Adobe FLEX 2-PROGRAMMING ACTIONSCRIPT 3.0 Manual page 195

Programming actionscript 3.0
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PART 2
Core ActionScript 3.0 Data
2
Types and Classes
This part describes the implementation of key ActionScript 3.0 classes and
data types, and provides strategies for using them.
The following chapters are included:
Chapter 6: Working with Dates and Times . . . . . . . . . . . . . . . . . . . 197
Chapter 7: Working with Strings . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Chapter 8: Working with Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Chapter 9: Handling Errors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Chapter 10: Using Regular Expressions . . . . . . . . . . . . . . . . . . . . 285
Chapter 11: Working with XML . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
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