTION The F16SGRH as well as the RS grip family come in two lines, professional and home use. Professional range uses its own software and real military switches as well as custom socket and connector, under client specification.
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you to perform the device pairing, axes calibration, analog control and keystrokes assignation in each memory slot, light intensity of status LEDs, etc. The analog control of each axis can be used to independent adjust roll, pitch and yaw to anyone´s liking for each memory slot. In every slot you can configure: ...
F16SGRH device. USB wire (USB type A to mini-DIN 5 pin female). F16SGRH is supplied as a plug and play device with no drivers. IMPORTANT NOTE: communications for configuration, upgrading and full device information are made by BLE, so you will need a computer running Windows 8.1 or 10 preferably and a BLE connection.
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Wireless communications by Bluetooth Low Energy (BLE). Composite device: joystick (axes and buttons) and keyboard (keystrokes). Integrated sensors for Pitch, Roll and Yaw. Hot swap 8 memory slots. 5-way switches in all switches. Functional as standalone or with FSSBs (R1, R2 and R3) or Thrustmaster bases (Cougar or Warthog) or compatibles.
Version: 1.0 PICTURE DESCRIPTION The F16SGRH grip can be used in two ways, as a standalone device or connected to a stick base like the FSSBs (R1, R2 and R3), Thrustmaster (Cougar or Warthog) or compatibles. In any way, to install the device in the computer and use it, two steps are necessary:...
Powering from a stick base The F16SGRH grip can be connected to a stick base, like the FSSBs (R1, R2 and R3), Thrustmaster (Cougar or Warthog) or compatibles. This way, the 5-pin mini-DIN connector is used to power the grip and to read the grip buttons status, just like a standard grip.
Also, there are requirements with the operating system because Windows 7 and 8.0 do not support BLE devices, so in these OS versions the F16SGRH is not full operative, it is just a standard stick not configurable or upgradeable. Only windows 8.1 and higher OS support these devices.
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If your computer has BLE connection, you are ready to attach the stick to the computer. First, make sure the stick is on (through the USB wire supplied or connected to a powered base) and the left status led is blinking. If it is not blinking, unplug and plug the power or press the TMS center + DMS center buttons simultaneously in the stick to restart the blinking.
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A new window for installation will be opened showing an installation progress bar and it will be closed automatically when the device is installed. Now the device is displayed in the Device and Printers window and if you click with the right mouse button over it you can see it has two devices associated: a keyboard to send programmable keystrokes and a game controller.
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We made a video guide called “F16SGRH Installation” where you can watch step by step how to install the F16SGRH in your computer. You can find this video guide on the RealSimulator product’s website: (http://www.realsimulator.com/html/f16sgrh.html)
Both tools can be downloaded from the download’s website inside the same package. The package also includes the RealSimulator device metadata files, latest firmwares and the product User Guide. To download the tools, please, go to the RealSimulator download’s website by clicking the next hyperlink: http://www.realsimulator.com/html/download.html and download the latest version of RS_TOOLS and save it in a location of your choice.
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Presently, the file is named "setup_RS_Tools_V1_02.rar", but the procedure will be identical with any new version. In any case, you should have a window like this one. where setup_RS_Tools_V1_02.exe is the tools installer. To install it, please, run the file with a double click on the file name. After some seconds extracting and decompressing the package the installation wizard will launch, then select Next to continue.
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Or select Custom if you want to choose the features to install and click Next to continue. Select the features to install and click Next. The wizard is now ready to start the installation process. Please, click on Install. If the User Account Control window appears click the Yes button to continue. 17 / 80...
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The installation of RS_TOOLS_V1_02 may take several minutes to complete. Wait until the wizard finishes the installation and click Finish. The installation is now finished and the programs are ready to use. Also, after the installation you will find two new icons on your desktop: DCC and RS_HID_DEV_TOOL application shortcuts.
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Finally, if you press the windows START button and look the All Apps section in the R letter you will find in the Realsimulator folder shortcuts to the DCC and RS_HID_DEV_TOOL programs, RealSimulator devices User Guide and the FSSB R3 BluePrint.
DCC program. To understand better the next explanation you must imagine the F16SGRH as a device with two internal modules: a main module to work normally with the features we explain in this user guide and other named bootloader to allow changing (update) the main module.
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10. Remove the device F16SGRH Bootloader 11. Add the new device RS-F16-SGR Home. As we explained above it is absolutely necessary to have the F16SGRH connected, through the USB wire or connected to a base. To check it, verify that the status LEDs are on.
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Choose a device or printer to add to this PC. Wait until the system finds the new device “F16SGRH Bootloader” and displays it in the window. Then select it by clicking on the icon and press Next to install it.
