Games (Menu 6); Memory; Snake; Logic - Nokia Supernova 7210 User Manual

Nokia cell phone user guide
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11. Games
(Menu 6)
Not only can you use the phone for communication, you can also
use it for some serious fun.
NOTE: Your phone must be switched on to use this
function. Do not switch on the phone when the
use of a wireless phone is prohibited or when it
may cause interference or danger.
You can choose between the following games:

Memory

Reveal pictures to find pairs with as few tries as possible. Move the
cursor with the following keys:
(down),
(jumps over revealed pictures and moves on to next row
when at end of row),
back to previous row when at start of row).
Once found, pairs stay visible.

Snake

Feed the snake with as many goodies as possible. Use
(except for
) for moving the snake. The longer the snake's tail
grows, the higher is your score. When the snake hits its own tail or
the surrounding wall, the game is over.
Starting a 2 -player game
Before starting the game, ensure that the IR ports of the two devices
are pointing at each other and that the IR connection is activated.
Both palyers need to start the 2-player game on their phones.

Logic

Find out a secret combination of figures. Available figures are
shown at the top of the display before you accept the first guess
row. Use
and
È
1998 Nokia Mobile Phones. All Rights Reserved.
(up),
(jumps over revealed pictures and moves
to move the cursor and

Games (Menu 6)

(left),
(right),
reveals the pictures.
-
to select the fi-
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