Song Operations; Select Song - Yamaha RX11 Owner's Manual

Digital rhythm programmer
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SONG OPERATIONS
The Song
Mode
&
Song
Selection
In
the
RX11
the
term "song"
refers
to
a
number
of patterns
connected
together to
form
the
complete
rhythm
track
for a
musical piece-e.g.
intro pattern,
main
pattern, bridge pattern,
fill,
etc.
When
used
in
a
song, the individual patterns are
referred
to
as
the "parts"
of the song.
The
RX11
has
a
song
memory
which
is
separate
from
the pattern
memory,
and
is
capable
of storing
up
to
10
different
songs
{numbered
through
9).
The
maximum
number
of parts that
can be used
in
a
song
is
255.
To
perform any
song-related
operation— song programming,
editing or
playback-the
RX11
must
be
in
the
SONG
mode.
To
enter
the
song
mode,
press
the green
PATTERN/SONG
button while
in
the pattern
mode
(the
song
mode
cannot
be entered while
a
pattern
is
playing or
either
of the pattern
write
functions
are
active).
The
red
LED
below
the
SONG
label
on
the
PATTERN/SONG
button should
light,
and
the
^LCD
will
read
"SELECT
SONG
00".
Pressing
the
PAT-
TERN/SONG
button
alternates
between
the pattern
and
song modes.
Note
that the
SONG
label
below
the
PATTERN/SONG
button
is
printed
in
blue.
Except
for
the
1/NO
and
+1/YES
buttons,
all
the buttons
in
the
top
row on
the
RX11
panel
perform
the functions indicated
by
their
blue
labels
(printed
below
the
buttons)
when
the
song
mode
is
active.
The
functions printed
in
white above
the
top-row buttons apply
only
in
the pattern
mode.
Once
the song
mode
is
active,
songs
through
9
are selected
simply
by
pressing
the appropriate white
number
button.
The
START
and
STOP/CONTINUE
buttons function
in
the
same
way
as
they
do
in
the pattern
mode,
except
that while
a
pattern cycles
until
it
is
stopped by
pressing
the
STOP/
CONTINUE
button,
a
song
will
stop automatically
when
the
end
is
reached.
Editing
(Assembling
a
Song)
s^Select
the
song
number you
wish to program, then enter the
edit
mode
by
pressing
the
EDIT
(blue
label)
button.
The
LCD
panel
will
prompt you
for
the
number
of the pattern
which
will
be
programmed
into part
1
of
the song:
"PART
001 =
PTN
**".
The number
of
the
pattern
to be loaded
into
the current
part
is
entered
via
the
white
number
buttons
(2 digits)
and
appears
on
the
display
in
place of
the
asterisks.
When
the
first
part has
been
entered,
press
the
+1/YES
button to
go on
to the
next
part,
which
is
programmed
in
the
same way.
This process
is
repeated
until
the
last
part
of the
song has been
entered.
Once
the
last
part
has
been
entered, press the
EDIT
button
again to exit the
edit
mode
and
return to
the song
mode. The
programmed
song can
now
be
played.
While
in
the
edit
mode,
the
-1/NO
and
+1/YES
buttons
increment
and decrement through
the
programmed
parts,
respectively.
Holding
either
the +1
or
-1
buttons
down
causes
continuous
incrementing
or
decrementing
in
the
corresponding
direction.
This allows
you
to
go back and
check
the
song program,
and
alter
incorrect pattern
number
entries.
Song
Editing
(EX:
pattern
01+03
+
12
+
)
REALTIME
PART 001=PTN
**
PART 001=PTN
01
PART 002=PTN
(4)
1
I
"f
I
1
^
|
PART
002
=
PTN
03
1
CASSETTE
CARTRIDGE
PART 003=PTN
12
®
^
|
SELECT SONG
XX
The
Level
Set
Function
This
function
memorizes
the
PAN, INST
LEVEL
and
ACCENT
settings
independently
for
each
song.
The
level
set
procedure
must
be
carried
out immediately
after calling
the Edit
mode
(The
LCD
display
should
read
"PART
001").
The
level
data
is
entered
at this
point simply
by
pressing the
corresponding function
button
PAN, INST
LEVEL
or
ACCENT. When
one
of these
buttons
is
pressed the
LCD
will
respond with
"XXXX
SET", where
"XXXX"
is
the
name
of
the selected
function
{e.g.
"ACCENT LEVEL
SET").
Level
set
data
is
always
memorized
immediately
prior
to the
PART
001
data
For
songs
on which
the Level Set function has
been
used,
the
corresponding
"XXXX
SET"
displays
will
appear
im-
mediately
after
the Edit
mode
is
called.
The
+1/YES
button
is
used
to
scroll
through
the Level Set displays to reach
PART
001.
The
DELETE
function, described
below, can
be used
to delete Level
Set data
in
the
same
way
as
it
is
used
to delete
song
parts.
To
alter
previously
programmed
Level
Set data the corresponding
PAN, INST
LEVEL
and
ACCENT
values
must
be
altered
as
described
in
"THE
INSTRUMENTS"
section
(page
8),
and
reset
by
calling
the
corresponding
Level
Set display
in
the
Edit
mode
("PANNING SET"
to reset
the
PAN
value, for
example)
function
as
described above,
and
then
pressing
the
corres-
ponding
function button.
The
LCD
will
then read
"RE-
WRITE
LEVEL?".
Confirm your
intention to rewrite the
selected
function
by
pressing
the
+1/YES
button.
Press
-1/NO
to cancel the
level
rewrite process.
17

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