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Yo u r L o c a l A g e n t / D e a l e r 9 - 5 2 , A s h i h a r a - c h o , N i s h i n o m i y a , J a p a n Te l e p h o n e : 0 7 9 8 - 6 5 - 2 111 Te l e f a x :...
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SAFETY INSTRUCTIONS i i i i i i i i i i i i i...
A Word to RP-17 Owners Features Congratulations on your choice of the The Video Plotter RP-17 is an optional cir- FURUNO RP-17 Video Plotter. We are con- cuit board which is accommodated in the dis- fident you will see why the FURUNO name...
MARK: Inscribes mark. selected. MENU: Opens/closes the menu. Note 2: The RP-17 may be used with IMO CANCEL/CLEAR: Clears entire line of data; specification radar, however the video plot- erases marks. ter display is not available.
2. Press the [SHIFT/ZOOM] key ([SHIFT] 1.4 Selecting Presentation key in case of the FR-1710/1725/1760DS) Mode with a touch-and-release action. Then, the sweep origin is offcentered to the cursor Five presentation modes are available by the position. However, the heading line is left [MODE] key: head-up, head-up true bearing, in the same position.
Chart cards may be ejected with the radar turned on or off. 1. Press the EJECT button on the card slot. 2. Remove the chart card. COASTLINE DATA CARD FURUNO ELECTRIC CO., LTD. Figure 2-1 chart card 2. Close the card slot cover.
Lighthouse Data: Turns lighthouse 2.2 Showing/Hiding Chart viewing angle on/off. Viewing angle is Features shown as an arc extending from lighthouse position. Arc color, white or Chart features may be turned on/off as fol- green, is the color of the lighthouse’s lows: beam.
2.3 Position, Bearing Correction Position correction There may be some instances where the chart is not overlaid on the radar picture cor- rectly. You can compensate for this error by applying an offset to chart position. 6. As the prompt says, use the trackball to 1.
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5. Press the [ENTER/SELECT] key. Control is returned to the Position Correction menu. 6. Press the [MENU] key to close the menu. The offset icon ( ) appears at the bot- tom of the display. To remove the bearing offset, select Off at step 2 in the above procedure.
3. TRACK 3.1 Displaying Own Ship’s 3.2 Stopping Plotting of Own Track Ship’s Track Own ship’s track may be displayed as fol- When your ship is at anchor or returning to lows: port you probably will not need to plot (record) the track.
3.3 Changing Own Ship’s Plot Setting plot interval Interval 1. Press [MENU], [1], [1], [7], [7] to display the Plot Interval menu. The plot interval determines both how the 2. Press the [3] key to select Time or Dist track will be reconstructed on the display and from the Plot Mode field.
3.5 Erasing Own Ship’s Track, Other Ship’s Track Unnecessary tracks may be erased as fol- lows: 1. Press the [MENU] key. 2. Press the [1] key twice to select Video Plot. 3. Press the [0] key twice to select Miscella- neous1.
4. MARKS, LINES 3. Press the [1] key to select Mark Selec- 4.1 Entering Marks, Lines tion. Use the numeric keys to enter mark or line number desired. You can inscribe marks and lines on the dis- play to denote important locations such as 4.
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3. Press the [1] key to select Mark Selec- Entering marks at own ship’s position tion. Use the numeric keys to enter mark or line number desired. 1. Select OS Position at step 5 in “Selection of mark entry method.” 4.
4.2 Turning Marks On/Off 7. Press the [MARK] key. 8. Press the [MENU] key to close the menu. Marks can be globally turned on or off as below. Note that the origin mark is displayed Erasing marks on the radar display regardless of setting.
4.4 Entering the MOB Mark 4.5 Entering the Origin Mark The MOB (Man OverBoard) mark denotes The origin mark ( ) is mainly used to find position of man overboard. This mark can the range and bearing between two targets only be inscribed on the radar/video plotter on the radar/plotter and plotter displays.
5. WAYPOINTS, ROUTES In navigation terminology, a particular loca- Entering waypoints at own ship’s tion is known as a “waypoint,” whether it be position a starting point, a destination point or an in- 1. Press the [MENU] key. termediate point on a voyage. 2.
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3. Operate the trackball to place the cursor Entering waypoints by the cursor on an empty waypoint. You can scroll the 1. Press [MENU], [1], [1], [4], [4]. list by placing the cursor at the bottom of the page. 2. If you want to register the waypoint under a number different from what is shown be- 4.
5.3 Editing, Deleting Waypoints WPT 01 WPT 02 PORT Editing waypoints WPT 03 WPT 04 FORWARD REVERSE 1. Press [MENU], [1], [1], [4], [4], [4], [4] to WPT 05 display the waypoint list. WPT 06 PORT 2. Use the trackball to select waypoint to Transit Waypoint edit.
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9. Press the [ENTER/SELECT] key. 8. Select waypoint number with the cursor and press the [+] key. (You may also en- 10.As the screen prompts, place the cursor ter waypoint number with the numeric on point for the route. keys in which case omit the pressing of the [+] key.) 11.
8. Locate the cursor where you want to en- Note : When a user key ([F1],[F2],[F3]) is op- ter a route point. erated to register a waypoint all waypoints, including route waypoints, are automatically 9. Key in waypoint number. (The buzzer displayed.
