Using Nvidia Sli; Sli Mode Overview - Nvidia Quadro Workstation User Manual

Hide thumbs Also See for Quadro Workstation:
Table of Contents

Advertisement

Using NVIDIA SLI

This section explains how to use the following SLI features:
SLI Frame Rendering
SLI Antialiasing Mode
Viewing Load Balancing

SLI Mode Overview

The following SLI modes are available:
• SLI Frame Rendering (Multi-GPU)
SLI frame rendering accelerates OpenGL operation in two different ways: split-
frame rendering (SFR) and alternate-frame rendering (AFR). In SFR, the display is
split into distinct sections, and each section is sent to a different GPU. The
resulting rendering is recomposed and displayed as a single contiguous frame.
The position of the split is adjusted dynamically as the workload moves between
the GPUs. In AFR, each GPU renders alternate frames of data from the
application.
• SLI AA
You can use SLI to provide higher-quality antialiasing beyond 16xFSAA. In this
mode, neither AFR nor SFR are available.
• SLI Single GPU
Also known as SLI compatibility mode, this mode provides for improved
performance at a level that assures compatibility with most applications.
Two basic steps are required to select an SLI mode,
1 Select the SLI mode to use when SLI is enabled in a profile.
SLI Multi-GPU rendering
SLI Single-GPU rendering
SLI AA
2 Select the 3D application profile to use.
3D App-Modeling AFR
3D App-Visual Simulation
3D App-Default Global Settings
NVIDIA Corporation
Using NVIDIA Scalable Link Interface (SLI)
Chapter 9
173

Advertisement

Table of Contents
loading

Table of Contents