Mackie HDR24 Editing Manual

24 track/24 bit, digital audio hard disk recorder and editor
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EDITING GUIDE
24 TRACK/24 BIT, DIGITAL AUDIO HARD DISK RECORDER AND EDITOR
HDR 24
HDR 24
HDR 24
HDR 24/96
HDR 24

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Table of Contents
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Summary of Contents for Mackie HDR24

  • Page 1 HDR 24 HDR 24 HDR 24 HDR 24/96 HDR 24 EDITING GUIDE 24 TRACK/24 BIT, DIGITAL AUDIO HARD DISK RECORDER AND EDITOR...
  • Page 2: Table Of Contents

    Crossfading between Regions ......25 Extra Credit.......... 26 Render Tracks ........... 27 Dragging Regions into Tracks ......27 Manual Part No. 820-230-00 Rev. A 12/00 © 2000 Mackie Designs Inc., All rights reserved Printed in the U.S.A. HDR 24/96 ®...
  • Page 3: Introduction

    Regions are graphic representations of audio files — or portions of audio files — stored on the hard drive. The HDR24/96 editor displays regions as boxes within a track, each containing a waveform display of audio. It’s important to understand the difference between regions —...
  • Page 4: Track And Region Editing Tools

    Track and Region Editing Tools Your tool kit includes the I-Beam, Hand, Volume Envelope, and Magnifier tools. The Scrub wheel isn’t really an editing tool, but it’s grouped on screen with them because it interacts with the Hand and I-Beam tools, and it’s handy for locating edit points.
  • Page 5: Selection

    Selection Area Selection (I-Beam Tool) The I-Beam tool is used to mark the start and end times of an area for editing operations. It operates on a single track, a group of selected tracks, or all the tracks. Clicking and dragging the I-Beam across a track selects an area. The same selection can be made on all tracks by clicking and dragging the I-Beam across the time bar.
  • Page 6: Region Selection (Hand Tool)

    The time fields in the Selection Range Display can be edited as follows: Click on the desired field in the Selection Range display to highlight the pair of digits you wish to modify. Change the numbers by dragging the mouse up or down over the highlighted digits or with direct numeric entry from the keyboard.
  • Page 7: Magnifier

    Multiple Region Selection Multiple regions can be selected and operated upon as a group (moving, deleting, resizing, or changing crossfades) by CTRL-clicking on each region of the desired group with the hand tool. Double-clicking on a track number selects all the regions in the active take of that track.
  • Page 8: Nudge Tools

    Nudge Tools This tweak tool set allows you to nudge selected regions, areas, or area selection boundaries. Actions include moving regions, resizing regions, moving or resizing region attributes (such as start, end or length) in specified time increments. Multiple regions and region attributes may be selected and modified in the same manner as single regions.
  • Page 9: Scrub Wheel

    Edit Clipboard Cut, copy and paste editing operations are performed through the Clipboard. The HDR24/96 clipboard follows the conventions common to word processors and other computer-based editing tools. The editing clipboard buffer holds the result of a single cut or copy operation (which could be performed on multiple items if selected).
  • Page 10: Cut

    fadeout, and resize a region. The only thing that isn’t recorded on the History list is region Envelope modifications – node additions, movements or erasure. Note: Backing up to or prior to a Record pass in the edit list is destructive. If you undo a Record pass, you can’t recover that recorded audio, nor can you redo any editing operations that followed the Record pass on the list.
  • Page 11: Paste Repeat

    Paste Repeat The Paste Repeat operation is used in a similar fashion to Region looping (see page 20). It works the same as Paste except that the Paste operation is repeated automatically for a specified number of times, and at a specified interval. The Paste Repeat function can include multiple regions and silent space in between regions, whereas the Loop Region operates on one region only.
  • Page 12: Snap To Grid

    NOTE: Enable Snapping is the on/off switch. If you want to use snapping, you must select this. It is not sufficient to select Snap to Cues or Snap to Grid by it- self. If Snapping is enabled with Cues and Grid turned off, a dragged region will snap to the current time bar or the edge of an adjacent region.
  • Page 13: Region Manipulation Tools And Functions

