Setup; The Armies And The Cards Description - Parker Brothers Risk The World Conquest Game Games Manual

For 2 to 6 players
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The
Armies.
There
are
6
corn
lete
sets
of
armies,
&
containing
3
Y
denominations
of
army
pieces: &try
(worth
l),
Cavalry
(worth
5
&try),
and
Artinej
(worth
10
Infantry,
or
2
Cavalry).
Start
the
game
by
placing
Idantry
pieces;
later in
the
game,
you
may
trade
in
5
Infantry
for
1
Cqrdry,
ar
2
Cavalry
(or
1
Cavalry
and
5
Infantry)
for
1
Artillery.
.
.
. ' P ? *
The
56
RISK?
Cards:
42
marked
-tory
and
a
picture
of
Infantry,
Cavalry,
or
Artillery
2
" w i l d "
cards
marked
with
all
three
pictures,
but no
territory
12
Secret
Mission
cards
used
only
in
Secret
Mission
Risk,
page
13,
Sample
RISK
Cards:
Note: The 12 Secret
Mission cards are used
only in the Secret Mission
RISK variation. Remove
I I
them for
all
other games.
WORLD DOMINATION RISK
OBJECT
OF
THE
GAME
To conquer
the
world
by
occupying
every
territory
on
the
board,
thus
eliminating
a l l
your
opponents.
SETUP
Unlike
most
games,
RISK
demands
careful
planning
before
you
a c t d l y
!
start
to
play.
This
Initial
Army
Placement
sets
the
stage
for
the
battles
you'll
'
fight
later
on.
I
,
1 .
Select a color
and,
dependlug
the
n u d e r of playem, m
t out the
"armies" you'll need to start the game.
If2areplaying,seefnstntctionson=lL.
,
.-
If 3
are playing, each player counts out
35
Infantry.
If
4
are playing, each player counts out 30 lnfautry.
If
5
are playing each player counts out 25 Infantry.
If
6
are playipg, each player counts out
20
Infantry.
2.
Roll one die. Whoever r o l l s the highest number takes one Infantry piece
from his or her pile and places it onto any territory on the board, thus
claiming that territory.
a
3.
Starting to the left of the first
player,
in
lum
p k e s one army
onto any unoccupied territory. Continue
u n t i l d l
42 M t o r i e s have
been claimed.
4.
After
a l l
42
territories
are
daimed, each
player
in
turn
places
one
additional
army
onto
any
territory
he
or
she
already
occupies.
Continue
d
i n
this
way
until
everyone
has
run
out
of
armies.
There
is
no
limit
to
the
number
of
armies
you
may
place
onto
a
single
territory.
?
T o
complete
game
SETUP:
5.
Shufae
the
pack
of
RISK
cards
(remove
the
Mission
cards)
and
place
it,
I
face
down,
by
the
side
of
the
board.
This
pack
forms
the
draw
pile.
6.
Whoever
placed
the
first
army
takes
the
6rst
turn.

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