View Mode; Project - Omron CX-Supervisor User Manual

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Animation Editor
Note:
9-2-1

View Mode

9-2-2

Project

9-2-3
Page
A new action can be added to the list of current actions by clicking the
button in the toolbar. An existing action can be removed from the
current actions by clicking the Delete Action button in the toolbar, whereupon a
confirmation dialog box opens. Click the OK button to delete the action, or
click the Cancel button to abort the delete operation. An existing action can be
modified from the current actions by clicking the Modify Action button in the
toolbar.
The short-cut keyboard combinations for Cut, Copy and Paste operations are
valid within the Animation Editor dialog boxs. Highlight part or all of a field and
type <Ctrl>+X to cut the text or <Ctrl>+C to copy the text; insert the cursor at
the desired dialog box field and type <Ctrl>+V to paste the text. Since the cut
and copy operations store the information in the Windows Clipboard, it may be
pasted to another dialog box or application.
The list of runtime actions can be viewed in a number of ways, providing
simple or comprehensive details as follows:
Click the
button to view details with large icons.
Click the
button to view details with normal icons.
Click the
button to view details as a list.
Click the
button to view details as a list including name, type, expression,
priority and description information. The details can be sorted in ascending
order by clicking once or in descending order by clicking twice, in the
appropriate field.
Graphical objects have no relevance at Project level as they cannot be
referenced. Scripts can be applied to a project to manipulate points. These
scripts are associated with events that occur throughout the operating session.
A script is made up of one or more simple statements that together make
script code.
Refer to the Script Language Manual for explicit details regarding the
construction and syntax of script code. Chapter 10, Runtime Actions describes
the creation of script code using the Script Editor.
The script is defined using the Execute Script entry in the Animation Editor list.
Page scripts are concerned with manipulating points and graphical objects
that are used or included within that page. Actions cannot refer to graphical
objects that appear in other pages. In other words, page scripts are used to
drive a number of actions on the occurrence of a particular event. An example
of page script code is as follows:
REM ** move the car and transport **
IF start THEN
Position = position - speed
ENFIF
REM ** if the car is at the start then reset the **
REM ** position and reset the car colour **
IF position < 0THEN
position = 800
POLYGON_11.colour = dark_grey
SECTION 9 Animation
127

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