    Region Manipulation Tools and Functions The I-Beam and Hand tools are used to redefine and adjust the Start or End of regions. As a reminder, the start and end points of the region that you see on the screen may not necessarily be those of the original audio file. Split The audio editing process involves cutting large chunks of audio into small pieces and rearranging those pieces in creative ways.
  • Page 14: Insert Time

    CTRL-shift-click when dragging combines the two above operations. A time- constrained copy of the selected region is place on another track without disturbing the original regions. NOTE: Copying in this manner does not place the copied segment on the Clip- board.
  • Page 15: Auto X-Fade (Crossfade)

    When crossfading is active on the HDR24/96, a crossfade is automatically generated over the entire overlapping area when one region is placed on top of another. The outgoing audio fades down, while the incoming audio fades up.
  • Page 16: Volume Envelope (Node Tool)

    NOTE: When splicing together two continuous waveforms (shortening a Didgeridoo solo, for example) that are close to full scale amplitude, it’s possible that they’ll attempt to sum to greater than full scale in the crossfade region. This will both sound ugly and look ugly if you zoom in on it. Attack this problem by changing the shape of the crossfade curve so that both sections aren’t near full gain simultaneously.
  • Page 17: Region Editor

    Region Editor The Region Editor displays and defines (for the selected region) many of a region’s attributes: • Region name • Start time • End time • Region length • Whether the Volume Envelope is Active • Whether Region Loop is enabled •...
  • Page 18: Start Time

    Region Name The name of a region is inherited from the track name at the time of the recording. Regions created as a result of Capture, Import or Rendering operations also carry the track name. If a track is renamed, subsequently created regions from that track will inherit the new track name, but previously created regions are not automatically renamed when the track name changes.
  • Page 19: Fade In And Fade Out

    Fade In and Fade Out Fades, both Fade In and Fade Out, are tools that ramp the region volume from zero amplitude up to unity gain amplitude (Fade In) or from unity gain down to zero (Fade Out). Any time the fade length is greater than zero, the associated end portion of the region (start, end, or both) will be displayed in the track area with a different background color.
  • Page 20: Region Looping

    Region Looping The Loop Region feature allows you to loop a specific portion of a region for repetitive playback. This Loop function is usually used to create rhythmic patterns, but may be used to create effects such delay repeats. Region Loop mode is toggled either by clicking on the LOOP button in the Region Editor window or by right-clicking in the region and selecting Loop from the pop- up menu.
  • Page 21: Editing Workshop

    Editing Workshop It’s time for a little hands-on editing practice. In real life, you’ll be editing songs, drum loops, and rearranging words to make the talent say what you really want to hear, but to get the hang of using the editing tools, we suggest working with something a bit less subtle.
  • Page 22: Split

    Split By playing the track or using the Scrub tool, locate the space between “five” and “six”. Click in the time bar to drop the Current Time marker onto that space. Now, click the Split button in the Tools panel. You’ve just split the single region into two pieces, one containing the count 1-5, the other 6-10.
  • Page 23: Cut And Splice

    Obviously, the leading and trailing pieces then have to be attached, or spliced - tape decks aren’t good at playing broken tape. The HDR24/96 doesn’t mind, however, if what you want is a gap rather than joining the sections.
  • Page 24: Pasting Without Splicing

    The track doesn’t slide out of the way to make room for the new section. You haven’t overwritten anything – the underlying audio is still there, but the HDR24/96 plays what’s on top, so you’ll hear the track with the new section rather than the old one.
  • Page 25: Adjusting A Region's Length

    Adjusting a Region’s Length The locations in time of a region’s outer edges can be changed by positioning the cursor over a region’s edge. The hand becomes a bi-directional arrow with which you can drag the edge of the region. Try this: With the Hand tool, drag a region’s leading edge to the right;...
  • Page 26: Extra Credit

    CTRL key will move it. Try pulling together the regions to make your telephone number. Need to call Mackie for help? Here’s ours: Pretty cool, huh? Many thanks to Sheri Fleming for speaking into our microphone.
  • Page 27: Render Tracks

    Here’s a look at two more HDR24/96 functions which are not really editing tools, but you’ll want to use to solidify your editing work. These are Rendering and dragging entries from the Regions List into tracks.

This manual is also suitable for:

Hdr96

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