[D‐In_Game] is similar to [B‐Strafe] mode, except the usage is different. The [D‐In_Game] mode is used in the middle of the game session, for instance, when a gun is
picked up in the game, without quitting the game, you may use [D‐In_Game] to perform real‐time gun adjustments by double clicking the control key "N" or "3". The
corresponding data will be automatically saved and updated to the original firearms file for future use.
Application
In the [D‐In_Game] mode, preset sight to [return] add fixed time interval , adjust Y [Offset], then save data to firearms file and designate to control key "N" or "3".
In the gameplay, double click "N" or "3" to perform [D‐In_Game], the following screen will show up:
In the gameplay, double click "N" or "3"(the wheel LED will start to blink)
Adjust shooting interval: Adjust shooting interval in mini-second, roll the wheel
upwards to increase or downwards to decrease the value(unit: ms).
Offset: (unit: pixel)
‐ Press mouse 4th button to reset, (which is equivalent to without recoil
suppression)..
‐ Press mouse 5th button to add offset(one click to subtract 1 pixel)
Press "N" or "3" key again to quit the editing mode(the wheel LED will stop blinking)
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