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ENGLISH

INSTALLATION

Insert the plug in a 220 VAC outlet provided with a
grounding system. If you wish to gain access to the
inside for reasons of your own, first of all pull the plug
out of its electric socket. Then loosen the two screws
located on the two corners above the plexiglass, push
that plexiglass upward until it separates from the
lower portion, and finally pull it downard.

OPERATION

PLAY 14 is a scoreboard which can be used for many
games and sports, and its operation varies depending
on the game or sport selected through use of the
various
buttons available.
START
Here below we shall describe the features common to
all the games and then the features particular to the
individual game selected.
The
button turns the scoreboard on and off.
ON/OFF
The
SOUND ON/OFF
sound connected to the buttons.
The scoreboard is composed of two UPPER displays,
two CENTER displays and two LOWER displays. The
LOWER displays show only a single figure and can be
used to total up games, penalties, etc. They are all
controlled by the respective RED and GREEN buttons
and
which serve to increase the numbers or
1
C
reduce them to zero (i.e., turn them back to the
beginning). If these buttons are not used, the figures
can be made to disappear by moving them ahead until
they pass the number 9.
The
button permits you to change the score
MODIFY
in the event of error. Push the
repeatedly until the display to be changed begins to
blink, then insert the new figure by using the yellow
numbered buttons and confirm that change by
pushing the
EXCHANGE
By pressing the
MEMORY
obtain a showing of the last 4 scores registered.
By holding the
MAX. SCORE
one will be able to see the best score obtained by
each player in a given inning since the beginning of
the game.
Here below there are described operations depending
on the sport or game selected through use of one of
the
buttons. By repeatedly pushing a
START
button, one can alternate the illuminated point below
which indicates which player is to begin.

CARAMBOL START

The upper displays show the score and the center
displays the number of innings played.
Register the score obtained by using the yellow
numbered buttons and after three seconds you will
automatically have the total. In case of error, press
the
button within three seconds. The
CANCEL
button allows you to subtract.
When there is a change in players, push the
button; that operation will likewise
EXCHANGE
increase the inning number.
By holding down the
gets a showing of the average of points per inning :
the full figure will appear on the upper display and the
decimal or fractioned figure will appear on the center
display.
PLAY 14
button turns on and off the
MODIFY
button.
button repeatedly, one can
button down steadily,
button steadily, one
AVERAGE
SNOOKER START
The top or upper display shows the total score, and
the center display shows the partial score obtained
during the inning in progress.
Register the score obtained by using the yellow
numbered buttons and after three seconds you will
automatically have the total. In case of error, press
the
CANCEL
button allows you to subtract.
Whenever there is a change in players, push the
EXCHANGE
added to the total score.
By holding down the
gets a showing of the average of points per inning :
the full figure will appear on the upper display and the
decimal figure will appear on the center display.

POOL START

The top or upper display shows the score, and the
center display does not come into use.
Register the score obtained by using the yellow
numbered buttons and after three seconds you will
automatically have the total. In case of error, press
the
CANCEL
button allows you to subtract.
Whenever there is a change in players, push the
E X C H A N G E
MAX.SCORE
If one wishes to use the middle or center display
(penalty count, segments of a single game, etc.), he
need simply push
wishes to utilize the center display, he need simply
push
button
F1

DARTS START

Push
START DART
desired (301, 501, etc.) by using the yellow numbered
buttons and, finally, press the
The upper displays give the increasing numbers and
the center displays show the last score obtained.
Register the score obtained by using the yellow
numbered buttons and then press
button lets one subtract the points of the 3 darts if
so desired (e.g., 15-25-36 EXCHANGE).
In case of error, and if the
START
yet been pressed, push
MEMORY
By holding the
the number of darts thrown since the beginning of the
game.
By holding the
showing of the average score per dart: the total figure
appears on the upper display and the decimal or
fractioned figure appears on the center display.
To get the exact average at the end of a game when it
has ended with 1 or 2 darts instead of 3, push the
yellow
1
AVERAGE
INSTALLATION
AND OPERATION
button within three seconds. The
button. The partial score will then be
AVERAGE
button within three seconds. The
b u t t o n . T h e
buttons do not come into use.
to turn it on and off. If one then
F2
and then use the yellow numbered buttons.
, then register the beginning score
EXCHANGE
EXCHANGE
CANCEL
and then
.
CANCEL
button down, one gets a showing of
F1
button down, one gets a
AVERAGE
or
buttons respectively and then the
2
button.
button steadily, one
a n d
A V E R A G E
button.
.
The
EXCHANGE
button has not
--or else press
R
ELECTRONIC DESIGN

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Summary of Contents for Favero PLAY 14

  • Page 1 OPERATION button. The partial score will then be EXCHANGE added to the total score. PLAY 14 is a scoreboard which can be used for many By holding down the button steadily, one AVERAGE games and sports, and its operation varies depending...
  • Page 2 Bei ununterbrochenem Drücken von wird der AVERAGE PLAY 14 ist eine Punktanzeige, die bei vielen Sportarten DURCHSCHNITTSWERT der Punkte pro Spielaufnahme eingesetzt werden kann und deren Funktionsablauf sich angezeigt: auf dem oberen Display der Gesamtwert und entsprechend der, durch die verschiedenen verfügbaren auf dem Display in der Mitte der Dezimalwert.
  • Page 3 AVERAGE MEDIA dei punti per ripresa: sul display alto il valore Il PLAY 14 è un segnapunti utilizzabile in molti sport. intero e sul display centrale il valore decimale. Il suo funzionamento varia a seconda dello sport scelto tramite i vari tasti disponibili.
  • Page 4 E X C H A N G E automatiquement au total. Le PLAY 14 est un compteur utilisable dans de S i o n a p p u i e l o n g u e m e n t s u r...

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