Advertisement

Hot Wheels Shop Manual
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the Hot Wheels and is the answer not in the manual?

Questions and answers

Summary of Contents for American Pinball Hot Wheels

  • Page 1 Hot Wheels Shop Manual ..............
  • Page 2 STOP AND READ – UNPLUGGING BOARD CONNECTORS WHILE THE MACHINE IS POWERED ON CAN, AND MOST LIKELY WILL, DESTROY THE BOARD! THIS IS NOT COVERED UNDER AMERICAN PINBALL’S WARRANTY AND YOU WILL BE RESPONSIBLE FOR ALL ASSOCIATED REPAIR COSTS. NO EXCEPTIONS.
  • Page 3: Coverage

    The original purchaser must register the Limited Warranty by completing the Product Registration Form on the American Pinball Website within 15 days of receipt. In the event of a warranty for the above coverage to apply, the Original Purchaser must open a Service Ticket at www.americanpinball.com/support/service/ or call 1-833-API-HELP.
  • Page 4: Disclaimer Of Damage

    AMERICAN PINBALL, INC. product. The Hot Wheels cars are held with industrial strength Velcro, 3M Dual Lock, that will securely hold the cars on the brackets. Games are also shipped with wire ties around the cars to secure the cars for transport.
  • Page 5 LEGAL Hot Wheels and all related characters are trademarks of Mattel, Inc. Hot Wheels Pinball are trademarks of American Pinball. MAGICGLASS and this manual are trademarks of American Pinball. Any reproductions or modifications are illegal.
  • Page 6 WARNINGS Only American Pinball authorized parts are to be used. Using ANY unauthorized parts will void all warranties and may cause injury to persons or property. All servicing of equipment must be completed by competent personnel. Pinball machines are complex and present an electrical shock hazard. Not following these guidelines can be fatal.
  • Page 7: Table Of Contents

    Tools Required for Unpacking ……….……….……………….………………………. Unpacking Hot Wheels Continued...….……………………………………………… Leveling Hot Wheels .……………………………………………………………………….. 7 3 Service Menu ………………………………………………………………………………… 8 Hot Wheels Service Menu ..……….…………..………………………………………… 8 API Cockpit ………………………………………………………………………………………. 9 Tests ………………………………………………………………………………………………… 11 Access Hot Wheels Test Menu ……….……………………………………………….. Switch Testing ………………………………………………………………………………….
  • Page 8 Bottom Playfield PCB and Dip Switch Settings …………………………………. Opto Board Connector …………………………………………………………………….. 37 Power System Diagram …………………………….……………………………………… 39 LED Com Cable Configuration…………………………………………………………… 4 Hot Wheels Code Update …………………………………………………………….. Code Update Procedure …………………………………………………………………… 42 Hot Wheels Log Copy ..…………………………………………………………………….. 43 5 Hot Wheels Game Rules ..…………………………………………………………..
  • Page 9 ..............Post Locations 1-1….…………………………………………………………………………………………. 2 Rubber Ring Location 1-2…………………………………………………………………………………. Authorized American Pinball Box 2-1..……………………………………………………………… Service Menu 3-1.…………...…..……………………………………………………………………….. 9 Service Menu Navigation Buttons 3-2……………………………………………………………….
  • Page 10 IST OF TABLES ..............Commonly Used Terms 1-1…………….…………………………………………………………...…...
  • Page 11: Overview

    ..............This manual details the integral aspects of the Hot Wheels pinball machine.
  • Page 12 Figure 1-1 Post Locations...
  • Page 13: Rubber Ring Location

    Figure 1-2 Rubber Ring Location...
  • Page 14: Unpacking Instructions

    ..............In order to fully enjoy Hot Wheels in the manner it was designed, please adhere to the following unpacking instructions.
  • Page 15: Unpacking Hot Wheels Continued

