Memory Edit; Fault Message Protocol - HDTV Supply WolfPack Series Integrator Manual

Video distribution system
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Wolfpack Component Video Matrix Switchers
The Memory Command structure begins with M:
[M,x,n]
x
n (memory location)
S
1-16
R
1-16
V
1-16
C
1-16
E
1-16
Memory function stores all input-output combinations in the matrix switch.

Memory Edit

Memory edit allows the user to modify the contents of a memory slot. To do
this, send the memory edit command then send a group command:
[M,E,n]
{[command1][command2][command3][command4]}
n is the memory slot to edit
For this code format, note:
These commands will be stored in the memory location, but will not be
executed.
The memory edit function only accepts switch commands, including
volume & tone commands.
The commands can contain a time parameter, as used for audio
transitions.
While memory edit command is active invalid code inside a group
{ }
bracket
will be ignored.
Commands after the closing bracket will be treated as normal
commands.
If no opening bracket is detected right after invoking the memory edit
command, the program will exit the memory edit function without
saving anything to the designated memory location.

Fault Message Protocol

On the serial ports, when a fault occurs the fault message will be autonomously
transmitted to the control system. At any time the control system can query for
the current faults by sending,
Memory Function
Store current state to memory location n
Recall memory location n
View memory location n via serial
Clear memory location n
Edit memory location n

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