of a relative parameter will indirectly raise or lower
the value of these program parameters.
Program mode:
• The settings of relative‐type Tone parameters are
automatically applied directly to the program
parameters when you write the program. The Tone
parameter values will be reset to zero.
• The settings of absolute‐type Tone parameters are
written "as themselves" (i.e., as the new settings of
those Tone parameters) (PG p. 79).
Combination mode:
• The settings of both relative‐type and absolute‐type
Tone parameters are written and preserved as the
Tone parameter settings for each timbre. (PG
p. 149)
About the Program and Combination edit
buffer
When you select a program in PROG PLAY or a
combination in COMBI PLAY, the program or
combination data is called into the microSTATION's
edit buffer.
When you then use the various Program or
Combination pages to edit the parameters, your
changes will affect the data in the edit buffer.
If you wish to save this modified data into internal
memory, you must perform the Write operation.
When you perform the Write operation, the data in the
edit buffer is written to the specified program or
combination number of the specified bank.
If you select another program or combination without
writing your edits, the data of the newly selected
program or combination will overwrite the edited data
in the edit buffer, and your changes will be lost.
Note: When you press the COMPARE button in
Program mode, or Combination mode, the data from
memory (i.e., the contents that were written into
memory) will be temporarily called into the edit
buffer. This allows you to compare the settings you are
editing with the original un‐edited settings.
Editing applies to the data in the edit buffer.
Programs or combinations will play according
to the data in the edit buffer.
When you write, the
Edit Buffer
program or
combination settings
will be saved in
Write
internal memory.
Internal Memory
Program
A 0...127
Writing global settings
Settings that you've edited in Global/Media mode can
be written to the microSTATION's internal memory. Be
sure to write your settings if you want to keep them
even after the power is turned off.
Saving & loading data Types of data that can be saved
Edit
When you select a program
or combination, its data is
called from internal
Select
memory into the edit buffer.
Combination
A 0...127
1. Choose GLOBAL/MEDIA: Write Global.
The display will indicate "OK?"
The Effect SW settings are not saved.
2. To begin the Write operation, press the button.
When writing is finished, the display will indicate
"Complete."
Memory in Global/Media mode
When the power is turned on, the Global/Media mode
data is called from internal memory into the Global/
Media mode memory area. Then when you modify the
parameters in Global/Media mode, the data in the
memory area will be modified. If you wish to save this
modified data in internal memory, you must Write it.
When you write this data, the data in the memory area
is written into the global settings.
If you turn off the power without writing, the
modified data in the memory area will be lost.
Editing will affect the data that has
been called into the memory area.
When you Write, the
Memory Area
various Global/Media
mode settings will be
saved in internal
Write
memory.
Internal Memory
Global
Drum Kits
Setting
Memory protect
To prevent Programs, Combinations, Songs, Drum
Kits, and User Arpeggio Patterns from being
overwritten accidentally, the microSTATION provides
a Memory Protect setting that prohibits writing to
memory.
Before you save edited data or load data from media,
use the following procedure to turn the memory
protect off.
You must also turn memory protect off before loading
the above data from media or via a MIDI data dump,
or before recording in Sequencer mode.
1. Press the GLB/MEDIA button to enter Global/
Media mode.
2. Choose GLOBAL/MEDIA: Basic ‐ Memory
Protect.
3. Turn Off the "Memory Protect" setting for the
data that you want to write to the
microSTATION's memory.
Edit
When the power is
turned on, the settings
Power
are called into the
On
memory area.
Arpeggio
Patterns
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