    UNPACKING HOT WHEELS CONTINUED Using a pair of scissors, carefully cut the bands highlighted with the red arrows. Lay the box down on the “TRUCK THIS SIDE ONLY” side. Remove the 2 pieces of Styrofoam and fold the flap under or cut the whole flap off the box.
  • Page 16 UNPACKING HOT WHEELS CONTINUED Slide the game completely out of the box (left), and carefully stand the game up (center). Cut the shrink wrap by the front legs and install the legs with the supplied hardware (right). Lay the game down and cut away the shrink wrap covering the rear leg mounting area.
  • Page 17: Leveling Hot Wheels

    However, depending on the floor, you may have to adjust Hot Wheels so that the game is properly leveled left to right and or at the proper pitch. With the leg levelers all the way in (no threads showing below the leg) the game will sit at 6 degrees.
  • Page 18: Service Menu

    Utilities  Health Meter Before You Begin  Have you unpacked your Hot Wheels machine and set it up according to the instructions in the manual?  Have you downloaded the most current code from American Pinball’s Support site? ...
  • Page 19: Api Cockpit

    API COCKPIT Hot Wheels service menu contains tests for all the electrical and mechanical functions within the game. Figure 3-1 Service Menu Table 3-1 Service Menu Icons This includes tests in the following areas  Switches  Coils Tests ...
  • Page 20 Restoration of Default Settings The Health Meter Provides a Quick Analysis of the Health Meter Overall State of Hot Wheels Green Hot Wheels has no issues Health Meter Hot Wheels may have switch issues Yellow Health Meter Hot Wheels may have missing balls...
  • Page 21: Tests

    TESTS The test menu includes several diagnostic tests for assuring that your machine is operating properly. The Test Menu provides tests for the following items.  Switches  Coils  LEDs  Display & Sound Table 3-2 Test Menu Icons Switches Coils LEDs...
  • Page 22: Access Hot Wheels Test Menu

    To Access Hot Wheels Test Menu 1. Power on the machine 2. Open the coin door 3. Press the MENU SELECT button to access the service mode Figure 3-2 Service Menu Navigation Buttons 4. Press the red +/- buttons to select the test icon 5.
  • Page 23: Switch Testing

    Figure 3-4 Switch Testing Menu Note For a more extensive description of each switch on Hot Wheels, refer to the switch location chapter.
  • Page 24: Playfield Switch Map

    PLAYFIELD SWITCH MAP Figure 3-5 Switch Map Left Flipper^ 40. Right Flipper EOS Right Flipper^ Right Slingshot Not Used 42. Right Inlane Enter^ 43. Right Outlane Exit^ 44. Skill #1 Down^ 45. Epic Start 46. Epic Collection Tilt^ 47. Saucer Start Button^ 48.
  • Page 25: Playfield Coil Map

    PLAYFIELD COIL MAP Figure 3-6 Coil Map 1. Left Flipper Main 2. Left Flipper Hold 3. Left Slingshot 4. VUK 5. Upper Drop Target Reset 6. Upper Drop Target Reset 8. Magnet 9. Trough Kicker 10. Auto Fire 11. Right Flipper Main 12.
  • Page 26: Fuse Table

    Table 3-4 Fuse Table Fuse Name Fuse Rating Voltage Type Fuse Voltage 6.3 Amp 48 VDC 5x20 Slow Blow 250 Volt Coil Driver 6.3 Amp 48 VDC 5x20 Slow Blow 250 Volt 120 VAC OR Main Fuse 6 Amp 3AG Slow Blow 250 Volt 230 VAC 4 Amp...
  • Page 27: Coil Testing

    COIL TESTING To test the coils, you must close the coin door to activate the High-Power Interlock switch or pull out on the interlock switch. Press the start button to disable or enable Coil Testing. LED TESTING When first entering LED Test, all LED’s flash on the playfield, rotating through red, green, blue and white.
  • Page 28: Coil Adjustment Settings

