The Store Mode; Select Destination - Yamaha TX 816 Owner's Manual

Fm tone generator system
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STORE
MODE
/
/
3
'
No,
the Store
mode
is
not
a
fashion boutique.
It's
a
simple
means
of
gaining access
to
the
internal
memory
of
your
TX816. Each TF1 module
has
a
memory
capable
of storing
32
voices
and 32
sets of
function
data.
These
can be
thought
of
as
being
stored
in
pairs:
voice data
plus function
data.
Function data
may
also
be
stored separately.
When
you
edit a
voice
in
the
TX816,
the
new
data
is
created
in
the
Edit Buffer,
and
is
not
permanent
until
it
is
stored
in
the
internal
memory.
This
is
the
principal
function
of
this
mode.
You
can
also
use
the Store
mode
for
changing
the order
in
which
voices
are
arranged
in
the
module's
memory.
For
example,
for
easy voice
changes
during
a
performance,
you
could
store
all
eight voices
for
one song
in
the
number
1
program
destinations of the eight voice
modules;
voices
for
another
song
in
the
number
2
destinations,
and
so
on.
A
voice
chart
showing
a
possible
arrangement
of
voices
is
given
in
this
manual,
together with
a
blank
voice chart
which you can copy
for
your
own
use.
The
Store
mode
is
entered
by
holding
down
$w3. The
LED
Display
will start
to cycle
through
the four
main modes,
and
the Store
mode
display
shown
above
comes
after
the
Edit
mode
display.
When
you
see
this
display, release
the
SW3
key.
IMPORTANT:
You
must
switch
OFF
the
Memory
Protect function before entering
any
of the
sub-modes
within the Store
mode.
This
is
done
by
pressing
SW2
after
you
see the
store
LED
display.
The
Memory
Protect
LED
should
now
not
be
lit.
(Don't
forget
to turn
the
Memory
Protect
back
ON
after
competing
a store
operation).
SW3
selects
the
sub-modes
within the Store
mode. These
are as follows:
7.
Select Destination
(press
SW3
once)
This allows
you
to select
the destination
for
the data
which you
are storing.
If
you
have
created a
new
voice
or
new
function
data,
you
can choose any
of
the
32
program
destinations
in
the
memory
in
which
to store
it.
NOTE:
You may
store
both the voice
and
function data
in
the
memory,
or just
the
function
data.
If
you
store
both
voice
and
function
data,
any
existing
voice
and
function data
in
the
program
destination
will
be
erased.
However,
if
you
store
function data
only,
the voice data
will
remain
in
the
memory, and
the
existing
function data
will
be
erased
and
replaced
by
the
new
function data
created
in
the
Edit Buffer.
SW1
and
SW2
are
used
for
selecting the destination
number, from
1
to
32,
with
the usual "press
for
next
number/hold
down
to
run quickly
through"
action.
29

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