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Now we can start the DCC program. Launch it by double click the DCC desktop icon or click in the windows START button and select All Program > Realsimulator > DCC > DCC V1.06. If the User Account Control window appears click YES to continue.
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Select the tab labelled as F16SGRH and follow the instructions given in the groupbox Instructions to update the device. As you can see in the picture above, Status groupbox shows a grey device image, it is normal, this image will only be in normal colour when the device starts the update.
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Bootloader” and to add the main device “RS-F16-SGR Home” following the procedures used previously. We made a video guide called “F16SGRH Upgrading” where you can watch step by step how to upgrade the F16SGRH in your computer. You can find this video guide on the RealSimulator product’s website: (http://www.realsimulator.com/html/f16sgrh.html)
Since the pairing and calibration process is done through the exchange of parameters between the RS_HID_DEV_TOOL program and the device, we only suggest using this tool to configure and calibrate the F16SGRH and do not use the standard tool of Windows, the Game Controllers window.
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If you have used any time this tool to calibrate the F16SGRH we suggest you using the “Reset to Default” button of Settings tab of RS-F16-SG-RH-HOME properties window to delete the calibration made and set the calibration values to default.
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1. Area showing the firmware version installed in the device, the device serial number and the name of .xml file with the configuration and keystrokes. 2. Informative area with the settings for the presently active configuration and slot configuration. Slot 2 is shown in this picture. User can only modify the settings in the presently active configuration, in the left column.
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The buttons with a grey background have, in most cases, two options. The active option is shown in the button, while the alternative option will be displayed when the button is pressed. In the image above the HAT button shows the “TRIM” option, if you press the button it will change to the another possible state “POV”.
The Configuration Mode is the standard mode to configure the F16SGRH and as we explain in the next section (How the F16SGRH works), changes of slots with the rotary switch don’t change the active configuration.
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Now we can start to describe how the connection between the program and the device As soon as the user clicks on the tab F16SGRH, the program fills the slot configuration data with the information stored in the file F16SGRH_BACKUP.xml. This file is an automatic backup of last saved information to the device or file.
How the F16SGRH works The F16SGRH is a stick with buttons and hats, analog sensors for pitch, roll and yaw and a rotary switch. The Rotary switch is placed under the TRIM hat switch cap, as a black ring with rotary...
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The integration with the R3 is explained below in the F16SGRH and FSSB-R3 chapter. The user is informed about the slot active by the status LEDs; information is shown in binary code.
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the power on. This information only can be modified voluntarily with the memory area information after a change in the memory area information. In that moment an alert button will appear over the animated area to inform about. Let's see with an example the interaction between the different areas and the notices received when for example we modify the slot 7 to adjust the Roll sensitivity to 75%: 1.
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memory in Memory area. At this moment the system will show an alert button to inform us that the memory area has different information than the flash area, so if we do not save to flash we will lose the modification when the system is shut down.
As you will need to move spatially the F16SGRH during the pairing this operation has to be done with the supplied USB to mini-Din cable.
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4. The text box “Output” will be showing information about the information acquired and a counter that is increasing. Normally the counter will be around 60-70 units 5. Move freely the stick the rest of time until the counter reaches to 100. Move to positions that you will use when move it flying in a game.
F16SGRH, but it could be also advisable after a firmware update. On the RS product’s website (http://www.realsimulator.com/html/f16sgrh.html) you can find a video we made called “Pairing” where you can watch and follow step by step the procedure explained above. Also you can access to the video directly clicking the next...
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Centre icons Axes Raw Values groupbox shows the internal measures of each F16SGRH analog axis, numerically and graphically through a green progress bar with the numeric value in the centre. Each axis has two red icons to identify the maximum and minimum positions and a black icon for the centre position.
The axes calibration is grouped in two paragraphs: Calibration of X and Y axes. Calibration of Z axis. X and Y axes calibration The procedure to calibrate X and Y axes is similar, so here we will show how to do it only with the X axis.
Z axis calibration As we mentioned before, to calibrate an axis for windows we need to inform it about the maximum, central and minimum positions of that axis, this is all the information Windows needs. For that, we will move the stick until those positions over the selected axis, following the sequence the system indicates.
Windows. It will also relocate the associated icons of minimum, centre and maximum, as we can see here. Icon of Icon of Minimum Maximum Icon of Centre Now, with the calibration finished we can check there is a direct correlation between the maximum, centre and minimum positions of our hardware shown with the red and black icons and the maximum, centre and minimum DX values.