    ..............Coil settings allow you to control the “strength” of the various mechanisms on the playfield. To access Hot Wheels Coil settings 1. Power on the machine.
  • Page 29: Feature Adjustment Settings

    ..............Feature settings address conditions that are specific to the game. To access Hot Wheels Feature settings 1. Power on the machine.
  • Page 30: Coin Door And Dollar Bill Acceptor Information

    default: 5 Hero Cars for Special options: [0-6] 0=off Initial Loops for Multiball options: [2-15] default: 6 Initial Spins for Spinner Multiplier options: [5-51] default: 20 Loop Multiball Ball Save Time options: [5-31] default: 15 Loop Multiball Pops for Super options: [5-31] default: 10 Jackpot...
  • Page 31: Pricing Adjustment Settings

    6. Use the flipper buttons to page through the different settings to the pricing settings. 7. Press the green BACK EXIT button to return to the previous menu. The “Unit Value” must be set to the lowest denomination that Hot Wheels will accept. Table 3-7...
  • Page 32: Pricing Adjustment Settings

    Table 3-8 Pricing Adjustment Settings Pricing: Free Play options: ['On','Off'] default: 'Off' Unit Value options: [.1, .2, .25, .5, 1] default: .25 options: 1 Unit = 1 Credit 2 Units for 1 Credit Pricing Plan 3 Units for 1 Credit 4 Units for 1 Credit 2 Units for 1 Credit, 4 for 3 2 Units for 1 Credit, 8 for 5...
  • Page 33: Replay Adjustment Settings

    ..............To access Hot Wheels Replay Settings 1.
  • Page 34: Sound Adjustment Settings

    ..............Sound settings allow you to control the volume level in the game. To access Hot Wheels Sound Settings 1. Power on the machine.
  • Page 35: How To Create A Custom Message

    1. Create a PNG image, 1366x768 with whatever you want on it. Name the file custom_message.png and put that file on a USB stick (with no game code) see the section “Hot Wheels Code Update” for information on how to format your USB stick.
  • Page 36: Standard Adjustment Settings

    ..............Standard adjustments address global options, such as the number of balls per game, tilt settings and replay award settings. To access Hot Wheels Standard Adjustment Settings 1. Power on the machine. 2. Open the coin door.
  • Page 37 Match Feature options: ['On', 'Off'] default: 'On' Match Percentage options: [0,51] default: 5 Match Award options: ['Credit', 'Off'] default: 'Credit' Special Award options: ["Free Game", "Extra Ball", "Points", "Off"] default: "Free Game" options: ['Off', 'Audio High Volume', 'Audio Low default: 'Audio High Knocker Volume', 'Mechanical'] Volume'...
  • Page 38: Presets

    ..............The Preset feature allows you to load a profile setting. There are 8 presets available. Note: Presets are subject to change. Refer to American Pinball’s Support page for the most current listings of Presets.
  • Page 39 Table 3-12 Presets...
  • Page 40: Switch Table

    Table 3-13 Switch Table Board Pin Number NUM Switch Name / Type Control Color 0 Left Flipper Button / Leaf White / Black Right Flipper Button / Leaf White / Brown 2 Not Used White / Red 3 Enter / Push Button White / Orange 4 Exit / Push Button White / Yellow...
  • Page 41 Table 3-13 Switch Table Continued Board Pin Number NUM Switch Name / Type Control Color 24 Skill 3 / Micro Violet / Black 25 Right Loop Made / Micro Violet / Brown 26 Car Target 4 / Standup Violet / Red 27 Return Ramp Made / OPTO Violet Orange 28 Not Used...
  • Page 42 Table 3-13 Switch Table Continued Board Pin Number NUM Switch Name / Type Control Color 48 BA(T)TLE / Standup Orange / Black 49 B(A)TTLE / Standup Orange / Brown 50 (B)ATTLE / Standup Orange / Red 51 CAR TARGET 2 / Standup Orange / Gray 52 CAR TARGET 1 / Standup Orange / Yellow...
  • Page 43: Switch Theory

