Rev (Reverb) Module - Zoom BFX-708 Operation Manual

Bass effects processor
Table of Contents

Advertisement

Pedal
minimum value
P-PIT
1
-100 cent
TYPE
2
Original sound only
3
DOUBLING
4
Detune + DRY
5
0 cent
6
+1 octave
7
0 cent
8
-1 octaves
9
-1 octave + DRY
10
+1 octave + DRY
11
-700 cent + DRY
12
500 cent + DRY
13
-
(0 Hz) + DRY
14
+1 octave
15
- (0 Hz) + DRY
16
+1 octave + DRY
Parameter 2
TONE
Adjusts effect tone.
Regardless of the MODE parameter setting of the PEDAL
NOTE
module (
p. 20), this effect type causes the same
operation as "UP".
RING-M (Ring Modulator)
TYPE 12
This effect produces a metallic sound.
Parameter 1
POSI
Selects connection order of COMP•DIST module and MOD
module.
Parameter 2
RATE
Sets frequency for ring modulation effect. The tone changes
considerably depending on the frequency setting.
Parameter 3
BAL
Adjusts balance between effect sound and direct sound.
SLOW-A (Slow Attack)
TYPE 13
This effect automatically creates a "violin playing" sound
depending on the picking intensity.
Parameter 1
POSI
Selects connection order of COMP•DIST module and MOD
module.
Parameter 2
TIME
Adjusts attack speed.
Parameter 3
CURVE
Adjusts attack curve.
DEFRET
TYPE 14
Allows creating a fretless bass sound from any bass guitar.
Should be used with single notes.
Parameter 1
SENS
Adjusts sensitivity for effect triggering.
Parameter 2
ATTACK
Adjusts attack speed.
Parameter 3
SINK
Adjusts amount of sound decay.
DELAY
TYPE 15
This is a ping-pong delay with a delay time of up to 500 ms
(milliseconds).

REV (Reverb) module

Besides reverb and delay effects, this module also contains sophisticated jam effects using latest sampling technology.
HALL
TYPE 1
This is a reverb effect which simulates the acoustics of a concert
hall.
* TYPE 1 and 2 parameters are identical.
Parameter 1
TIME
Adjusts reverb duration (reverb time).
Parameter 2
TONE
Adjusts effect tone.
Parameter 3
MIX
Adjusts effect mix.
ZOOM BFX-708
Pedal
maximum value
Original sound only
-100 cent
Detune + DRY
DOUBLING
+1 octave
0 cent
-1 octaves
0 cent
+1 octave + DRY
-1 octave + DRY
500 cent + DRY
-700 cent + DRY
+1 octave
-
(0 Hz) + DRY
+1 octave + DRY
-
(0 Hz) + DRY
0 – 10
AF, bF
1 – 30
0 – 30
AF, bF
1 – 30
1 – 10
1 – 16
1 – 10
1 – 10
1 – 30
0 – 10
0 – 30
Parameter 1
TIME
Adjusts delay time in 10-ms steps.
Parameter 2
FB
Adjusts feedback amount. Higher values result in more delay
repetitions.
Parameter 3
MIX
ECHO
TYPE 16
This effect produces a soft echo similar to a tape echo.
Parameter 1
TIME
Adjusts delay time in 10-ms steps.
Parameter 2
FB
Adjusts feedback amount.
Parameter 3
MIX
T-TRIP (Time Trip)
TYPE 17
This is a new kind of delay effect which varies the delay time
according to the picking intensity.
Parameter 1
SENS
Adjusts effect sensitivity.
Parameter 2
FB
Adjusts feedback amount.
Parameter 3
BAL
Adjusts balance between effect sound and direct sound.
TRMCHO (Tremolo/Chorus)
TYPE 18
This is a combined tremolo and chorus effect.
Parameter 1
TRMRAT
Adjusts tremolo effect speed.
Parameter 2
CHORAT
Adjusts chorus modulation speed.
Parameter 3
CHOMIX
Adjusts chorus mix.
VIBE
TYPE 19
This is a vibrato effect.
Parameter 1
DEPTH
Adjusts effect depth.
Parameter 2
RATE
Adjusts effect speed.
Parameter 3
BAL
Adjusts balance between effect sound and direct sound.
SYNTH (Bass Synthesizer)
TYPE 20
This effect simulates the sound of a bass synthesizer. Should be
used with single notes.
Parameter 1
VARI
Adjusts effect depth.
Parameter 2
SENS
Adjusts trigger detection sensitivity.
Parameter 3
BAL
Adjusts balance between effect sound and direct sound.
NOTE
The amp simulator is not active for the bass synthesizer effect.
ROOM
TYPE 2
This is a reverb effect which simulates the acoustics of a room.
PP-DLY (Ping-Pong Delay)
TYPE 3
This is a ping-pong delay effect with a duration of up to 1.5
seconds.
Parameter 1
TIME
Adjusts delay time from 10 ms to 990 ms in 10-ms steps.
(1 - 99), and over 1 second in 100-ms steps (1.0 - 1.5).
Parameter 2
FB
Adjusts feedback amount.
Parameter 3
MIX
Adjusts effect mix.
1 – 50
0 – 10
0 – 30
1 – 50
0 – 10
0 – 30
1 – 50
-10 – 10
0 – 30
1 – 30
1 – 30
0 – 30
0 – 10
1 – 30
0 – 30
1 – 5
1 – 16
0 – 30
1 – 99, 1.0 – 1.5
0 – 10
0 – 30
19

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents