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FLEX 2-PROGRAMMING ACTIONSCRIPT 3.0
Manual
Example: Building A Telnet Client - Adobe FLEX 2-PROGRAMMING ACTIONSCRIPT 3.0 Manual
Programming actionscript 3.0
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Advertisement
{
var request:URLRequest = new URLRequest("http://www.[yourdomain].com/
fileUploadScript.cfm");
var file:FileReference;
var files:FileReferenceList = FileReferenceList(event.target);
var selectedFileArray:Array = files.fileList;
for (var i:uint = 0; i < selectedFileArray.length; i++)
{
file = FileReference(selectedFileArray[i]);
file.addEventListener(Event.COMPLETE, completeHandler);
try
{
file.upload(request);
}
catch (error:Error)
{
trace("Unable to upload files.");
}
}
}
function completeHandler(event:Event):void
{
trace("uploaded");
}
Because the
Event.COMPLETE
array, Flash Player calls the
uploading.
Example: Building a Telnet client
The Telnet example demonstrates techniques for connecting with a remote server and
transmitting data using the Socket class. These techniques the example demonstrates are:
Creating a custom telnet client using the Socket class
■
Sending text to the remote server using a ByteArray object
■
Handling received data from a remote server
■
404
Networking and Communication
event is added to each individual FileReference object in the
completeHandler()
method when each individual file finishes
Table of
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Chapters
Table of Contents
3
3 Actionscript Language and Syntax
35
4 Object-Oriented Programming In Actionscript
107
Display Programming
159
Working with Strings
209
Working with Arrays
227
Handling Errors
255
Using Regular Expressions
285
Working with XML
311
Handling Events
345
1 4 Networking and Communication
371
Working with Geometry
417
Flash Player Security
449
Table of Contents
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