6. NAVIGATION This section covers navigation. You can navi- gate by waypoint, cursor-selected point and route. 6.1 Navigation Navigating to a waypoint 1. Press the [MENU] key. 2. Press the [1] key twice to select Video Plot. 3. Press the [6] key twice to select Destina- tion Set.
Navigating to cursor-selected point 4. Press the [ENTER/SELECT] key. 5. Press the [1] key to select Route nos. Use 1. Press [MENU] [1], [1], [6], [6] to display the trackball to select route. (You also may the Destination menu. enter route number with the numeric keys, 2.
6.3 Skipping Route Waypoints 4. Select route number. 5. Press the [ENTER/SELECT] key. The A route waypoint may be deselected tempo- route list appears. rarily from the route list. Using the following figure as an example, you would want to tem- porarily deselect route waypoints 04, since your ship is to change course at waypoint 05 and head to waypoint 03.
7. ALARMS There are four conditions which releases vi- Before setting the arrival or anchor watch sual and audible alarms: Arrival alarm, An- alarm, set destination waypoint. For the an- chor watch alarm, XTE (Cross-track Error) chor watch alarm the destination should be alarm and Border alarm.
1. Press [MENU], [1], [1], [0], [0], [2], [2] to 7.2 XTE Alarm, Border Alarm display the Alarm Set menu. The XTE alarm warns you when own ship is 2. Press the [3] key to select XTE or Border. off its intended course. The Border alarm 3.
8. MEMORY, MEMORY CARD 7. Press the [2] key twice to select Save 8.1 Formatting Memory Cards Data. Before you can save information to a memory card you must prepare its surface by format- ting it. Formatting is a routine procedure you must perform on new cards before you can use them with this unit.
8.2 Saving Screen Contents to 6. Assign a file name as below. A file name may contain 32 alphanumeric characters. Memory Card For example, assign the file name FURUNO1. The memory cannot store track and marks (a)Select the character “F” with the indefinitely.
8.3 Displaying Memory Card 8.4 Playing Back Memory Cards Contents on the Display Memory card contents can be played back on the screen. This feature is useful for edit- Up to eight files may be played back on the ing and copying card contents. radar display.
8.5 Selecting Memory Card Slot 8.6 Erasing Files from Memory Cards Select which one of two memory card slots to use as follows: You can erase unnecessary files as follows: 1. Press [MENU], [1], [1], [8], [8] to display 1. Press [MENU], [1], [1], [8], [8] to display the Memory Card menu.
8.7 Apportioning the Memory The memory holds a total of 6,000 points of tracks and marks, and the default memory apportion is 3,000 points each of tracks and marks. However, you may change that set- ting to suit your operating needs as follows: Note: All track and marks are erased when the memory is reapportioned.
9. OTHER FUNCTIONS 9.1 Smoothing Own ship’s track may be traced on the screen with a crooked line even though the ship is running straight. This is due to navaid signal variation, and can be compensated by ad- justing the smoothing factor. A smoothing set- ting between 00 and 15 is available.
5. Press the [4] key twice to select Display 9.6 Adjusting Brilliance All Card Data. You may adjust the brilliance of marks and 6. To return to normal display, press the track as follows: [MENU] key. 1. Press [MENU], [9], [9], [9], [9] to display page 2 of the Brill menu.
9.7 Marker Color You may change the color of grid, marks, land and depth contour as follows. 1. Press [MENU], [9], [9], [9], [9], [7], [7] to display the Plotter Color menu. Figure 9-4 Plotter Color menu 2. Press appropriate numeric key to select marker and color desired.
The battery icon ( ) appears on the display when the voltage of the memory card battery or the battery on the RP-17 Board is low. To CAUTION find out which battery it is, conduct the diag- nostic test as described in Paragraph 10.2.
4. Press the [6] key to select Test. The screen shows OK for normal; NG (No Good) for error. For any NG error contact a FURUNO agent or dealer for advice. TEST Program No. 03591551** (FR-1500 MARK-3 Series) OR...
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Miscellaneous2 1. ↑ 2. Pos. Sensor Navaid Manual 3. Own Ship Position 00°00. 000’ N 000°00. 000’ E 4. Display All Card Data 5. Delete Data 6. All Delete Radar/Video Plotter Display, Radar Display Video Plotter Display 1. Mark Selection = 01 1.
SPECIFICATIONS OF VIDEO PLOTTER RP-17 1. GENERAL (1) Display 15-inch high resolution CRT (FR-1500 MARK-3 series) 21-inch high resolution CRT (FR-1700 series) (2) Display Mode Radar, Radar/Video Plotter, Video Plotter (3) Presentation Mode HU(Head-up), CG(Azimuth stabilization), CU(Course-up), NU(North-up), TM(True Motion) HU and CG mode display ship’s course, marks and course line only.
INDEX Memory cards battery replacement 10-1 Alarms displaying contents 8-3 anchor watch alarm 7-1 erasing files 8-4 arrival alarm 7-1 formatting 8-1 border alarm 7-2 playing back contents 8-3 XTE alarm 7-2 saving data to 8-2 Anchor watch alarm 7-1 slot selection 8-4 Arrival alarm 7-1 Menu tree A-2...
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Waypoints deleting by cursor 5-3 deleting through waypoint list 5-3 editing waypoints 5-2 entering at own ship's position 5-1 entering by cursor 5-2 entering by lat/long 5-2 navigating to 6-1 XTE alarm 7-2 Zoom 1-2 Index-2...