Bodet BT6000 Installation And Use Manual page 65

Scoreboard
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Korfball
The pre-recorded configuration for each sport can be modified. Select and validate a sport and a type of rules Hold down
the SEL (8) key to access to the configuration menu :
- Press the + or – (13) keys to modify the values of each parameter.
- Press the RIGHT (13) key to scroll down through all the parameters.
- Press the LEFT (13) key to scroll up.
- Press the OK (11) key to save the new parameters and return to the display of the match.
Rule 1
Shot timer
duration
:
25 sec
Shot timer end
stp game
: No
Duration,before
game
:
0 min
Horn before game
play
:
0 min
Period Number
/game
:
2
Period duration
/game
:
30 min
Rest time duration
auto
: 0:00 sec
Horn before time
brk end
: 0:00 sec
Auto time break
duration
:
0min
Extra time
duration
:
5 min
Team foul maxi
cumul.
:
8
Individual foul
number
:
5
Time out
duration
:
60 sec
Auto horn time
out end
: No
Horn before time
out end
:
15 sec
Time out 30 sec
: No
Number of player
HOME 4
:
4
Number of player
VIS
15
:
15
Score per player
: Yes
Horn
duration
:
5 sec
Keep display
result
:
30sec
Factory
data
load
: No
Configuration menu per sport
Rule 2 Parameters
1 to 99 seconds
25 sec
Yes or No
No
0 to 90 minutes
0 min
0 to 90 minutes
0 min
2 or 4 periods
2
1 to 50 minutes
30 min
0 to 15 minutes
0 min
0 to 50 seconds
0 sec
0 to 90 minutes
0 min
1 to 50 minutes
5 min
1 to 9
8
1 to 6
5
1 to 99 seconds
60 sec
Yes or No
No
0 to 99 seconds
15 sec
Yes or No
No
1 to 99
4
1 to 99
15
Yes or No
Yes
0 to 5 seconds
5 sec
10 to 60 seconds
30 sec
by step of 10
Yes or No
No
Duration of ball possession time.
Countdown to 0 for possession time either stops or does not stop the main timer.
If = 0, no automatic countdown.
If > 0, the board will count down the programmed period, once the sport has been
validated.
Press "Start" to launch this countdown.
Allow to signal with a short warning blast the next start of match. If = 0, no horn.
Match with 2 or 4 periods.
Duration of game periods.
If = 0, no automatic countdown.
If > 0, the board will countdown the programmed duration at the end of the period.
If = 0, no automatic horn.
If > 0, signal with a short blast the next start of match.
If different program the duration of 15 minutes.
If = 0, no automatic countdown.
Selection of extra time period of match if there is a tie. A extra time of 5 minutes
repeatable if there is a tie.
Selection of maximum number of fouls cumulated.
Choose limiting 1 to 6 individual player fouls before sending off The 6th foul is only
visible on the keyboard screen).
Choose the duration of time out.
If YES, the horn's ringing automatically at each end of time out.
If = 0, no automatic horn.
If > 0, signal with a short blast at the next end of time out.
If yes:
Appointment of a time-out LOC / VISIT:
- Touch 12 or 12 ': display of the value parametrized (by
default 60 sec.)
- A support on the sideline OK (11) throws the
discount of the time-out.
If not:
Appointment T0 LOC / VISIT by the concerned touch. Automatic stop fon of
discount or by support on the sideline concerned.
Number of the 4th player.
Number of the 15th player.
If YES, the function point per player is active.
If NO, the function point per player is no active.
If = 0, no automatic horn.
If > 0, limit the duration of the horn's ringing for reduce the sound level in the room.
Maintains display of the last period for a programmable time if the rest time is not
programmed.
If YES, reload the values of parameters as provided on putting the display board
into service.
Description
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