    Table 3-13 Switch Table Continued Board Pin Number NUM Switch Name / Type Control Color 72 Ball Trough 1 / Opto Blue / Black 73 Ball Trough 2 / Opto Blue / Brown 74 Ball Trough 3 / Opto Blue / Red 75 Ball Trough 4 / Opto Blue / Orange 76 Ball Trough 5 / Opto...
  • Page 44: Coil Table

    Table 3-14 Coil Table Coils RED Group Transistor Driver Coil Number 48 Volt Coil Transistor Control Color Board Pin Coil / Part Number Left Flipper Main 1 - Q1 Red / Black FL11629 / COI0003-00 Left Flipper Hold 2 - Q2 Red/ Brown FL11629 / COI0003-00 Left Slingshot...
  • Page 45: Backbox Board Set

    Fig 3-7 Back-Box Circuit Boards Assembly...
  • Page 46: Bottom Playfield Pcb And Dip Switch Settings

    Fig 3-8 Dip Switch and Bottom Playfield PCB’s DIP SW 3 & 8 ON ONLY...
  • Page 47: Opto Board Connector

    Fig 3-9 Opto Board Connector Upper Drop Target Right Ramp Exit Right Ramp Enter Lower Drop Target Return Ramp Exit Left Orbit Exit Return Ramp Exit See Fig 3-5 For More Details on Switch Location...
  • Page 48: Opto Board Schematic

    Fig 3-10 Opto Board Schematic...
  • Page 49: Power System Diagram

    Fig 3-11 Power Distribution...
  • Page 51: Hot Wheels Code Update

    Please have the following items available before performing a code update:  A FAT 32 formatted 2.0 USB drive with at least 8 GB of storage  Latest version of Hot Wheels code, which can be downloaded from https://www.american- pinball.com/support/updates/ your computer.
  • Page 52: Code Update Procedure

    3. Insert the USB drive with the code update package into the USB extension cable. 4. If Hot Wheels is powered off, turn on (USB can be inserted with power on). Hot Wheels will recognize the USB drive and will provide a message on the monitor stating that you have 5 seconds to remove the USB drive or the machine will begin the update process.
  • Page 53: Hot Wheels Log Copy

    ..............To assist in game development and troubleshooting, American Pinball may ask for a copy of the game logs.
  • Page 54: Hot Wheels Game Rules

    Programmers Josh Kugler and Joe Schober will continue to adjust the rules and content. Main Objective The teeming metropolis of Hot Wheels City is under attack! Your mission is clear. With help and guidance from the Sheriff, daredevil brothers Chase and Elliot, and the local Newscaster,...
  • Page 55 Hitting the Car Stand-Up Targets adds cars to your Collecting Case. Fill a Case to qualify awards that are collected at the lower saucer, including Car Chaos Multiball! There are hundreds of popular Hot Wheels cars waiting to be collected! HERO CARS HERO CARS are awarded by completing specific game achievements.
  • Page 56 Car Stand-Up Targets. Bonus Multiplier can also be awarded via Mystery. Multiball Modes Six multiball modes are featured in Hot Wheels pinball: TRACK MULTIBALL Shots to the Track Builder lane build increasingly more complex tracks. Build a complete track to start Track Multiball.
  • Page 57 VICTORY LAP MULTIBALL Race your way from 13th place to 1st place and it’s off to the races for Victory Lap Multiball. Build the Super Jackpot all the way up before collecting it for some seriously lucrative points! There are four main shots used to advance through the race, each with an arrow insert and three race position inserts.
  • Page 58 Wizard Mode Become a Legend in Hot Wheels Pinball!! LEGEND MULTIBALL This final Wizard Mode is qualified when all 5 Hero Cars have been collected. In this timed finale, more balls will be added as you keep playing, culminating in 6 balls of multiball madness.
  • Page 59 Part Number DOC0010-00 For Support Call Your Distributor 833.API.HELP...

Table of Contents