Mode/Priority; Velocity Curve; Velocity Range - GEM SK760 Owner's Manual

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the current Performance for the action of the touch
sensitive keyboard. Tracks set to "Off" will not
react to velocity changes.
Assignable values: 0n, Off.
MODE/PRIORITY (F6)
Selects the polyphonic/monophonic mode for the
tracks and activates/deactivates the Priority op-
tion (guaranteed minimum polyphony for the
track).
MODE: Sets the track to play monophonically
(one note at a time) or polyphonically (two or more
simultaneous notes). Mono R gives priority to
the right note, Mono L to the left note, Mono T to
the last note played.
Options: Poly, Mono L, Mono R, Mono T.
PRIORITY: Setting this function to On gives the
current sound "priority of polyphony". This signi-
fies that this particular sound will never have notes
"stolen" by other Performance tracks or tracks of
the sequencer. If you subsequently try to play
this sound while all of the available polyphony is
being used, it will "steal" the notes it needs from
other tracks.
Note: Avoid assigning Priority=On to too many tracks,
as this will cancel the function due to conflicts be-
tween the assigned tracks.
3•20 Reference Guide
VELOCITY CURVE (F7)
Provides a selection of Velocity response curves.
As well as modifying the velocity data, velocity
curves allow the creation of crossfade effects
between two tracks.
For example, it is possible to assign two tracks
with opposing dynamic curves (for example, two
opposing linear curves [ex. 1 & 4], or two oppos-
ing exponential curves [ex. 2 & 5].
The resulting effect is one of hearing the sound
of the second track fade in by gradually increas-
ing the keystrike velocity while the sound of the
fist track fades out. Playing softly triggers one
sound and playing hard triggers the second. Play-
ing with "in between" values creates a blend of
both sounds.
VELOCITY RANGE (F8)
The Velocity Range parameter is used to specify,
for each track, exactly how and when it will be
activated from the keyboard. The limits applied
allow the creation of cross-switching effects by
assigning tracks different velocity ranges.
For example, to make a three part velocity switch,
activate Tracks 1, 2 and 3 (using the correspond-
ing soft buttons).

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