The Feel Of Tape Recording: The "Real Time" Method - Roland GR-30 Manual

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8. Press pedal 4 (TO TOP) to return the display grid
to the top ("toP"). Then continue by inputting the
patterns for strings 1 to 3.
<<fig. 8-8>>
1st
2nd
3rd
9. First press pedal 3 (REST) twice (the display shows
"G.02").
10. Play strings 2 and 3 in combination and stop them
together ("G.03"), then press pedal 3 (REST) twice
("G.05").
11. Play strings 2 and 3 in combination again once,
press pedal 2 (TIE) once, then play strings 2 and 3
in combination again once ("G.08").
12. Play string 1 once, press pedal 2 (TIE) twice
("G.11"), and play string 3 once, then press pedal 2
(TIE) twice ("G.14"), play string 2 once, and press
pedal 2 (TIE) once. This advances the display to
"G.16" and ends input.
13. Finally, press pedal 1 (END) to exit the normal
Edit mode and end pattern creation. Change A-
DURATION (p. 57) to about 80 and A-TEMPO (p.
56) to about 140, and check how the pattern turned
out.
The arpeggio pattern is part of the patch. If it needs
to be saved, go into the Edit mode, set the PARAME-
TER SELECT dial to "WRITE PATCH?", and press [+]
and [-] simultaneously to write the patch.
When input may be ended in a single cycle, you can
simply press pedal 1 (END) directly at the grid mark
which is to become the end of the pattern, without
pressing pedal 4 (TO TOP). A grid can have a maxi-
mum length of 32, which must not be exceeded. If
grid length goes over 32, the unit automatically
returns to the top even without pressing pedal 4 (TO
TOP).
During step input, playing one string and then playing
a second string without stopping the first string causes
the input to be interpreted as a chord on a single grid
mark.
Unlike a sequencer, data input in a first cycle cannot be
played back while inputting a second cycle.
The Feel of Tape Recording:
The "Real Time" Method
Another handy pattern-input method is the "real
time" method.
This method lets you input patterns using a method
that resembles making a recording on a tape recorder.
Information on rests and ties is generated automati-
cally, so this method makes it fairly simple to create
patterns which cannot easily be written down in
musical notation, as well as patterns with complex
configurations of ties for each string.
Let's start out with a very simple guitar-like arpeggio
with four beats (eight eighth notes).
<An Example of Real-time Input>
1. Call up E53, then press [EDIT/PLAY] to enter the
Edit mode.
2. Set the EDIT TARGET dial to "ARPEGGIO/har-
mony," then while changing the PARAMETER
SELECT dial sequentially to "B," "C," and "D,"
use [+] and [-] to set A-RHYTHM to "08_", A-
TEMPO to about 70, and A-DURATION to about
80.
3. Press pedal 1 (BEGIN) while the PARAMETER
SELECT dial is set to "C" or "D" to enter real-time
input and start the ticking of the metronome
("tick, tick, tick, tick...").
4. When pedal 1 (BEGIN) is pressed in step 3, the dis-
play changes to read "G.16." This is the last grid-
mark number (pattern length) of the current pat-
tern. Use [+] and [-] to change this to "G.08." The
settings you've just made are for eight eighth notes
which are not especially staccato, at a tempo of
about 70.
5. Pressing pedal 2 makes the metronome change to
an accented rhythm ("tick-tock, tick-tock, tick-
tock..."), and the display begins to count down
from "-4" to real-time input, which begins when
the display reaches "0." Play the tablature shown
below in time with the metronome to input the
progression (G.01, G.02, G.03, to G.07, and G.08).
<<fig. 8-9>>
(Chord = C)
1st
2nd
3rd
0
2
2
4th
3
5th
6th
The accented metronome ticks indicate the start of the
beat, and the other ticks indicate the shortest timing that
can be used for recording with Arpeggiator. Timing
which is shorter than these clicks cannot be played back.
0
1
0
0
61

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