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Manuals
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Avolites Manuals
DJ Equipment
Pearl 2008
Operator's manual
Avolites Pearl 2008 Operator's Manual
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Table Of Contents
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Contents
Table of Contents
Troubleshooting
Bookmarks
Table of Contents
Table of Contents
1 Setting up the Console
Connecting up
Connecting Mains Power
Connecting DMX Lines
Connecting MIDI Devices
Connecting Audio
Other Back Panel Connections and Controls
The Desk Lamp
Operating
Operating Modes
Saving to and Loading from Disk
The Front Panel Controls
View Screens
Pearl Tiger
2 Patching
Create
Fixture Handles
Patching Dimmers
Patching Moving Light Fixtures
Checking the Patching
Edit
Changing the DMX Address of a Fixture
Moving a Fixture to a Different Handle
Delete
Deleting a Patched Fixture
Advanced Options
Patch Utilities
3 Controlling Dimmers and Fixtures
Create
Selecting Fixtures and Dimmers for Control
Changing Attributes of the Selected Fixtures
Selecting Attributes from the Softkeys
Using Groups
Stepping through Selected Fixtures One at a Time
The Align and Flip Functions
Killing Off" a Fixture or Dimmer
Entering Intensity Levels as Numbers
Controlling Fixtures by Entering Values
Fan Mode
Advanced Options
The ML Menu and Tracking
Training the Console for Tracking Mode
4 Palettes
Create
Palette Values Stored as a Reference
Shared and Individual Palettes
Which Attributes Are Stored in Palettes
Storing a Palette
Playback
Recalling a Palette Value
Palette Pages
Setting a Palette to All Fixtures (Quick Palette)
Recalling Only some Attributes from a Palette
Setting a Palette to Fixtures in a Memory (Filtered Palette)
Edit
Editing and Deleting Palettes
Naming a Palette Value or Page
Viewing the Contents of a Palette
Timing
Recalling a Palette with a Fade Time
Master Fade Time
Advanced Options
Palette Options
5 Shapes
Playback
Selecting a Shape
Changing the Size and Speed of a Shape
Spreading a Shape Across Multiple Fixtures
Relative and Absolute Shapes
Edit
Editing Shapes Which Are Running
Advanced Options
Shape Options
Updating the Shape File
6 Memories
Create
How the Pearl Works When Programming
Creating a Memory
Recording the Stage Using Snapshots
Using Shapes in Memories
Viewing the Programmer Contents
Playback
HTP and LTP Channels
Playing Back a Memory
Changing Playback Pages
Edit
Editing a Memory
The Include Function
The "Off" Button
Viewing a Memory
Copy
Copying a Memory
Delete
Deleting a Memory
Timing
Setting Fade Times for a Memory
Advanced Options
Recording in Blind Mode
7 Chases
Create
Programming a Chase
Playback
Running a Chase
Connecting a Chase to the Controls
Setting Speed, Crossfade and Direction
Manually Controlling the Chase Steps
Viewing Chase Steps
Edit
Adding more Steps to the End of a Chase
Inserting Steps into a Chase
Editing a Chase Using Unfold
Editing a Chase Which Is Running
Copy
Copying Chases
Delete
Deleting Chases
Deleting a Step from a Chase
Timing
Speed and Crossfade Controlled by Wheels
Setting Global Step or Fade Times and Unlinking
Setting Times and Links for Individual Steps
Viewing Timing Information
Sound Activation of Chases
Advanced Options
Chase Options
8 Theatre Stack
Create
Setting Theatre Stack Mode
Theatre Controls
Plotting a Cue
Running a Chase or Memory with a Cue (Autoload)
Naming a Cue
Timing
Setting Fade Times for a Cue
Displaying the Cue Timings
Playback
Running a Theatrical Show
Edit
Editing a Cue
Jumping to a Cue
Inserting a Cue
Renumbering Cues
Copying a Cue
Delete
Deleting a Cue
Advanced Options
Advanced Theatre Options
9 The Graphics Tablet
Create
Connecting the Tablet
Using the Tablet
Selecting Fixtures on the Tablet
Changing the Position of the Fixtures
Changing Colours and Other Attributes
Recalling Palette Entries (Focuses)
Storing Palette Entries (Focuses)
Programming Functions on the Tablet
Tablet Status on the VDU Monitor
Advanced Options
Extending the Tablet Cable
10 Running the Show
Playback
Run Modes
Master Faders
Manual Control During a Show ("Busking")
Options
Two-Preset Mode
Temporarily Locking the Console
Channel Mimics
11 Automated Playback (Script Files)
Create
Recording Script Files
What Is Recorded in the Script File
Playback
Selecting a Script File for Testing
Testing the Script File
Using Script Files in Run Mode
Looping and Running Script Files on Power up
Edit
The Script File Edit Display
Editing an Action
Inserting a Step into the Script File
On-The-Fly" Editing
Timing
Editing a Timecode
Changing Timecode for a Group of Steps
Changing the Start Timecode for the Whole Script File
Sorting the Steps into Time Order
Copy
Copying a Script File
Delete
Deleting a Step
Deleting a Script File
Options
12 Setup
User Settings
The User Settings Menu
Setting the Wheel Acceleration
User Functions
The Wipe Menu
Disk Functions
USB Drive Troubleshooting
13 Other Features
System Configuration
Utility Menu
USB Stick Options
Service Mode
AVOS2 Functions
Upgrading Earlier Pearl Software to Pearl 2008 Version
Installing the Latest Pearl Application Software
Installing New Fixture Personalities
Troubleshooting an Invalid License
Hardware WIPEALL Mode
Audio Gain Links
MIDI Functions
What a MIDI Command Looks Like
MIDI Commands Used by the Pearl
MIDI Time Code
MIDI Problems
The Stage Remote (Riggers Remote)
Pearl Tiger: Installing the Tiger Wing
Pearl Tiger: Theatre Cue Master Jumper Links
14 The Personality File System
Help, I Can't Find a Personality for My Fixture
Create
What Is and How Do I Write or Change a Personality File
Personality File Naming Conventions
Personality File Keyword Order
The Instrument Name
The Device Type
Fixture Switch Settings
Mirror
The DMX/Preset Layout
Text Field
The Preset Focus (Palette) Table
Macros
Range Tables
Example Personality File for the High End Cyberlight
15 Glossary of Terms
16 Index
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Pearl 2008
Pearl Tiger
Operator's Manual
Table of
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Table of Contents
Troubleshooting
USB drive troubleshooting
166
Installing new fixture personalities
174
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