Lexicon RV-8 V2.0 - SERIAL PROTOCOL DEFINITIONS REV 1-8 Manual page 47

Serial protocol definition
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Examples:
The following examples show the byte's transmitted for the Send RV-8 IR Commands . They are
shown as they should be transmitted from left to right.
1.1 Send RV-8 IR Command Example
1.2 SO
P
DLL DC
CMD
F1
04
39
This example shows how to transmit the IR command for "
will select the GAME input for the Main Zone. The bytes are transmitted from left
to right and they are defined as:
Byte 0: Start of Packet(F1 hex)
Byte 1: Data Link Layer(DLL) Data Count(DC); for an IR command this would be 4 bytes
to follow
Byte 2: The Application Layer Command, in this case it is 39 hex indicating this is an IR
command packet.
Byte 3: The Application Layer Data Count(DC); for this packet it is 1 data byte to follow.
Byte 4: The Application Command Data: This IR Command Packet is transmitting Key
Code "
replace this byte with other IR key codes as found in Appendix D RV-8 IR Codes.
Byte 5: End of Packet (F2 hex)
RV-8 Mode ID (Dec – Hex) RV-8 Mode Name
58 – 0x3A
59 – 0x3B
60 – 0x3C
61 – 0x3D
62 – 0x3E
63 – 0x3F
64 – 0x40
65 – 0x41
AppDC DATA0
IR Key
Code
01
28
"(28 hex). To transmit other IR Key Codes the user would
MAIN_GAME
RV-8 Serial Communications Protocol
PLIIx Movie
PLIIx Music
5.1 PLIIx MOV
5.1 PLIIx MUS
Headphone L7
Headphone 5.1
Headphone 5.1a
Headphone dts
EOP
F2
". This example command
MAIN_GAME
47

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