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To finish the operation, click on the OK button to accept the written value. If the value is correct the window will close and the parameter and icon position in the progress bar will be modified. If the value written is incorrect an ERROR window will be shown to inform about the error and the operation will be cancelled after acknowledging the error.
As we have mentioned above, there are 8 slots configuration selectable easily through the rotary switch action. If you did not see the section “How the F16SGRH works” we suggest reading it before to know how to modify the settings and not to lose it.
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ROLL, PITCH AND YAW SENSIBILITY These controls allow individually changing the axes sensibility from 100% to 0% in discrete steps of 1% (except Roll sensibility in 2% steps to maintain capability with FSSB-R3), so it is possible to adapt the levels of axes individually to the requirements of each moment.
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25% of input, with the feature enabled is 0% of output. RCA: OFF, Roll (X): 25%, Pitch (Y): 89% RCA: ON, Roll (X): 0%, Pitch (Y): 90% BFA ROLL AND PITCH LEVEL The Break Force Adjust (BFA) concept is to prevent that small movement applied to the stick in its neutral position that have a real manifestation in the axes of measure and as result that the pilot has changes in the flight path that hi will have to correct continuously.
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Let’s see an example, if you select the button in ON, the value is 40% and the axis X has a value of 10000 when you press the trigger the value will change to 4000, when you release the trigger the value will change to 10000. If the button is in OFF, no change will be produced in the measures.
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DX CENTER BUTTONS MODE The F16SGRH has hat switches in TRIM, RW, NWS, TMS, DMS, CMS, PADLE and PINKY switches as we can see in the image below. Each hat switch has 5 positions: up, right, down, left and centre, although some of them don’t use the 5 positions;...
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So, we SUGGEST USING MAINLY THIS MODE. KEYSTROKES AND EXPLANATIONS As we mentioned previously the F16SGRH is a composite device with a Game Controller for the DX axes and DX buttons and a Keyboard to send programmable keystrokes.
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(for a more detailed explanation, please visit the section “How the F16SGRH works”) and saved to a file when press File > Save. As in other sections of User Guide we say, remember to save in both parts regularly.
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DX button is placed in the stick. So, in an easy and quick way you can check to which button you are assigning the keystroke. To assign a keystroke to a button action, first chose in the stick what button will send the keystroke;...
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key and after the modifier. NOTE 2: although the textbox support the entry of until 5 keys, at this moment only the two first keys are sent as keystrokes, the rest are ignored. When the window closes the key codes entered appear in the keystroke text box, as we can see in picture below.
- off - on In OFF mode, the status LEDs show the slot number in binary mode as we mentioned in the “How the F16SGRH works” section. In ON mode, the status LEDs show also in binary mode the last hat switch position pressed;...
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If just it is to test don’t save it on flash, so you will extend your stick life. Other option the program gives, is print a template of F16SGRH with the explanations for an easy and quick location of actions in each slot.
Help in the upper menu bar and select DOC to directly access to the AppData folder where is stored the user guide. After clicking a file dialog will be displayed to select the .pdf file. Select the F16SGRH folder and finally the F16SGRH User Guide.
Status leds in the F16SGRH. This feature is named Overlay and we can access to it by clicking on the button Overlay Settings.
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Default: button to set the Program Name list to default names. Program name: a list of 10 text boxes to fill by the user with the program names where you want to do the overlay. The name to write in the text box is the “process name”, which is not always the same shown in the window or in the Task Manager.
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With this action the main window of RS_HID_DEV_TOOL also will be minimized automatically. Finally, the configuration shown in the RS Overlay Settings window is automatically saved in the folder “%APPDATA%\Realsimulator Data\F16SGRH\” with the same name as the .xml configuration file and the extension .GameList. 60 / 80...
DESCRIPTION Overview The F16SGRH grip can be connected to different stick bases, like the FSSBs (R1, R2 and R3), Thrustmaster (Cougar or Warthog) or compatibles, but it is with the FSSB-R3 with which achieves greater integration, offering to the user a powerful and accurate flight controller.
F16SGRH. Mainly these versions increase the number the slots from 4 to 8 like in the F16SGRH and remove the SMM because the change of settings is done by the change of slots, which is made with the rotary switch of F16SGRH.
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(64 in the FSSB-R3 and the same 64 in the F16SGRH), WE SUGGEST setting to OFF the “DX buttons” of FSSB-R3 in the 8 slots, so they will be only actives in the F16SGRH and you will be able to configure easily the DX and Keystrokes events.
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HAT (AS POV OR TRIM) This button allows configure the TRIM hat switch as POV (Point Of View) switch or TRIM switch. This allows the HAT during the use of the joystick, control the views in POV mode or submit the information to 4 HID buttons for use as TRIM, which is its function in real life.
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As we mentioned above, to avoid duplicities with the F16SGRH DX buttons, we suggest setting to OFF the “DX buttons” of FSSB-R3 in the 8 slots, so they will be only actives in the F16SGRH where you will be able easily to configure the DX and Keystrokes events.
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13.00 lb. The step value is not fixed; it is variable in function of sensibility value. It goes from small values of 0,025 lb. in high sensibility until big values of 2 lb. in low sensibility. The indication is showed numerically on a textbox and the selection is done with an Up/Down indicator.
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PITCH SENSIBILITY This control allows changing the Pitch axis sensibility in discrete steps of 0.45 lb. from 1.75 lb. to 13 lb. The indication is showed numerically on a textbox and the selection is done with an Up/Down indicator. Pitch sensibility Use Pitch sensibility to adjust the maximum force level applied in stick (on pitch axis) to the maximum level of output signal.
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The actual value is showed on a textbox and the selection is done with the Up/Down indicator associated. BFA Roll level We suggest select almost the “Min” option for a center value stable. WARNING SOUND LEVEL Set the percentage for the warning sound level from 1 to 99% and calculated with the actual sensibility and full scale control in 4:4.
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with a beep sound (dooot, dooot, … ) and YELOW light blinking. In this case, when one or both axes are 100% scale, the alarm of maximum is enabled and the sound and light effects change to: beep sound (dot, dot, dot, … ) and RED light blinking. ANGLE ADJUST This feature allows adjusting the angular misalignment between the Y axis of joystick and the Y axis of cockpit that occur when the joystick is mounted in central position...
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DX/RAW MEASURES INDICATORS We have included two check boxes under the X/Y graphics to allow seeing both values. Option active is shown in red color. As we mention in the FSSB-R3 User Guide, this device does not need calibration, it is done in the factory and saved internally in the device;...
FSSB-R3 Lighting and the F16SGRH, only from the FSSB-R3 Lighting This firmware is only configurable with the RS_HID_DEV_TOOL v1.10 and higher and as you can see in the next images it is a mix of the FSSB-R3 and F16SGRH characteristics.
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New FSSB-R3 Tab As you can check the new FSSB-R3 tab includes new functionalities from F16SGRH as keystrokes, overlay generation and new settings. Now each FSSB-R3 slot has the next previous settings: HAT as POV or TRIM. Sound ON/OFF ...
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Finally, I would like to inform you about the files compatibility between the F16SGRH and the FSSB-R3L; any configuration saved for one of them is valid for the other. So if you already have a file done for a device you only must copy it in the folder of other device and use it.
● Added information about the rotary switch in Overview chapter ………………………………………..● Added information about the Configuration and Game mode in the Connecting RS_HID_DEV_TOOL and F16SGRH section …….…………………………………..…………………….. ● Added information about the rotary switch in How the F16SGRH works section …..……………….. ● Added note in Pairing F16SGRH section …………………..……..………………………………..……..
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Changes from v1.00.0 (08/07/2019) to v1.00.1 Page ● Added information in Powering in standalone mode and Powering from a stick base sections ..● Modified Roll sensibility steps …….………………………………………………………………….…….. ● Added note in HAT as POV or TRIM section ………………………….…….……………….…….…….. ●...
In this section, you will find answers to frequently asked questions. If your question is still unsolved, please feel free to contact us. FAQ Links: I have just received my RealSimulator device and I want to install it, but I do not find the drivers in anyplace. Requirements to use RealSimulator grips.
Windows 10, in this OS we have tested fully the device functionality and software tools supplied. F16SGRH can be used without losing functionality in Windows 7 and 8.0 platforms if it is connected to a FSSB-R3 Lighting with the new firmware developed for this device.
button to launch the wizard. How to know if the computer has Bluetooth BLE hardware installed? To determine whether your computer has Bluetooth BLE hardware, check the Device Manager for Bluetooth by following the steps: Drag the mouse to bottom left corner and right-click on the ‘Start menu’ icon. Select ‘Device manager’.
As when both devices are connected there is a DX buttons information duplicity (64 in the FSSB-R3 and the same 64 in the F16SGRH), we suggest setting to OFF the “DX buttons” of FSSB-R3 in the 8 slots, so they will be only actives in the F16SGRH and 79 / 80...
Windows 7 and 8.0 do not support Bluetooth Low Energy (BLE) devices, so the F16SGRH cannot communicate directly with the computer throw the BLE. The F16SGRH will work in those platforms as a standard grip without additional buttons and functions.
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